Difference between revisions of "Tick"
From Xhodon 2
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{{Translate|Working on this article at the moment: Berx}} | {{Translate|Working on this article at the moment: Berx}} | ||
[[Image:MenuBar_Tick.png|frame|image title]] | [[Image:MenuBar_Tick.png|frame|image title]] | ||
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+ | A [[Tick]] is an event at which, in the world of Xhodon, player actions are realized and resources are credited. | ||
+ | '''A Tick takes place, every five minutes'''. In a duraction of one hour, twelve ticks are taking place. So one Tick is the smallest unit of time in this game. | ||
[[de:Tick]] | [[de:Tick]] | ||
[[Category:Game Concepts]] | [[Category:Game Concepts]] | ||
[[Category:Index]] | [[Category:Index]] |
Revision as of 09:50, 13 May 2009
This article/paragraph needs to be translated or translation is in progress. Working on this article at the moment: Berx |
A Tick is an event at which, in the world of Xhodon, player actions are realized and resources are credited. A Tick takes place, every five minutes. In a duraction of one hour, twelve ticks are taking place. So one Tick is the smallest unit of time in this game.