Dwarfworld Wild Centaurs
From Xhodon 2
Wild Centaurs
| |
Values | |
Attack: | 9 |
Defense: | {{{Defense}}} |
Life Force: | 31 |
Speed: | 3 tpa |
Points: | 21 |
Strengths | |
4fold: | Warrior Priests |
2fold: | Hysterical Centaurides |
1/12: | Cyclopes |
Weaknesses | |
4fold: | Doubleedged Axe Dwarves |
2fold: | Elf Rangers |
Summoning Costs | |
Herb Essences | 760 |
Crystal Splinters | 1100 |
Power Stones | 420 |
Gold Resin | 230 |
Mana | 13 |
Summoned: | Breeding Pit |
Room: | 36 |
Revival Costs | |
Power Stones | 360 |
Mushrooms | 9 |
Prerequisites | |
Palace Courtyard: | Level 25 |
Breeding Pit: | Level 3 |
Myth
Twice as fast as any horse and as powerful as five men – that's the Wild Centaur. He is related to the Hysterical Centauride but is usually two heads larger than his female relative. In contrast to his hysterical counterpart he wears armour and is equipped with appropriate armament. He usually carries a bow but all Wild Centaurs always carry a short sword as well.
You are not going to find the centaur right up front in battle as he is famous for his bold archery. He can actually pierce a powerful Warrior Priest from time to time. Also his hysterical counterparts can be defeated by his bow if they don't want to succumb to his virility. Besides archery he is most famous for his strong muscles, self-assertion and his impressive appearance that strikes awe into everybody's hearts.