Difference between revisions of "Trollworld Sentinels 3"
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level | + | To slay sentinels of level 3, a minimum of 4000-4500 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 7000 or more. |
You will need about 600 [[Unicorn Carts]] to carry the loot. | You will need about 600 [[Unicorn Carts]] to carry the loot. |
Revision as of 12:29, 20 May 2009
This article/paragraph is incomplete or needs further explanation. Example needed |
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 3, a minimum of 4000-4500 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 7000 or more.
You will need about 600 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 3 may be stronger or weaker. Accordingly, they leave more of less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
0 | 0 | 0 | 0 |