Difference between revisions of "Trollworld Sentinels 8"
From Xhodon 2
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To slay sentinels of level 7, in two rounds a minimum of about 36'250'000 Goblins (or creatures of equivalent strength) is required. To kill the sentinel in one round, you need 72'500'000 or more. | To slay sentinels of level 7, in two rounds a minimum of about 36'250'000 Goblins (or creatures of equivalent strength) is required. To kill the sentinel in one round, you need 72'500'000 or more. | ||
+ | Example of AP Needed to kill Sentinel | ||
+ | {{SentAPCalculator | ||
+ | |Life=72500000 | ||
+ | }} | ||
+ | |- | ||
You will need up to 132'500 [[Unicorn Carts]] to carry the loot. | You will need up to 132'500 [[Unicorn Carts]] to carry the loot. | ||
Revision as of 15:11, 27 October 2011
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 7, in two rounds a minimum of about 36'250'000 Goblins (or creatures of equivalent strength) is required. To kill the sentinel in one round, you need 72'500'000 or more.
Example of AP Needed to kill Sentinel
Scenario | AP Needed |
---|---|
Kill All Horde | 72,500,000 |
One Round | 50,750,000 |
Two Rounds | 25,375,000 |
Three Rounds | 16,916,667 |
Four Rounds | 12,687,500 |
|-
You will need up to 132'500 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 8 may be stronger or weaker. Accordingly, they leave more of less loot for you.