Difference between revisions of "Dwarfworld Sentinels 2"
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level 2, a minimum of 250-400 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 1000 or more. | + | To slay sentinels of level 2, a minimum of 250-400 [[Dwarfworld Goblins|Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 1000 or more. |
− | You will need up to 40 [[Unicorn Carts]] to carry the loot. | + | You will need up to 40 [[Dwarfworld Unicorn Carts|Unicorn Carts]] to carry the loot. |
=== Defending Sentinels === | === Defending Sentinels === |
Revision as of 18:56, 15 September 2010
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 2, a minimum of 250-400 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 1000 or more.
You will need up to 40 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defence". Setting the defense status to "Area defence" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 2 may be stronger or weaker. Accordingly, they leave more of less loot for you.