Difference between revisions of "Trollworld Crystal Tower"

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(Formula for Upgrade Costs of Crystal Tower)
 
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{{Nav Building}}
 
{{Nav Building}}
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{{Infobox Building
 
{{Infobox Building
 
|Name=Crystal Tower
 
|Name=Crystal Tower
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|Level1=3
 
|Level1=3
 
}}
 
}}
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With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.
  
With the '''Crystal Tower''' you have summoned a mighty weapon. In case of an attack the tower automatically shoots at everything with more than one breath of life. He does 80 damages per level every fighting round. Moreover he raises the defensive value of your creatures in the palace. This effect is strengthened with every level by 1%.
+
== Conjuring costs ==
__TOC__<br clear="right"/>
+
These formulas are only suppositions!
 +
:{| style="text-align:left;"
 +
| <tt>Conjuring costs Herb Essences</tt> || <tt>=</tt> || <tt>2022</tt> || <tt>* level<sup>2</sup></tt>
 +
|-
 +
| <tt>Conjuring costs Crystal Splinters</tt> || <tt>=</tt> || <tt>3631</tt> || <tt>* level<sup>2</sup></tt>
 +
|-
 +
| <tt>Conjuring costs Power Stones</tt> || <tt>=</tt> || <tt>&nbsp;812</tt> || <tt>* level<sup>2</sup></tt>
 +
|-
 +
| <tt>Conjuring costs Mana</tt> || <tt>=</tt> || <tt>&nbsp;430.5</tt> || <tt>* level</tt>
 +
|}
 +
(use ''common'' rounding method)
  
== Upgrade Costs of Crystal Tower ==
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{{Building Data
{{incomplete|
+
|Column_Title=-
* Building level costs from level 15 any 5 levels
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|Essn_Title=Herb Essences
* Formula for upgrading costs
+
|Crys_Title=Crystal Splinters
}}
+
|Powr_Title=Power Stones
 +
|Mana_Title=Mana
  
=== Formula for Upgrade Costs of Crystal Tower ===
+
|1_Levl=1
# <tt> Building costs Herb Essences = 2022 * level<sup>2</sup></tt><br>
+
|1_Essn=2'022
# <tt> Building costs Crystal Splinters = 3631 * level<sup>2</sup></tt><br>
+
|1_Crys=3'631
# <tt> Building costs Power Stones = 812 * level<sup>2</sup></tt><br>
+
|1_Powr=812
# <tt> Building costs Mana = 430,5 * level</tt>
+
|1_Gold=
 +
|1_Mana=431
 +
|1_Pnts=
 +
|1_Valu=
  
Then you have to use the round-to-even method.
+
|2_Levl=3
 +
|2_Essn=18'198
 +
|2_Crys=32'679
 +
|2_Powr=7'308
 +
|2_Gold=
 +
|2_Mana=1'292
 +
|2_Pnts=
 +
|2_Valu=
  
''Supposition in the [[Diskussion:Kristallturm|discussion ]]''
+
|3_Levl=5
 +
|3_Essn=50'550
 +
|3_Crys=90'775
 +
|3_Powr=20'300
 +
|3_Gold=
 +
|3_Mana=2'153
 +
|3_Pnts=
 +
|3_Valu=
  
Building costs for well-chosen levels
+
|4_Levl=10
 +
|4_Essn=202'200
 +
|4_Crys=363'100
 +
|4_Powr=81'200
 +
|4_Gold=
 +
|4_Mana=4'305
 +
|4_Pnts=
 +
|4_Valu=
  
''Notice: The entire table is temporarily'' [[Temporär:Kristallturm|here]]
+
|5_Levl=15
 +
|5_Essn=
 +
|5_Crys=
 +
|5_Powr=
 +
|5_Gold=
 +
|5_Mana=
 +
|5_Pnts=
 +
|5_Valu=
 +
 
 +
|6_Levl=20
 +
|6_Essn=
 +
|6_Crys=
 +
|6_Powr=
 +
|6_Gold=
 +
|6_Mana=
 +
|6_Pnts=
 +
|6_Valu=
 +
 
 +
|7_Levl=30
 +
|7_Essn=
 +
|7_Crys=
 +
|7_Powr=
 +
|7_Gold=
 +
|7_Mana=
 +
|7_Pnts=
 +
|7_Valu=
 +
 
 +
|8_Levl=40
 +
|8_Essn=
 +
|8_Crys=
 +
|8_Powr=
 +
|8_Gold=
 +
|8_Mana=
 +
|8_Pnts=
 +
|8_Valu=
 +
 
 +
|9_Levl=50
 +
|9_Essn=
 +
|9_Crys=
 +
|9_Powr=
 +
|9_Gold=
 +
|9_Mana=
 +
|9_Pnts=
 +
|9_Valu=
 +
}}
  
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show;"
 
| bgcolor="#F3DCA8" | '''Upgrade to'''
 
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Upgrade costs'''
 
|-
 
| bgcolor="#F3DCA8" align="center" | '''Level'''
 
| bgcolor="#F3DCA8" | '''Herb Essences'''
 
| bgcolor="#F3DCA8" | '''Crystal Splinters'''
 
| bgcolor="#F3DCA8" | '''Power Stones'''
 
| bgcolor="#F3DCA8" | '''Mana (1 Tick)'''
 
|-
 
! 3
 
| style="text-align:right" | 18.198
 
| style="text-align:right" | 32.679
 
| style="text-align:right" | 7.308
 
| style="text-align:right" | 1.292
 
|-
 
! 5
 
| style="text-align:right" | 50.550
 
| style="text-align:right" | 90.775
 
| style="text-align:right" | 20.300
 
| style="text-align:right" | 2.153
 
|-
 
! 8
 
| style="text-align:right" | 129.408
 
| style="text-align:right" | 232.384
 
| style="text-align:right" | 51.968
 
| style="text-align:right" | 3.444
 
|-
 
! 10
 
| style="text-align:right" | 202.200
 
| style="text-align:right" | 363.100
 
| style="text-align:right" | 81.200
 
| style="text-align:right" | 4.305
 
|-
 
! 13
 
| style="text-align:right" |  341.718
 
| style="text-align:right" | 613.639
 
| style="text-align:right" | 137.228
 
| style="text-align:right" | 5.597
 
|-
 
! 15
 
| style="text-align:right" |
 
| style="text-align:right" |
 
| style="text-align:right" |
 
| style="text-align:right" |
 
|-
 
! 20
 
| style="text-align:right" |
 
| style="text-align:right" |
 
| style="text-align:right" |
 
| style="text-align:right" |
 
|-
 
! ...
 
||
 
||
 
||
 
||
 
|}
 
 
[[de:Kristallturm]]
 
[[de:Kristallturm]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 22:12, 9 September 2010


Crystal Tower
Building Crystal Tower.png
Function: Defends the Palace against attackers
Prerequisite
Palace Courtyard: Level 3

With the Crystal Tower you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.

Conjuring costs

These formulas are only suppositions!

Conjuring costs Herb Essences = 2022 * level2
Conjuring costs Crystal Splinters = 3631 * level2
Conjuring costs Power Stones =  812 * level2
Conjuring costs Mana =  430.5 * level

(use common rounding method)

Conjuration
to Level
Costs Points -
Herb Essences Crystal Splinters Power Stones Mana
1 2'022 3'631 812 431
3 18'198 32'679 7'308 1'292
5 50'550 90'775 20'300 2'153
10 202'200 363'100 81'200 4'305
15
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50