Difference between revisions of "Items"

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{{Important - Display error with double set bonuses
[[Image: Menu_Bar_Button_Items.png | frame | Bouton''Articles''dans la [[Menu Bar]]]]
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|There is a display error when wearing two sets with the same bonus.
 +
For example, if you wear two sets that both have a bonus on life, only the bonus of one set will be displayed in the item overview. For the player it looks as if he only gets one bonus. As a player you can check yourself if you get both bonuses if you have activated the magic account. For this you have to click on your hero and you will see the bonuses granted under the base value2.
 +
Unfortunately, this only works for attacks, lives and Deffbonis.
 +
In case of doubt you should create a new item of the set whose bonus is not displayed, then this bonus will be displayed correctly until the next time you open the item page and you can also be sure that you really get it.}}
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[[image:Itemsbutton2.png|frame|Button ''Items'']]
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{| border="1" cellpadding="1" cellspacing="0" style="float:left; margin-right:10px; text-align:center;"
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|+ align="bottom" | <sup>Random item drop level</sup>
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|-
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! style="background-color:#{ColorTitleBox}};" | [[Guardian]]
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! style="background-color:#{ColorTitleBox}};" | Item
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! style="background-color:#{ColorTitleBox}};" | Medistrade
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! style="background-color:#{ColorTitleBox}};" | Ingredients limit
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! style="background-color:#{ColorTitleBox}};" | Tree level
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|-
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| colspan="2" style="padding:0 2em;" | Level
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|-
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| "style="padding:0 1em;" | 2
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| style="padding:0 1em; text-align:right;" | 1-3
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| style="padding:0 1em; text-align:right;" | 2
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|-
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| "style="padding:0 1em;" | 3
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| style="padding:0 1em; text-align:right;" | 3-6
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| style="padding:0 1em; text-align:right;" | 5
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|-
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| "style="padding:0 1em;" | 4
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| style="padding:0 1em; text-align:right;" | 6-8
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| style="padding:0 1em; text-align:right;" | 7
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|-
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| "style="padding:0 1em;" | 5
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| style="padding:0 1em; text-align:right;" | 8-11
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| style="padding:0 1em; text-align:right;" | 10
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|-
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| "style="padding:0 1em;" | 6
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| style="padding:0 1em; text-align:right;" | 11-14
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| style="padding:0 1em; text-align:right;" | 13
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|-
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| "style="padding:0 1em;" | 7
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| style="padding:0 1em; text-align:right;" | 14-16
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| style="padding:0 1em; text-align:right;" | 15
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|-
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| "style="padding:0 1em;" | 8
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| style="padding:0 1em; text-align:right;" | 16-19
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| style="padding:0 1em; text-align:right;" | 18
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|-
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| "style="padding:0 1em;" | 9
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| style="padding:0 1em; text-align:right;" | 19-21
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| style="padding:0 1em; text-align:right;" | 20
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|-
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| "style="padding:0 1em;" | 10
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| style="padding:0 1em; text-align:right;" | 22-24
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|-
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| "style="padding:0 1em;" | 11
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| style="padding:0 1em; text-align:right;" | 24-27
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|-
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| "style="padding:0 1em;" | 12
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| style="padding:0 1em; text-align:right;" | 27-29
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|-
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| "style="padding:0 1em;" | 13
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| style="padding:0 1em; text-align:right;" | 29-32
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|-
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| "style="padding:0 1em;" | 14
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| style="padding:0 1em; text-align:right;" | 32-35
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|-
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| "style="padding:0 1em;" | 15
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| style="padding:0 1em; text-align:right;" | 35-37
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|-
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| "style="padding:0 1em;" | 16
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| style="padding:0 1em; text-align:right;" | 37-40
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|-
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| "style="padding:0 1em;" | 17
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| style="padding:0 1em; text-align:right;" | 40-42
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|}
  
Vous trouverez des armes et des vêtements au cours du jeu que vous pouvez équiper votre [[magicien]]. Vous pouvez voir votre inventaire en cliquant sur le "Items" dans la [[la barre de menu]].
+
You can find items of clothing, rings, shields, or weapons to put on your [[Mage]]. You can see your inventory by clicking on "''Items"" in the [[Menu Bar]].
  
Les statistiques de la plupart des articles sont aléatoires, mais il ya des rares éléments visés qui donnent des bonus supplémentaires si vous portez tous les éléments de l'ensemble au même moment.
+
The values of most items are random. However, there are also set items (green) and rare set items (blue) that give additional bonuses if you wear several or all parts of a set at the same time.
 +
While the simple items (wise items) need different prerequisites, you only need the respective meditation level for the set items.
 +
At the moment there are 8 meditation levels for setitems that only drop at certain guardian levels and are currently only known up to meditation level 20.
 +
With the reached meditation level you can create the items without further requirements.
 +
Furthermore the stock of ingredients for elixirs changes with each level.
 +
At 1 o'clock server time you will get a blessing containing ingredients and runes and at 4 o'clock server time all ingredients above the limit will be removed.  
 +
See table
  
Chaque objet a un niveau de 1 à 21. Articles de haut niveau ont des primes plus fortes que des articles de bas niveau.
 
  
Sets == ==
+
Each item has a level between 1 - 21 (In the fairy, cent and troll[[world]] to 42), which affects the quality of its values.
Il ya des ensembles pour chaque [[alignement]]: ombre et lumière. Tous les éléments d'un ensemble ont la même exigence. Si vous équiper et d'activer tous les éléments d'un ensemble, vous obtiendrez un bonus en plus à des effets individuels des articles. Un type spécial d'ensemble, sont les ensembles d'objets de la ligue. Une partie d'entre eux est accordée aux rangs 1 à 3 de chaque [[Société]] sur l'évaluation et ont les mêmes statistiques pour les deux alignements. ''Note: Même si les statistiques sont les mêmes, vous ne pouvez porter des articles de la ligue de votre alignement.''
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<br clear="all">
  
Vous trouverez des listes des ensembles et leurs stats ici:
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== Sets ==
* [[Set objets (Light) | les jeux de lumières]]
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There are separate sets and [[League-Setitems]] for [[Light]] and [[Shadow]]. A special set type are the league set items, these items are always distributed to the places 1-3 of the [[leagues]] winners, and are identical in values for both opinions.
* [[Set objets (Shadow) | jeux Shadow]]
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Furthermore there are also set items for the places 4 to the last player of each league or also simple items depending on the placement none goes empty-handed.
* [[Société Set objets | jeux League]]
+
  
== Point effets ==
 
Le tableau suivant montre quels sont les attributs d'un article peut avoir.
 
  
(| Border = "1" cellpadding = "2" cellspacing = "0" style = "text-align: center; empty-cells: show;"
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Lists of the known sets and their properties can be found here:
| + Align = "bottom" | <sup> possible bonus d'objets </ sup>
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! rowspan = "2" style = "background-color: # (()) ColorTitleBox; width: 280px;" | Effet
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! colspan = "7" style = "background-color: # (()) ColorTitleBox; width: 255px;" | Poste
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| --
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> chef </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Weapon </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Shoes </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Ring </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Amulette </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Torso </ small>
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| Style = "background-color: # (()) ColorTitleBox; width: 35px;" | <small> Hands </ small>
+
| --
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| Style = "text-align: left;" | Augmentation de la production [[Herb Essences]]
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| <! - Casque ->
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| [[Image: Ressources Herb Essences.png | 20px | Essences Herb ]]<!-- Weapon ->
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| [[Image: Ressources Herb Essences.png | 20px | Essences Herb ]]<!-- Chaussures ->
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| <! - Ring ->
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| <! - Amulet ->
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| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmentation de la production [[Splinters Crystal]]
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| <! - Casque ->
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| <! - Weapon ->
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| <! - Chaussures ->
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| <! - Ring ->
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| [[Image: Ressources Crystal Splinters.png | 20px | Les éclats de cristal ]]<!-- Amulet ->
+
| <! - Robe ->
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| [[Image: Ressources Crystal Splinters.png | 20px | Les éclats de cristal ]]<!-- Shield ->
+
| --
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| Style = "text-align: left;" | Augmentation de la production [[Power Stones]]
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| <! - Casque ->
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| [[Image: Les ressources d'alimentation Stones.png | 20px | Pierres Power ]]<!-- Weapon ->
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| [[Image: Les ressources d'alimentation Stones.png | 20px | Pierres Power ]]<!-- Chaussures ->
+
| <! - Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
+
| <! - Bouclier ->
+
| --
+
| Style = "text-align: left;" | Augmentation de la production [[Gold Résine]]
+
| [[Image: Gold Resources Resin.png | 20px | Or Résine ]]<!-- Casque ->
+
| <! - Weapon ->
+
| <! - Chaussures ->
+
| <! - Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
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| [[Image: Gold Resources Resin.png | 20px | Or Résine ]]<!-- Shield ->
+
| --
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| Style = "text-align: left;" | Augmentation de la production [[Mana]]
+
| <! - Casque ->
+
| <! - Weapon ->
+
| <! - Chaussures ->
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| <! - Ring ->
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| [[Image: Ressources Mana.png | 20px | Mana ]]<!-- Amulet ->
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| [[Image: Ressources Mana.png | 20px | Mana ]]<!-- Robe ->
+
| <! - Bouclier ->
+
| --
+
| Style = "text-align: left;" | Capacité accrue [[Secret Cavern]]
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| [[Image: Icon Secret Cavern.png | Secret capacité Cavern ]]<!-- Casque ->
+
| <! - Weapon ->
+
| <! - Chaussures ->
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| <! - Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmente les chances du point de chute [[sentinelles]]
+
| <! - Casque ->
+
| ✓ <! - Weapon ->
+
| <! - Chaussures ->
+
| <! - Ring ->
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| ✓ <! - Amulet ->
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| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmentation de piller des ressources de sentinelles
+
| <! - Casque ->
+
| <! - Weapon ->
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| <! - Chaussures ->
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| [[Image: Icon Sentinel Resources.png | 20px | ressources Sentinel ]]<!-- Ring ->
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| <! - Amulet ->
+
| <! - Robe ->
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| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | [[Conversion]] de Sentinel Creatures
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| [[Image: Sentinel_Icon_21px.png | 20px | Sentinelles ]]<!-- Casque ->
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| <! - Weapon ->
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| <! - Chaussures ->
+
| <! - Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
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| [[Image: Sentinel_Icon_21px.png | 20px | Sentinelles ]]<!-- Shield ->
+
| --
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| Style = "text-align: left;" | Augmentation de [[Artefact]] bonus
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| <! - Casque ->
+
| <! - Weapon ->
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| <! - Chaussures ->
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| [[Image: Artefact-green.png | 20px | Suléancrystal ]]<!-- Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmentation attaque contre Lumière / Ombre <br> Diminution attaque contre l'Ombre / Lumière
+
| <! - Casque ->
+
| <! - Weapon ->
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| [[Image: League_Setitem_123-4.png | 20px | Attack vs Lumière / Ombre ]]<!-- Chaussures ->
+
| [[Image: League_Setitem_123-4.png | 20px | Attack vs Lumière / Ombre ]]<!-- Ring ->
+
| <! - Amulet ->
+
| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmentation de défense contre Lumière / Ombre <br> Diminution de défense contre l'Ombre / Lumière
+
| <! - Casque ->
+
| <! - Weapon ->
+
| <! - Chaussures ->
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| [[Image: League_Setitem_123-3.png | 20px | Défense vs Lumière / Ombre ]]<!-- Ring ->
+
| <! - Amulet ->
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| [[Image: League_Setitem_123-3.png | 20px | Défense vs Lumière / Ombre ]]<!-- Robe ->
+
| <! - Bouclier ->
+
| --
+
| Style = "text-align: left;" | Augmentation attaque
+
| <! - Casque ->
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| [[Image: Icon Attack.png | Attack ]]<!-- Weapon ->
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| <! - Chaussures ->
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| <! - Ring ->
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| [[Image: Icon Attack.png | Attack ]]<!-- Amulet ->
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| <! - Robe ->
+
| <! - Bouclier ->
+
| --
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| Style = "text-align: left;" | Augmentation de la défense
+
| <! - Casque ->
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| <! - Weapon ->
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| <! - Chaussures ->
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| <! - Ring ->
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| <! - Amulet ->
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| <! - Robe ->
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| [[Image: Icon Defence.png | Défense ]]<!-- Shield ->
+
| --
+
| Style = "text-align: left;" | Augmentation de la force de vie
+
| <! - Casque ->
+
| <! - Weapon ->
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| [[Image: Icon Life.png | Life ]]<!-- Chaussures ->
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| <! - Ring ->
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| <! - Amulet ->
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| [[Image: Icon Life.png | Life ]]<!-- Robe ->
+
| <! - Bouclier ->
+
|)
+
  
'' 'Astuce:''' Les primes à la production de plusieurs biens, sont calculés séparément. Les bonus sont toujours arrondis, donc le revenu réellement bonus est plus élevé que ce sera, si vous calculez la prime pure et simple (montré dans la boîte sur le côté droit de l'inventaire.
+
== Properties ==
 +
===Item effects====
 +
Item effects are the bonuses you receive when you create and activate an item. A detailed table for all worlds with explanations can be found [[item effects|here]].
  
''Exemple:''Votre [[arbre de vie]] produit 45 points de mana par tick. Vos chaussures donner un bonus de 1,5% sur le mana, ton collier de 0,6%, et votre gilet de 2,3%. Dans la zone sera affiché "4,4% de mana", ce qui serait 2 points de mana par tick. Mais en fait ils comptent séparément, il est donc 1,5% de 45 pour les chaussures (+1), 0,6% des 45 pour le collier (+1), et 2,3% des 45 pour la veste (+2), ce qui serait un total augmentation de 4 points de mana par tick.
+
===Item attributes====
 +
Item attributes are the nicknames of items that do not belong to the [[Trollworld Setitems (Shadow)|Setitems]]], for example "~ the Herbs". A table that lists all item attributes with explanations, gibt´s [[Item Attributes|here]].
 +
 
 +
[[image:Itemsbutton.png|thumb|450px|frame|Here you can put on and take off your items|thumb]]
  
 
== Sources ==
 
== Sources ==
=== === Sentinelles
+
=== Guardian ===
Chaque groupe de [[sentinelles]] de niveau 2 ou supérieur a une petite chance d'abandonner un élément. Stronger sentinelles ont un taux de chute.
+
Any group of [[Guardians]]s with a level of 2 or higher except level A Guardians will leave an item with a low probability. The stronger the Guardians are, the better the items can be.
  
'' 'Astuce:''' Rappelez-vous d'avoir un domaine relié 3x3 emplacements dans votre inventaire gratuit pour le premier poste, un morceau du torse, avant de vous rendre dans une bagarre. S'il n'y a pas d'espace approprié pour un article que vous trouverez, il sera détruit immédiatement.
+
'''Note:''' Before each battle, you should make sure to leave at least one contiguous 3x3 square in your inventory for the largest possible item, a vest. If you find an item for which there is not enough space in your inventory, it will be destroyed ''immediately''.
  
=== === Awards
+
=== Premiums ====
Lorsque les [[ligues]] sont réorganisés, les 3 meilleurs de chaque ligue obtiendrez un élément visé ligue. En dehors de leur achat à l '[[Bazaar]], c'est le seul moyen d'obtenir ceux fixés ligue articles.
+
If the [[Leagues]] are reorganized, the [[Magicians]] receive a [[League-Setitems|Set-Item]] as bonus for the first three places of each league. These set items can only be obtained by the first three places in the league or later in the bazaar.
  
== == Équiper des objets
+
== Creating items ==
Pour équiper votre magicien avec un élément, vous devez satisfaire à ses exigences, qui sont mentionnées dans la description de l'objet. Ces exigences sont certains niveaux dans vos [[compétences]], donc ne pas dépenser tout vos points de compétence acquise par [[méditation | méditant]] sur toute compétence. Au lieu de cela, attendez jusqu'à ce que vous obtenez un élément que vous avez réellement besoin d'investir vos points de compétence.
+
To create an item, the respective prerequisites must be fulfilled, which are named in the description of the item. Usually it is a prerequisite that the magician has learned a certain [[Meditation|Fähigkeit]] on a certain level. Therefore it can be useful not to distribute your ability points immediately after [[meditation]], but to wait and see which requirements the items you find have.
  
Un point a besoin d'obtenir''''activé après l'avoir équipé pour les travaux de ses primes. Cela vous coûtera une rune ou une heure de dollars de la production en mana de votre palais principal.
+
An item has to be ''activated'' after it is created in order for its bonuses to start working. To activate items, [[Rune]]n or an hourly production of the mana must be paid by the main palace.
  
Détruire les objets == ==
+
== Destroy items ==
Pour détruire un élément, faites glisser et déposez-le à la «fêlure» à côté de l'inventaire. L'ordre du jour détruite est irrémédiablement perdue.
+
To destroy an item you have to drag it into the whirlpool at the bottom left of the item menu. The item will be lost irretrievably.
  
[[de: Articles]]
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[[Category:Items|!Items]]
[[es: Objetos]]
+
[[Category:Index]]
 +
[[Category:Ingame Help]]
  
[[Catégorie: Objets |! Items]]
+
[[en:Items]]
[[Catégorie: Index]]
+
[[es:Objetos]]
 +
[[fr:Accessories]]

Latest revision as of 15:26, 22 May 2019

Template:Important - Display error with double set bonuses

Button Items
Random item drop level
Guardian Item Medistrade Ingredients limit Tree level
Level
2 1-3 2
3 3-6 5
4 6-8 7
5 8-11 10
6 11-14 13
7 14-16 15
8 16-19 18
9 19-21 20
10 22-24
11 24-27
12 27-29
13 29-32
14 32-35
15 35-37
16 37-40
17 40-42

You can find items of clothing, rings, shields, or weapons to put on your Mage. You can see your inventory by clicking on "Items"" in the Menu Bar.

The values of most items are random. However, there are also set items (green) and rare set items (blue) that give additional bonuses if you wear several or all parts of a set at the same time. While the simple items (wise items) need different prerequisites, you only need the respective meditation level for the set items. At the moment there are 8 meditation levels for setitems that only drop at certain guardian levels and are currently only known up to meditation level 20. With the reached meditation level you can create the items without further requirements. Furthermore the stock of ingredients for elixirs changes with each level. At 1 o'clock server time you will get a blessing containing ingredients and runes and at 4 o'clock server time all ingredients above the limit will be removed. See table


Each item has a level between 1 - 21 (In the fairy, cent and trollworld to 42), which affects the quality of its values.

Sets

There are separate sets and League-Setitems for Light and Shadow. A special set type are the league set items, these items are always distributed to the places 1-3 of the leagues winners, and are identical in values for both opinions. Furthermore there are also set items for the places 4 to the last player of each league or also simple items depending on the placement none goes empty-handed.


Lists of the known sets and their properties can be found here:

Properties

Item effects=

Item effects are the bonuses you receive when you create and activate an item. A detailed table for all worlds with explanations can be found here.

Item attributes=

Item attributes are the nicknames of items that do not belong to the Setitems], for example "~ the Herbs". A table that lists all item attributes with explanations, gibt´s here.

thumb

Sources

Guardian

Any group of Guardianss with a level of 2 or higher except level A Guardians will leave an item with a low probability. The stronger the Guardians are, the better the items can be.

Note: Before each battle, you should make sure to leave at least one contiguous 3x3 square in your inventory for the largest possible item, a vest. If you find an item for which there is not enough space in your inventory, it will be destroyed immediately.

Premiums =

If the Leagues are reorganized, the Magicians receive a Set-Item as bonus for the first three places of each league. These set items can only be obtained by the first three places in the league or later in the bazaar.

Creating items

To create an item, the respective prerequisites must be fulfilled, which are named in the description of the item. Usually it is a prerequisite that the magician has learned a certain Fähigkeit on a certain level. Therefore it can be useful not to distribute your ability points immediately after meditation, but to wait and see which requirements the items you find have.

An item has to be activated after it is created in order for its bonuses to start working. To activate items, Runen or an hourly production of the mana must be paid by the main palace.

Destroy items

To destroy an item you have to drag it into the whirlpool at the bottom left of the item menu. The item will be lost irretrievably.