Tick

From Xhodon 2
Revision as of 10:10, 13 May 2009 by Berx (Talk | contribs)

Jump to: navigation, search
Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Working on this article at the moment: Berx
image title

A Tick is an event at which, in the world of Xhodon, player actions are realized and resources are credited. A Tick takes place, every five minutes. In a duraction of one hour, twelve ticks are taking place. So one Tick is the smallest unit of time in this game.

At the moment of the Tick

A conjuration of a Building needs a certain number of ticks, until its finished "all at ones". Während das Beschwören eines Gebäudes immer eine gewisse Anzahl von Ticks benötigt, bis es "auf einen Schlag" fertiggestellt ist, sammeln sich Wesen nach und nach mit jedem Tick im Palasthof an.