Difference between revisions of "Dwarfworld Sentinels 4"
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To slay sentinels of level 4, a minimum of about 20'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more. | To slay sentinels of level 4, a minimum of about 20'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more. | ||
− | + | {{SentAPCalculator | |
+ | |Life=142000 | ||
+ | }} | ||
You will need up to 1'000 [[Unicorn Carts]] to carry the loot. | You will need up to 1'000 [[Unicorn Carts]] to carry the loot. | ||
=== Defending Sentinels === | === Defending Sentinels === | ||
− | To defend a sentinel, move a hero to its valley and set his | + | To defend a sentinel, move a hero to its valley and set his defense status to "[[Valley defense]]". Setting the defense status to "[[Area defense]]" will not defend sentinels as they do not count as allied units. |
=== Example Sentinel === | === Example Sentinel === | ||
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{{Infobox_Sentinel | {{Infobox_Sentinel | ||
− | |Name1=Mermaids | + | |Name1=[[Dwarfworld Mermaids|Mermaids]] |
|Count1=74 | |Count1=74 | ||
|Attack1=8 | |Attack1=8 | ||
Line 25: | Line 27: | ||
|Health1=52 | |Health1=52 | ||
− | |Name2=Werewolves | + | |Name2=[[Dwarfworld Werewolves|Werewolves]] |
|Count2=91 | |Count2=91 | ||
|Attack2=9 | |Attack2=9 | ||
Line 31: | Line 33: | ||
|Health2=56 | |Health2=56 | ||
− | |Name3=Gorgons | + | |Name3=[[Dwarfworld Gorgons|Gorgons]] |
|Count3=252 | |Count3=252 | ||
|Attack3=10 | |Attack3=10 | ||
Line 37: | Line 39: | ||
|Health3=66 | |Health3=66 | ||
− | |Name4=Harpies | + | |Name4=[[Dwarfworld Harpies|Harpies]] |
|Count4=205 | |Count4=205 | ||
|Attack4=11 | |Attack4=11 | ||
Line 43: | Line 45: | ||
|Health4=70 | |Health4=70 | ||
− | |Name5=Bald Eagles | + | |Name5=[[Dwarfworld Bald Eagles|Bald Eagles]] |
|Count5=240 | |Count5=240 | ||
|Attack5=12 | |Attack5=12 | ||
Line 49: | Line 51: | ||
|Health5=88 | |Health5=88 | ||
− | |Name6=Morlocks | + | |Name6=[[Dwarfworld Morlocks|Morlocks]] |
|Count6=76 | |Count6=76 | ||
|Attack6=13 | |Attack6=13 | ||
Line 55: | Line 57: | ||
|Health6=100 | |Health6=100 | ||
− | |Name7=Giant Marok Spiders | + | |Name7=[[Dwarfworld Giant Marok Spiders|Giant Marok Spiders]] |
|Count7=225 | |Count7=225 | ||
|Attack7=14 | |Attack7=14 | ||
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|Health7=110 | |Health7=110 | ||
− | |Name8=Fire Devils | + | |Name8=[[Dwarfworld Fire Devils|Fire Devils]] |
|Count8=535 | |Count8=535 | ||
|Attack8=15 | |Attack8=15 |
Latest revision as of 17:20, 30 October 2011
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 4, a minimum of about 20'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more.
Scenario | AP Needed |
---|---|
Kill All Horde | 142,000 |
One Round | 99,400 |
Two Rounds | 49,700 |
Three Rounds | 33,133 |
Four Rounds | 24,850 |
You will need up to 1'000 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 4 may be stronger or weaker. Accordingly, they leave more of less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
Mermaids | 74 | 592 | 592 | 3,848 | |
Werewolves | 91 | 819 | 819 | 5,096 | |
Gorgons | 252 | 2,520 | 2,520 | 16,632 | |
Harpies | 205 | 2,255 | 2,255 | 14,350 | |
Bald Eagles | 240 | 2,880 | 2,880 | 21,120 | |
Morlocks | 76 | 988 | 988 | 7,600 | |
Giant Marok Spiders | 225 | 3,150 | 3,150 | 24,750 | |
Fire Devils | 535 | 8,025 | 8,025 | 48,150 | |
Total | 21,229 | 21,229 | 141,546 | ||
Resources | Herb Essences | Crystal Splinters | Power Stones | Gold Resin | |
302.386 | 322.973 | 96.852 | 69.967 |