Difference between revisions of "Dwarfworld Sentinels 6"
From Xhodon 2
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level 6, a minimum of about 1'000'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 7 million or more. | + | To slay sentinels of level 6, a minimum of about 1'000'000 [[Dwarfworld Goblins|Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 7 million or more. |
− | You will need up to 101'250 [[Unicorn Carts]] to carry the loot. (?) | + | You will need up to 101'250 [[Dwarfworld Unicorn Carts|Unicorn Carts]] to carry the loot. (?) |
=== Defending Sentinels === | === Defending Sentinels === | ||
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''Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.'' | ''Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.'' | ||
{{Infobox_Sentinel | {{Infobox_Sentinel | ||
− | |Name1=Fenrir Wolves | + | |Name1=[[Dwarfworld Fenrir Wolves|Fenrir Wolves]] |
|Count1=6149 | |Count1=6149 | ||
|Attack1=16 | |Attack1=16 | ||
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|Health1=120 | |Health1=120 | ||
− | |Name2=Demons | + | |Name2=[[Dwarfworld Demons|Demons]] |
|Count2=2761 | |Count2=2761 | ||
|Attack2=17 | |Attack2=17 | ||
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|Health2=130 | |Health2=130 | ||
− | |Name3=Horn Golems | + | |Name3=[[Dwarfworld Horn Golems|Horn Golems]] |
|Count3=7888 | |Count3=7888 | ||
|Attack3=18 | |Attack3=18 | ||
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|Health3=140 | |Health3=140 | ||
− | |Name4=Sun Horses | + | |Name4=[[Dwarfworld Sun Horses|Sun Horses]] |
|Count4=5430 | |Count4=5430 | ||
|Attack4=19 | |Attack4=19 | ||
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|Health4=150 | |Health4=150 | ||
− | |Name5=Minotaurs | + | |Name5=[[Dwarfworld Minotaurs|Minotaurs]] |
|Count5=8628 | |Count5=8628 | ||
|Attack5=20 | |Attack5=20 | ||
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|Health5=170 | |Health5=170 | ||
− | |Name6=Gryphons | + | |Name6=[[Dwarfworld Gryphons|Gryphons]] |
|Count6=6171 | |Count6=6171 | ||
|Attack6=22 | |Attack6=22 | ||
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|Health6=190 | |Health6=190 | ||
− | |Name7=Blood Alps | + | |Name7=[[Dwarfworld Blood Alps|Blood Alps]] |
|Count7=3705 | |Count7=3705 | ||
|Attack7=23 | |Attack7=23 | ||
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|Health7=210 | |Health7=210 | ||
− | |Name8=Cyclopes | + | |Name8=[[Dwarfworld Cyclopes|Cyclopes]] |
|Count8=11975 | |Count8=11975 | ||
|Attack8=25 | |Attack8=25 |
Revision as of 01:15, 24 November 2010
This article/paragraph is being updated for Dwarf. Information is still lacking. Example Sentinal is wrong. |
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 6, a minimum of about 1'000'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 7 million or more.
You will need up to 101'250 Unicorn Carts to carry the loot. (?)
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
Fenrir Wolves | 6149 | 98,384 | 98,384 | 737,880 | |
Demons | 2761 | 46,937 | 46,937 | 358,930 | |
Horn Golems | 7888 | 141,984 | 141,984 | 1,104,320 | |
Sun Horses | 5430 | 103,170 | 103,170 | 814,500 | |
Minotaurs | 8628 | 172,560 | 172,560 | 1,466,760 | |
Gryphons | 6171 | 135,762 | 135,762 | 1,172,490 | |
Blood Alps | 3705 | 85,215 | 85,215 | 778,050 | |
Cyclopes | 11975 | 299,375 | 299,375 | 1,916,000 | |
Total | 1,083,387 | 1,083,387 | 8,348,930 |