Difference between revisions of "Dwarfworld Sentinels 7"

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(Example Sentinel)
(Example Sentinel)
Line 17: Line 17:
 
{{Infobox_Sentinel
 
{{Infobox_Sentinel
 
|Name1=Minotaurs
 
|Name1=Minotaurs
|Count1=497
+
|Count1=19765
|Attack1=20
+
|Attack1=395300
|Defence1=20
+
|Defence1=395300
|Health1=170
+
|Health1=3360050
  
 
|Name2=Gryphons
 
|Name2=Gryphons
|Count2=454
+
|Count2=46207
|Attack2=22
+
|Attack2=1016554
|Defence2=22
+
|Defence2=1016554
|Health2=190
+
|Health2=8779330
  
 
|Name3=Blood Alps
 
|Name3=Blood Alps
|Count3=14011
+
|Count3=24161
|Attack3=23
+
|Attack3=555703
|Defence3=23
+
|Defence3=555703
|Health3=210
+
|Health3=5073810
  
 
|Name4=Cyclopes
 
|Name4=Cyclopes
|Count4=22847
+
|Count4=58021
|Attack4=25
+
|Attack4=1450525
|Defence4=25
+
|Defence4=1450525
|Health4=160
+
|Health4=9283360
  
 
|Name5=Manticores
 
|Name5=Manticores
|Count5=530
+
|Count5=26895
|Attack5=28
+
|Attack5=753060
|Defence5=28
+
|Defence5=753060
|Health5=230
+
|Health5=6185850
  
 
|Name6=Behemoths
 
|Name6=Behemoths
|Count6=2066
+
|Count6=25300
|Attack6=35
+
|Attack6=885500
|Defence6=35
+
|Defence6=885500
|Health6=260
+
|Health6=6578000
  
 
|Name7=Ogres
 
|Name7=Ogres
|Count7=10463
+
|Count7=18023
|Attack7=40
+
|Attack7=720920
|Defence7=40
+
|Defence7=720920
|Health7=300
+
|Health7=5406900
  
 
|Name8=Sand Worms
 
|Name8=Sand Worms
|Count8=424
+
|Count8=10753
|Attack8=50
+
|Attack8=537650
|Defence8=50
+
|Defence8=537650
|Health8=390
+
|Health8=4193670
  
 
|Herb_Essences=
 
|Herb_Essences=

Revision as of 19:54, 14 September 2010

Icon Revise.png This article/paragraph is being updated for Dwarf. Information is still lacking.
Example Sentinel is wrong.


Attacking Sentinels

Icon Sentinel Level7.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level 7, a minimum of about 3'000'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 6 million or more.

You will need up to 300'000 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 7 may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Minotaurs 19765 7,813,104,500 7,813,104,500 66,411,388,250
Sentinel Gryphons 46207 46,971,910,678 46,971,910,678 405,666,501,310
Sentinel Blood Alps 24161 13,426,340,183 13,426,340,183 122,588,323,410
Sentinel Cyclopes 58021 84,160,911,025 84,160,911,025 538,629,830,560
Sentinel Manticores 26895 20,253,548,700 20,253,548,700 166,368,435,750
Sentinel Behemoths 25300 22,403,150,000 22,403,150,000 166,423,400,000
Sentinel Ogres 18023 12,993,141,160 12,993,141,160 97,448,558,700
Sentinel Sand Worms 10753 5,781,350,450 5,781,350,450 45,094,533,510
Total 213,803,456,696 213,803,456,696 1,608,630,971,490
Resources Gold Resin.png Gold Resin
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