Hall (Chat)

From Xhodon 2
Revision as of 21:34, 18 May 2009 by Alexa22 (Talk | contribs)

Jump to: navigation, search
Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Working on this article at the moment: Alexa22
image title
  • IP-Adresse: 78.47.132.50
  • Servername: chat_en
  • Port: 6641


From Xhodon Changing to: Navigation, search

The hall is a text-based chat on the basis of the IRC. One finds details to the IRC with Wikipedia.

In the hall one finds many players who can answer questions and help in problems, or which just want to meet and blether. Nevertheless, besides, one should always keep to the hall rules.


Table of contents [Hide]

   * 1 access to the hall
         * 1.1... from the game
         * 1.2... with an external client
               + 1.2.1 Find out of the server password
               + 1.2.2 Find out of the Nickserv password
                     # 1.2.2.1 short instructions
                     # 1.2.2.2 Schritt-für-Schritt-Anleitung
   * 2 constructions
   * 3 commands
         * 3.1 universal
         * 3.2 players ignore
         * 3.3 commands for the channel operator
         * 3.4 object menus in the user's list
         * 3.5 keyboard functions
         * 3.6 Smilies


Access to the hall

... from the game


Bild

Link to the hall chat in the menu bar

About the button "Hall" in the menu bar one opens a new window range in the lower display margin. In an account invested anew the chat opens normally while logging in. In the profile under "account settings" one can switch off this.

   * The window size of the hall can be changed with the mouse. 

(Please, for it with the mouse go to the upper margin of the chat, until the arrow of the mouse changes in another icon. Hold afterwards the left mouse button pressed and drag the chat with the mouse greater or smaller)

   * If one holds during opening the button "STRG" pressed, the chat window opens in a new tabulator.


Tip!

So that the chat functions, the ports ports 6660 and 843 must be released if necessary in the firewall. Otherwise it can come to a SecurityErrorEvent error!



.. with an external client

Who would rather like to use external software for chatting, needs the following entries to the server:

   * IP address: 78/47/132/50
   * Server name: chat.xhodon.de
   * Port: 6660 

Nickname in the chat must be the Ingame name.


Find out of the server password

To the connection setup a server password is required. This password is own Session-ID with Xhodon. While one combines about his programme with the IRC, hence, one must be logged in with Xhodon! Furthermore is to be noted that the Ingame chat must be closed, because, otherwise, the server IRC refuses the connection! One determines the Session-ID as follows:

   * One launches in the game the chat by click on the link Hall chat, see picture.
   * As soon as the chat opens, one lets himself indicate the source program of the page.
         * With Firefox one clicks in addition in the menu "View" on the unterdot "Page source program indicate".
         * In the Internet Explorer the menu is called also "view" and the unterdot "Source program". 
   * In the source program one finds a paragraph which looks in possibly so:

<frameset rows="100%,180"> <frame src="index.php" name="xhodon"> <frame src="http://chat.xhodon.de/chat/?user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef

 &channel[]=Halle&channel[]=Gildenchannel" name="hox">

</frameset>

The 32-figure code behind &pass = is the searched Session-ID and with it the server password (in the example "abcdefghijklmnopqrstuvwxyzabcdef").

These ID changes with every logging in into the game and must be determined, hence, with every connecting to the server anew and be entered in the server settings of the client. This procedure should be still simplified.

Find out of the Nickserv password

If one liked to use all functions of the chat (in addition belong registering of own rooms or also the automatic assignment of rights with the entrance of a space), one must log in, in addition, with the Nickserv. The password necessary in addition can be read out with the help of network analysers. Short instructions

One records the net traffic of Firefox during the connection setup of the chat applet (e.g., with the Microsoft Network monitor or Wireshark) and searches the packing which contains the PRIVMSG Nickserv:IDENTIFY abcdefghij message. Now the searched password (in the example "abcdefghij") can be used in the client in the form/msg nickserv identify abcdefghij (e.g., in the performing).


Step-by-Step-instructions

The following instructions go out from the fact which is installed the Microsoft Network monitor (alternative download) and was launched.


Bild------------------------------------------------


The numbers in the picture correspond to the single steps.

  1. First a new Capture tab. is opened with a click on "New Capture".
  2. Now tab. is clicked on the "Capture of filter" to be able to enter a suitable filter.
  3. As a filter becomes Tcp. DstPort == in 6660 AND ContainsBin (FrameData, 0, "IDENTIFY") entered...
  4... and with a click on "Apply" activates.
  5. Now the filter should be indicated in this field
  6. Now one can start with one click on "start" the recording process and in the browser the normal hall chat start.
  7. As soon as the chat was opened successfully, now a packing should stand in the list and the recording process is able about the "Stop" button (see 6.) will quit.
  8. If one has selected the packing, one sees in the window below on the right the contents of the Packets in the form PRIVMSG Nickserv:IDENTIFY abcdefghij 

The part after the Identify (in the example "abcdefghij") is the 10-figure password and now can be used in the client in the form/msg nickserv identify abcdefghij (e.g., in the performing).

Construction

The hall exists of many single "rooms", called also "channel". Some of it are accessible to the public, others should remain private, as for example the guild channel.

In the following are introduced the most important channel.

  • #halle → most players meet Here. The hall guards present this channel, that is they maintain order here.
   * the guild channel, named after the respective guilds
     Here the guild members meet. The channel can be protected with a password. 

One reaches this channel, among the rest, about the links in the lower margin: