Difference between revisions of "Trollworld Mad Eye"

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|Image=[[Image:Building Mad Eye.png]]
 
|Image=[[Image:Building Mad Eye.png]]
 
|Function=Function
 
|Function=Function
|Description=
+
|Description= range of sight, hero monitoring
 
|Prerequisite1=[[Stone Root]]
 
|Prerequisite1=[[Stone Root]]
 
|Level1=1
 
|Level1=1
 
}}
 
}}
 +
Ignorance is most dangerous. Everybody is well-advised to develop the '''Mad Eye'''. Crazy view in distant countries is the reward. Attacking [[heroes]] are fast recognised and movements of other [[heroes]] can be pursued.
 +
 +
Every stage of development the view radius increases by one field. The maximum stage of development amounts to 43. Then the whole map turns out visible.
  
 
{{translate|Working on this article at the moment: Asterixxl}}
 
{{translate|Working on this article at the moment: Asterixxl}}
[[Image:Menu_Bar_Button_MadEye.png|frame|left|image title]]
+
__TOC__<br clear="all">
 +
 
 +
== Funktion ==
 +
[[Image:Menu_Bar_Button_MadEye.png|frame|above|image title]]
 +
 
 +
If one summons his Mad Eye on first step, it shows the vicinity of the palace in the distance of a field.
 +
{|
 +
| style="vertical-align:top;" | [[Bild:001.png]]
 +
| Here you find the current [[Palace|Palaces]], [[Sentinels]] and [[heroes]] located in the valley.
 +
|-
 +
| style="vertical-align:top;" | [[Bild:002.png]]
 +
| This is the detailed map. With the mouse you can shift the look at the details. The form of the symbols on a field marks palaces, heroes or artefacts. The colour of the symbols shows their amount.
 +
|-
 +
| style="vertical-align:top;" | [[Bild:003.png]]
 +
| On this map you overlook the whole empire of Xhodon. It is possible to navigate with the mouse. If you select the [[artifacts]] in the field "Search" (4), these are indicated in form of red points.
 +
|-
 +
| style="vertical-align:top;" | [[Bild:004.png]]
 +
| Here you can search artefacts, sentinels and coordinates. However, without [[Magie#Magisches_Auge|Magic Eye]] only guards within your range of sight are indicated.
 +
|-
 +
| style="vertical-align:top;" | [[Bild:005.png]]
 +
| Here you can fade in and fade out the different map information.
 +
|}<br clear="all">
 +
 
  
 
{| border="0" style="width:600px;"
 
{| border="0" style="width:600px;"
Line 17: Line 42:
 
! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Heroes]]
 
! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Heroes]]
 
|-
 
|-
| [[Image:Icon Heroes 1-2.png|30px|1-2 Heroes]]     || 1&nbsp;-&nbsp;2
+
| [[Image:Icon Heroes 1-2.png|30px|1-2 Heroes]] || 1 - 2
 
|-
 
|-
| [[Image:Icon Heroes 3-6.png|30px|3-6 Heroes]]     || 3&nbsp;-&nbsp;6
+
| [[Image:Icon Heroes 3-6.png|30px|3-6 Heroes]] || 3 - 6
 
|-
 
|-
| [[Image:Icon Heroes 7-10.png|30px|7-10 Heroes]]   || 7&nbsp;-&nbsp;10
+
| [[Image:Icon Heroes 7-10.png|30px|7-10 Heroes]] || 7 - 10
 
|-
 
|-
| [[Image:Icon Heroes 11-20.png|30px|11-20 Heroes]] || 11&nbsp;-&nbsp;20
+
| [[Image:Icon Heroes 11-20.png|30px|11-20 Heroes]] || 11 - 20
 
|}
 
|}
 
| style="width:25%; vertical-align:top;" |
 
| style="width:25%; vertical-align:top;" |
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! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Palace]]s
 
! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Palace]]s
 
|-
 
|-
| [[Image:Icon Palaces 1-2.png|30px|1-2 Palaces]]   || 1&nbsp;-&nbsp;2
+
| [[Image:Icon Palaces 1-2.png|30px|1-2 Palaces]] || 1 - 2
 
|-
 
|-
| [[Image:Icon Palaces 3-4.png|30px|3-4 Palaces]]   || 3&nbsp;-&nbsp;4
+
| [[Image:Icon Palaces 3-4.png|30px|3-4 Palaces]] || 3 - 4
 
|-
 
|-
| [[Image:Icon Palaces 5-6.png|30px|5-6 Palaces]]   || 5&nbsp;-&nbsp;6
+
| [[Image:Icon Palaces 5-6.png|30px|5-6 Palaces]] || 5 - 6
 
|-
 
|-
| [[Image:Icon Palaces 7-8.png|30px|7-8 Palaces]]   || 7&nbsp;-&nbsp;8
+
| [[Image:Icon Palaces 7-8.png|30px|7-8 Palaces]] || 7 - 8
 
|-
 
|-
| [[Image:Icon Palaces 9-10.png|30px|9-10 Palaces]] || 9&nbsp;-&nbsp;10
+
| [[Image:Icon Palaces 9-10.png|30px|9-10 Palaces]] || 9 - 10
 
|}
 
|}
 
| style="width:25%; vertical-align:top;" |
 
| style="width:25%; vertical-align:top;" |
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! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Sentinel]]s
 
! colspan="2" style="border-bottom:1px solid #{{ColorBorder}};" | [[Sentinel]]s
 
|-
 
|-
| [[Image:Icon Sentinel Level1.png|30px|Sentinel Level 1]] || Level&nbsp;1
+
| [[Image:Icon Sentinel Level1.png|30px|Sentinel Level 1]] || Level 1
 
|-
 
|-
| [[Image:Icon Sentinel Level2.png|30px|Sentinel Level 2]] || Level&nbsp;2
+
| [[Image:Icon Sentinel Level2.png|30px|Sentinel Level 2]] || Level 2
 
|-
 
|-
| [[Image:Icon Sentinel Level3.png|30px|Sentinel Level 3]] || Level&nbsp;3
+
| [[Image:Icon Sentinel Level3.png|30px|Sentinel Level 3]] || Level 3
 
|-
 
|-
| [[Image:Icon Sentinel Level4.png|30px|Sentinel Level 4]] || Level&nbsp;4
+
| [[Image:Icon Sentinel Level4.png|30px|Sentinel Level 4]] || Level 4
 
|-
 
|-
| [[Image:Icon Sentinel Level5.png|30px|Sentinel Level 5]] || Level&nbsp;5
+
| [[Image:Icon Sentinel Level5.png|30px|Sentinel Level 5]] || Level 5
 
|-
 
|-
| [[Image:Icon Sentinel Level6.png|30px|Sentinel Level 6]] || Level&nbsp;6
+
| [[Image:Icon Sentinel Level6.png|30px|Sentinel Level 6]] || Level 6
 
|-
 
|-
| [[Image:Icon Sentinel Level7.png|30px|Sentinel Level 7]] || Level&nbsp;7
+
| [[Image:Icon Sentinel Level7.png|30px|Sentinel Level 7]] || Level 7
 
|-
 
|-
| [[Image:Icon Sentinel Level8.png|30px|Sentinel Level 8]] || Level&nbsp;8
+
| [[Image:Icon Sentinel Level8.png|30px|Sentinel Level 8]] || Level 8
 
|-
 
|-
| [[Image:Icon Sentinel Level9.png|30px|Sentinel Level 9]] || Level&nbsp;9
+
| [[Image:Icon Sentinel Level9.png|30px|Sentinel Level 9]] || Level 9
 
|-
 
|-
| [[Image:Icon Sentinel LevelA.png|30px|Sentinel Level A]] || Level&nbsp;A
+
| [[Image:Icon Sentinel LevelA.png|30px|Sentinel Level A]] || Level A
 
|}
 
|}
 
| style="width:25%; vertical-align:top;" |
 
| style="width:25%; vertical-align:top;" |
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|}
 
|}
 
|}<br clear="all">
 
|}<br clear="all">
 +
 +
== Ausbaukosten für das Irre Auge ==
 +
{{lückenhaft|
 +
* Gebäudekosten ab Stufe 15 alle 5 Stufen
 +
* Formeln für Gebäudekosten
 +
}}
 +
=== Formeln für die Kosten vom Irren Auge ===
 +
# <tt>Gebäudekosten Essenzen = 823 * Stufe<sup>2</sup></tt><br>
 +
# <tt>Gebäudekosten Kristall = 1132 * Stufe<sup>2</sup></tt><br>
 +
# <tt>Gebäudekosten Kraftsteine = 565 * Stufe<sup>2</sup></tt><br>
 +
# <tt>Gebäudekosten Goldharz = 734 * Stufe<sup>2</sup></tt><br>
 +
# <tt>Gebäudekosten Mana = 602,7 * Stufe</tt>
 +
 +
 +
 +
  
 
[[de:Irres Auge]]
 
[[de:Irres Auge]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Index]]
 
[[Category:Index]]

Revision as of 22:06, 15 May 2009


Mad Eye
Building Mad Eye.png
Function: range of sight, hero monitoring
Prerequisite
Stone Root: Level 1

Ignorance is most dangerous. Everybody is well-advised to develop the Mad Eye. Crazy view in distant countries is the reward. Attacking heroes are fast recognised and movements of other heroes can be pursued.

Every stage of development the view radius increases by one field. The maximum stage of development amounts to 43. Then the whole map turns out visible.

Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Working on this article at the moment: Asterixxl

Funktion

image title

If one summons his Mad Eye on first step, it shows the vicinity of the palace in the distance of a field.

Bild:001.png Here you find the current Palaces, Sentinels and heroes located in the valley.
Bild:002.png This is the detailed map. With the mouse you can shift the look at the details. The form of the symbols on a field marks palaces, heroes or artefacts. The colour of the symbols shows their amount.
Bild:003.png On this map you overlook the whole empire of Xhodon. It is possible to navigate with the mouse. If you select the artifacts in the field "Search" (4), these are indicated in form of red points.
Bild:004.png Here you can search artefacts, sentinels and coordinates. However, without Magic Eye only guards within your range of sight are indicated.
Bild:005.png Here you can fade in and fade out the different map information.


Heroes
1-2 Heroes 1 - 2
3-6 Heroes 3 - 6
7-10 Heroes 7 - 10
11-20 Heroes 11 - 20
Palaces
1-2 Palaces 1 - 2
3-4 Palaces 3 - 4
5-6 Palaces 5 - 6
7-8 Palaces 7 - 8
9-10 Palaces 9 - 10
Sentinels
Sentinel Level 1 Level 1
Sentinel Level 2 Level 2
Sentinel Level 3 Level 3
Sentinel Level 4 Level 4
Sentinel Level 5 Level 5
Sentinel Level 6 Level 6
Sentinel Level 7 Level 7
Sentinel Level 8 Level 8
Sentinel Level 9 Level 9
Sentinel Level A Level A
Various
War Camp War Camp

Ausbaukosten für das Irre Auge

Template:Lückenhaft

Formeln für die Kosten vom Irren Auge

  1. Gebäudekosten Essenzen = 823 * Stufe2
  2. Gebäudekosten Kristall = 1132 * Stufe2
  3. Gebäudekosten Kraftsteine = 565 * Stufe2
  4. Gebäudekosten Goldharz = 734 * Stufe2
  5. Gebäudekosten Mana = 602,7 * Stufe