Difference between revisions of "Dwarfworld Crystal Tower"

From Xhodon 2
Jump to: navigation, search
(New page: {{revise-dwarf|Check Math.}} {{Nav Building}} {{Infobox Building |Name=Crystal Tower |Image=Image:Building Crystal Tower.png |Function=Function |Description=Defends the Palace agai...)
 
m (Updated links for dwarfworld)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{revise-dwarf|Check Math.}}
 
 
{{Nav Building}}
 
{{Nav Building}}
 
{{Infobox Building
 
{{Infobox Building
Line 6: Line 5:
 
|Function=Function
 
|Function=Function
 
|Description=Defends the [[Palace]] against attackers
 
|Description=Defends the [[Palace]] against attackers
|Prerequisite1=[[Palace Courtyard]]
+
|Prerequisite1=[[Dwarfworld Palace Courtyard|Palace Courtyard]]
 
|Level1=3
 
|Level1=3
 
}}
 
}}

Latest revision as of 09:18, 17 September 2010


Crystal Tower
Building Crystal Tower.png
Function: Defends the Palace against attackers
Prerequisite
Palace Courtyard: Level 3

With the Crystal Tower you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.

Conjuring costs

These formulas are only suppositions!

Conjuring costs Herb Essences = 2022 * level2
Conjuring costs Crystal Splinters = 3631 * level2
Conjuring costs Power Stones =  812 * level2
Conjuring costs Mana =  430.5 * level

(use common rounding method)

Conjuration
to Level
Costs Points -
Herb Essences Crystal Splinters Power Stones Mana
1 2'022 3'631 812 431
3 18'198 32'679 7'308 1'292
5 50'550 90'775 20'300 2'153
10 202'200 363'100 81'200 4'305
15
20
30
40
50