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− | {{Translate|Working on this article at the moment: Alexa22 bin noch nicht ganz fertig aber vielleicht kann jetzt schon mal einer gucken was ich bei access to the hall falsch gemacht hab das Hinweis Kästchen bekomm ich nciht hin hab es mit ??? gekennzeichnet}} | + | {{Translate|Needs revision!}} |
− | [[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
| + | {{remark|Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.}} |
− | The hall is a text-based chat on the basis of the IRC. One finds details to the IRC with [http://de.wikipedia.org/wiki/IRC Wikipedia]. | + | The '''Hall''' is a text messaging system (chat). |
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− | In the hall one finds many players who can answer questions and help in problems, or which just want to meet and blether. Nevertheless, besides, one should always keep to the [http://forum.xhodon.de/viewtopic.php?f=432&t=8033 hall rules]. | + | In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat. |
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− | | + | |
− | == access to the hall ==
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− | === ... from the game ===
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− | [[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
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− | About the button "''Hall''" in the menu bar one opens a new window range in the lower display margin. In an account invested anew the chat opens normally while logging in. In the [[profile]] under "''account settings''" one can switch off this.
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− | *'''The window size of the hall can be changed with the mouse.''' (Please, for it with the mouse go to the upper margin of the chat, until the arrow of the mouse changes in another icon. Hold afterwards the left mouse button pressed and drag the chat with the mouse greater or smaller)
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− | *'''If one holds during opening the button "''STRG''" pressed, the chat window opens in a new tabulator.'''
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− | {{remark|So that the chat functions, the ports ports 6660 and 843 must be released if necessary in the firewall.
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− | Otherwise it can come to a SecurityErrorEvent error!.
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− | }}
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− | | + | |
− | === ...with an external client ===
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− | Who would rather like to use external software for chatting, needs the following entries to the server:
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− | *IP-Adresse: ''78.47.132.50''
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− | *Servername: ''chat.xhodon.de''
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− | *Port: ''6660''
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− | Nickname in the chat must be the Ingame name.
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− | | + | |
− | ==== Find out of the server password ====
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− | To the connection setup a server password is required. This password is own Session-ID with Xhodon. While one combines about his programme with the IRC, hence, one '''must''' be logged in with Xhodon!
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− | Furthermore is to be noted that the Ingame chat must be closed, because, otherwise, the server IRC refuses the connection!
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− | One determines the Session-ID as follows:
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− | *One launches in the game the chat by click on the link Hall chat, see picture.
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− | *As soon as the chat opens, one lets himself indicate the source program of the page.
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− | **With Firefox one clicks in addition in the menu "''View''" on the unterdot "''Page source program indicate''".
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− | **In the Internet Explorer the menu is called also "''view''" and the unterdot "''Source program''".
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− | *In the source program one finds a paragraph which looks in possibly so:
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− | | + | |
− | <tt><frameset rows="100%,180">
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− | <frame src="index.php" name="xhodon">
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− | <frame src="<nowiki>http://chat.xhodon.de/chat/?user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef
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− | &channel[]=Halle&channel[]=Gildenchannel</nowiki>" name="hox">
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− | </frameset></tt>
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− | The 32-figure code behind <tt>&pass=</tt> is the searched Session-ID and with it the server password (in the example "abcdefghijklmnopqrstuvwxyzabcdef").
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− | These ID changes with every logging in into the game and must be determined, hence, with every connecting to the server anew and be entered in the server settings of the client. This procedure should be still simplified.
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− | | + | |
− | ==== Find out of the Nickserv password ====
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− | If one liked to use all functions of the chat (in addition belong registering of own rooms or also the automatic assignment of rights with the entrance of a space), one must log in, in addition, with the Nickserv. The password necessary in addition can be read out with the help of network analysers.
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− | | + | |
− | ===== Short instructions =====
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− | One records the net traffic of Firefox during the connection setup of the chat applet (e.g. with the[http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] or [http://www.wireshark.org/download.html Wireshark]) and searches the packing which contains the <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt> message. Now the searched password (in the example "abcdefghij") can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
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− | | + | |
− | ===== Step-by-Step-instructions =====
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− | The following instructions go out from the fact which is installed the [http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] ([http://www.microsoft.com/downloads/details.aspx?FamilyID=f4db40af-1e08-4a21-a26b-ec2f4dc4190d&DisplayLang=en alternative download]) and was launched.
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− | [[Bild:Screenshot_IRC_Passwort.jpg|Screenshot des Microsoft Network Monitors]]<br/>
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− | The numbers in the picture correspond to the single steps.
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− | #First a new Capture tab. is opened with a click on "''New Capture''".
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− | #Now tab. is clicked on the "''Capture of filter''" to be able to enter a suitable filter.
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− | #As a filter becomes <tt>Tcp.DstPort == 6660 AND ContainsBin(FrameData, 0, "IDENTIFY")</tt> entered ...
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− | #... and with a click on "''Apply''" activates.
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− | #Now the filter should be indicated in this field
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− | #Now one can start with one click on "''start''" the recording process and in the browser the normal hall chat start.
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− | #As soon as the chat was opened successfully, now a packing should stand in the list and the recording process is able about the "''Stop''"-button (see 6.) will quit.
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− | #If one has selected the packing, one sees in the window below on the right the contents of the Packets in the form <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt>
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− | The part after the Identify (in the example "abcdefghij") is the 10-figure password and now can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
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− | == Construction ==
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− | The hall exists of many single "rooms", called also "channel". Some of it are accessible to the public, others should remain private, as for example the guild channel.
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− | In the following are introduced the most important channel.
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− | * ''#halle'' → most players meet Here. The ''hall guards'' present this channel, that is they maintain order here.
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− | * the guild channel, named after the respective guilds<br>Here the guild members meet. The channel can be protected with a password.
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− | One reaches this channel, among the rest, about the links in the lower margin:
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− | * "''#Trade/Exchange''" → Here can be traded with raw [[materials]] or be searched for exchange partner to the exchange by [[pearls]].
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− | * "''#Beginners/questions''" in this channel can be put to questions to the game. Here one finds hall guard or other experienced players who have the suitable responses ready.
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− | * "''#Zur_Taverne''" Here is welcome role play and a few special rules are valid it. Please, follows the article to the [[Taverne_(Chat)|Tavern]].
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− | If one enters the hall about the link in the game, all channels and if necessary own guild channel automatically open.
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− | | + | |
− | == Befehle ==
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− | === Allgemeines ===
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− | *Um einen anderen Channel zu betreten, benutzt man den Befehl
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− | :<tt>/join ''#channel''</tt>
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− | :<tt>/join ''#channel passwort''</tt>
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− | :So betritt man einen passwortgeschützten Channel.
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− | *Um eine "Aktion" auszuführen, schreibt man
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− | :<tt>/me ''text''</tt>
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− | :Dabei wird /me durch den eigenen Namen ersetzt, z.B. "<tt>/me grüßt alle Anwesenden</tt>".
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− | :Mit dem Befehl /ame wird die Aktion in jedem Channel gesendet, in dem man sich befindet.
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− | | + | |
− | === Spieler ignorieren ===
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− | *<tt>/ignore ''name''</tt>
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− | :Blendet alle weiteren Äußerungen des Users "''name''" aus, sowohl im Channel als auch im Query
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− | *<tt>/unignore ''name''</tt>
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− | :Macht den Befehl /ignore rückgängig
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− | *<tt>/ignores</tt>
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− | :Listet alle User auf, die vom Benutzer ignoriert werden
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− | | + | |
− | === Befehle für den Channel-Operator ===
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− | Damit du automatisch OP-Rechte erhältst, musst du deinen Gildenraum zunächst registrieren:
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− | '''/msg ChanServ REGISTER''' ''#Channelname Passwort Beschreibung''
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− | Dieses Passwort ist das Passwort für den Founder, nicht für den Zugang zum Chat-Raum (bzw. Channel).
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− | | + | |
− | Man ist nun der sogenannte Channel-Founder und bekommt bei jedem Einloggen automatisch Gründerrechte.
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− | {{Wichtig
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− | |Titel=Achtung!
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− | |Inhalt=Nur der Gründer selbst kann diese Rechte auch weitergeben. Sollte der Spieler die Gilde oder Xhodon verlassen, so sollte er vorher unbedingt seine Gründerrechte an einen anderen Spieler abtreten oder die Registrierung des Channels aufheben!
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− | }}
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− | Die Weitergabe der Gründerrechte ist mit folgendem Befehl möglich:
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− | '''/msg ChanServ SET''' ''#Channelname'' '''FOUNDER''' ''NeuerGründer''
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− | Der Channel-Founder kann den Channel auch wieder löschen (bzw. dessen Registrierung aufheben). Der passende Befehl lautet:
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− | '''/msg ChanServ DROP''' ''#Channelname''
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− | Es besteht die Möglichkeit eine Begrüßungsnachricht für jeden zu verfassen, der den Raum betritt:
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− | '''/msg ChanServ TOPIC''' ''#Channelname'' ''Text''
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− | <!-- '''/msg ChanServ SET''' ''#Channelname'' '''ENTRYMSG''' ''Hallo Nachricht usw...''-->
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− | Der Gründer kann jetzt die weiteren Meister in die Auto-OP-Liste eintragen:
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− | '''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | '''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | '''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | ...
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− | Anschauen kann man sich die Liste mit:
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− | '''/msg ChanServ AOP''' ''#Channelname'' '''LIST'''
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− | Löschen kann man jemanden aus der AOP-Liste mit:
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− | '''/msg ChanServ AOP''' ''#Channelname'' '''DEL''' ''Nickname''
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− | Wenn jetzt die normalen Mitglieder z.B. Half-OP werden sollen (gekennzeichnet durch das %-Zeichen, anstatt des @-Zeichens für volle Operatoren), so kann dies mit folgenden Befehlen getan werden:
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− | '''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | '''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | '''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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− | ...
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− | *<tt>/mode ''#channel'' +k ''passwort''</tt>
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− | :Setzt ein Passwort auf den Channel "''#channel''". Der Befehl setzt Operator-Privilegien voraus. Sobald die letzte Person den Channel verlässt, wird dieser geschlossen und das Passwort verfällt.
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− | *<tt>/msg chanserv set ''#channel'' mlock +k ''passwort''</tt>
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− | :Setzt ein Passwort auf den Channel "''#channel''". Der Befehl setzt Gründer-Privilegien voraus. Hierbei wird das Passwort allerdings fest im Channel gespeichert und nicht mehr automatisch gelöscht ... sollte also nicht vergessen werden.
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− | *<tt>/mode ''#channel'' -b ''name''</tt>
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− | :Löscht einen Bann für den User "''name''" im Channel "''#channel''"
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− | | + | |
− | === Kontextmenü in der Userliste ===
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− | Klickt man mit der rechten Maustaste auf einen Namen in der Userliste, öffnet sich ein Kontextmenü. Dort hat man folgende Möglichkeiten:
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− | *Profil öffnen → Profil des Users öffnen
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− | *Gildenseite öffnen → Gildenseite des Users öffnen
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− | *Query → Privat-Chat zum User öffnen
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− | Die weiteren Funktionen setzen voraus, dass man ausreichende Privilegien (Operator) hat:
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− | *Kicken → User aus dem Channel werfen
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− | *Kicken und bannen → User aus dem Channel werfen und nicht mehr hereinlassen
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− | *Op → Op(erator)-Privilegien geben
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− | *Deop → Op-Privilegien wegnehmen
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− | *Hop → HalfOp-Privilegien geben
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− | *Dehop → HalfOp-Privilegien wegnehmen
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− | *Voice → Voice-Privilegien geben
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− | *Devoice → Voice-Privilegien wegnehmen
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− | === Tastaturfunktionen ===
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− | *Mit den Tasten Pfeil-hoch und Pfeil-runter kann man durch seine letzten Beiträge navigieren
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− | *Während der Eingabe eines Usernamens kann man diesen mit der Taste "''Strg''" automatisch vervollständigen
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− | | + | |
− | === Smilies ===
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− | Folgende Smilies gibt es:
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− | {|
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− | | style="padding-right:2em;" | <tt>:)</tt> || freuen / lächeln
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− | |-
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− | | style="padding-right:2em;" | <tt>:(</tt> || traurig / enttäuscht
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− | |-
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− | | style="padding-right:2em;" | <tt>:D</tt> || sehr freuen / lachen
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− | |-
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− | | style="padding-right:2em;" | <tt>:P</tt> || Zunge rausstrecken
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− | |-
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− | | style="padding-right:2em;" | <tt>;)</tt> || zwinkern
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− | |-
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− | | style="padding-right:2em;" | <tt>:o</tt> || erstaunt / erschreckt
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− | |-
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− | | style="padding-right:2em;" | <tt>:@</tt> || wütend
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− | |-
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− | | style="padding-right:2em;" | <tt>:$</tt> || erröten / sich schämen
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− | |-
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− | | style="padding-right:2em;" | <tt>:S</tt> || sich unwohl fühlen
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− | |-
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− | | style="padding-right:2em;" | <tt>:W</tt> || weinend
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− | |}
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| + | == Accessing the Hall == |
| + | === ...from the game === |
| + | [[Image:Menu_Bar_Link_HallChat.png|frame|Link ''HallChat'' in the [[Menu Bar]] ]] |
| + | By clicking the link "''HallChat''" in the [[menu bar]] you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your [[profile]] at menu item "''Account Settings''" you can disable the automatic connection establishment. |
| + | *The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position. |
| + | *If you press and hold <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small> while clicking the link "''HallChat''", the chat will open in a new browser window. |
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| + | == Structure == |
| + | The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels. |
| | | |
| + | The most important public channels are introduced below: |
| + | * ''#hall'' → Most players meet here, this channel is entered by default when connecting to the chat from within the game. The ''[[Hall Guards]]'' moderate this channel. They maintain order and enforce the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules]. |
| + | * "''#Trading/Bartering-Troll''" → Here you can trade [[resources]] or find trading partners for exchanging [[pearls]]. |
| + | * "''#Newbie/Questions''" → In this channel you can ask questions concerning all aspects of the game. Here you will find ''Hall Guards'' and other experienced players who can serve with answers. |
| + | * "''#To_the_Tavern''" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article [[Tavern (Chat)]]. |
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| + | Besides there are [[guild]] channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password. |
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| + | You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game. |
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| [[de:Halle_(Chat)]] | | [[de:Halle_(Chat)]] |
| [[Category:Media]] | | [[Category:Media]] |
| [[Category:Index]] | | [[Category:Index]] |
In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat.
The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.
You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.