Difference between revisions of "Dwarfworld Sentinels 6"
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level 6, a minimum of about | + | To slay sentinels of level 6, a minimum of about 850.000[[Dwarfworld Goblins|Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 3 million or more. |
− | + | {{SentAPCalculator | |
− | You will need up to | + | |Life=8500000 |
+ | }} | ||
+ | You will need up to 15.000 [[Dwarfworld Unicorn Carts|Unicorn Carts]] to carry the loot. | ||
=== Defending Sentinels === | === Defending Sentinels === | ||
− | To defend a sentinel, move a hero to its valley and set his | + | To defend a sentinel, move a hero to its valley and set his defense status to "[[Valley defense]]". Setting the defense status to "[[Area defense]]" will not defend sentinels as they do not count as allied units. |
=== Example Sentinel === | === Example Sentinel === | ||
''Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.'' | ''Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.'' | ||
{{Infobox_Sentinel | {{Infobox_Sentinel | ||
− | |Name1=Fenrir Wolves | + | |Name1=[[Dwarfworld Fenrir Wolves|Fenrir Wolves]] |
− | |Count1= | + | |Count1=6149 |
|Attack1=16 | |Attack1=16 | ||
|Defence1=16 | |Defence1=16 | ||
|Health1=120 | |Health1=120 | ||
− | |Name2=Demons | + | |Name2=[[Dwarfworld Demons|Demons]] |
− | |Count2= | + | |Count2=2761 |
|Attack2=17 | |Attack2=17 | ||
|Defence2=17 | |Defence2=17 | ||
|Health2=130 | |Health2=130 | ||
− | |Name3=Horn Golems | + | |Name3=[[Dwarfworld Horn Golems|Horn Golems]] |
− | |Count3= | + | |Count3=7888 |
|Attack3=18 | |Attack3=18 | ||
|Defence3=18 | |Defence3=18 | ||
|Health3=140 | |Health3=140 | ||
− | |Name4=Sun Horses | + | |Name4=[[Dwarfworld Sun Horses|Sun Horses]] |
− | |Count4= | + | |Count4=5430 |
|Attack4=19 | |Attack4=19 | ||
|Defence4=19 | |Defence4=19 | ||
|Health4=150 | |Health4=150 | ||
− | |Name5=Minotaurs | + | |Name5=[[Dwarfworld Minotaurs|Minotaurs]] |
− | |Count5= | + | |Count5=8628 |
|Attack5=20 | |Attack5=20 | ||
|Defence5=20 | |Defence5=20 | ||
|Health5=170 | |Health5=170 | ||
− | |Name6=Gryphons | + | |Name6=[[Dwarfworld Gryphons|Gryphons]] |
− | |Count6= | + | |Count6=6171 |
|Attack6=22 | |Attack6=22 | ||
|Defence6=22 | |Defence6=22 | ||
|Health6=190 | |Health6=190 | ||
− | |Name7=Blood Alps | + | |Name7=[[Dwarfworld Blood Alps|Blood Alps]] |
− | |Count7= | + | |Count7=3705 |
|Attack7=23 | |Attack7=23 | ||
|Defence7=23 | |Defence7=23 | ||
|Health7=210 | |Health7=210 | ||
− | |Name8=Cyclopes | + | |Name8=[[Dwarfworld Cyclopes|Cyclopes]] |
− | |Count8= | + | |Count8=11975 |
|Attack8=25 | |Attack8=25 | ||
|Defence8=25 | |Defence8=25 | ||
|Health8=160 | |Health8=160 | ||
− | |Herb_Essences= | + | |Herb_Essences=5.546.729 |
− | |Crystal_Splinters= | + | |Crystal_Splinters=4.626.656 |
− | |Power_Stones= | + | |Power_Stones=1.965.015 |
− | |Gold_Resin= | + | |Gold_Resin=1.019.159 |
}} | }} | ||
Latest revision as of 17:21, 30 October 2011
This article/paragraph is being updated for Dwarf. Information is still lacking. Example Sentinal is wrong. |
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 6, a minimum of about 850.000Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 3 million or more.
Scenario | AP Needed |
---|---|
Kill All Horde | 8,500,000 |
One Round | 5,950,000 |
Two Rounds | 2,975,000 |
Three Rounds | 1,983,333 |
Four Rounds | 1,487,500 |
You will need up to 15.000 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
Fenrir Wolves | 6149 | 98,384 | 98,384 | 737,880 | |
Demons | 2761 | 46,937 | 46,937 | 358,930 | |
Horn Golems | 7888 | 141,984 | 141,984 | 1,104,320 | |
Sun Horses | 5430 | 103,170 | 103,170 | 814,500 | |
Minotaurs | 8628 | 172,560 | 172,560 | 1,466,760 | |
Gryphons | 6171 | 135,762 | 135,762 | 1,172,490 | |
Blood Alps | 3705 | 85,215 | 85,215 | 778,050 | |
Cyclopes | 11975 | 299,375 | 299,375 | 1,916,000 | |
Total | 1,083,387 | 1,083,387 | 8,348,930 | ||
Resources | Herb Essences | Crystal Splinters | Power Stones | Gold Resin | |
5.546.729 | 4.626.656 | 1.965.015 | 1.019.159 |