Trollworld Mad Eye

From Xhodon 2
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Mad Eye
Building Mad Eye.png
Function: range of sight,

hero monitoring

Prerequisite
Stone Root: Level 1

Ignorance is most dangerous. Everybody is well-advised to develop the Mad Eye. Crazy view in distant countries is the reward. Attacking heroes are fast recognised and movements of other heroes can be pursued.

Every stage of development the view radius increases by one field. The maximum stage of development amounts to 43. Then the whole map turns out visible.

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Working on this article at the moment: Asterixxl

Function

image title

If one summons his Mad Eye on first step, it shows the vicinity of the palace in the distance of a field.

Bild:001.png Here you find the current Palaces, Sentinels and heroes located in the valley.
Bild:002.png This is the detailed map. With the mouse you can shift the look at the details. The form of the symbols on a field marks palaces, heroes or artefacts. The colour of the symbols shows their amount.
Bild:003.png On this map you overlook the whole empire of Xhodon. It is possible to navigate with the mouse. If you select the artifacts in the field "Search" (4), these are indicated in form of red points.
Bild:004.png Here you can search artefacts, sentinels and coordinates. However, without Magic Eye only guards within your range of sight are indicated.
Bild:005.png Here you can fade in and fade out the different map information.

Legend

Heroes
1-2 Heroes 1 - 2
3-6 Heroes 3 - 6
7-10 Heroes 7 - 10
11-20 Heroes 11 - 20
Palaces
1-2 Palaces 1 - 2
3-4 Palaces 3 - 4
5-6 Palaces 5 - 6
7-8 Palaces 7 - 8
9-10 Palaces 9 - 10
Sentinels
Sentinel Level 1 Level 1
Sentinel Level 2 Level 2
Sentinel Level 3 Level 3
Sentinel Level 4 Level 4
Sentinel Level 5 Level 5
Sentinel Level 6 Level 6
Sentinel Level 7 Level 7
Sentinel Level 8 Level 8
Sentinel Level 9 Level 9
Sentinel Level A Level A
Various
War Camp War Camp

Development Costs of Mad Eye

Icon Incomplete.png This article/paragraph is incomplete or needs further explanation.
  • Costs for buildings from step 15 all 5 steps
  • formulary for development costs

Formulary for Development Costs of Mad Eye

  1. Costs for Buildings Essenzen = 823 * Stufe2
  2. Gebäudekosten Kristall = 1132 * Stufe2
  3. Gebäudekosten Kraftsteine = 565 * Stufe2
  4. Gebäudekosten Goldharz = 734 * Stufe2
  5. Gebäudekosten Mana = 602,7 * Stufe