Difference between revisions of "Area"

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{{Translate|Working on this article at the moment: nobody}}
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{| style="text-align:center; float:right; padding-left:1em;"
tbd.
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|+ align="bottom" | <sup>Example coordinate system (60x60)</sup>
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 1:1
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 2:1
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 3:1
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 60:1
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|-
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 1:2
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 2:2
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 3:2
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 60:2
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|-
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 1:3
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 2:3
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 3:3
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 60:3
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|-
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | &nbsp;
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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|-
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 1:60
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 2:60
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 3:60
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | ...
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| style="width:40px; height:40px; background:white; padding:0px; border:1px solid black;" | 60:60
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|}
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Xhodons map is split into '''areas'''. Every area is typified by x- and y-coordinates (Top left begins 1:1) and divided into 21 [[Valley|valleys]].
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== Locomotion ==
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Your [[Hero|hero]] moves with the speed of the slowest [[creatures|creature]] loaded. For example if you need 4&nbsp;Tpa ([[Tpa|Ticks per area]]), it takes 20&nbsp;minutes to cross an area. The area where your [[Hero|hero]] rests is also counted, so if you move from 1:1 to 2:1 with a speed of 4Tpa your [[Hero|hero]] needs 8&nbsp;[[Tick|ticks]].
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== Sight ==
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Increase the level of your [[mad eye]] to improve your sight.
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The maximum range of sight is 36&nbsp;fields, as then the whole map is visible.
  
 
[[de:Gebiet]]
 
[[de:Gebiet]]
 
[[Category:Game Concepts]]
 
[[Category:Game Concepts]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 16:20, 17 May 2009

Example coordinate system (60x60)
1:1 2:1 3:1 ... 60:1
1:2 2:2 3:2 ... 60:2
1:3 2:3 3:3 ... 60:3
... ... ...   ...
1:60 2:60 3:60 ... 60:60

Xhodons map is split into areas. Every area is typified by x- and y-coordinates (Top left begins 1:1) and divided into 21 valleys.

Locomotion

Your hero moves with the speed of the slowest creature loaded. For example if you need 4 Tpa (Ticks per area), it takes 20 minutes to cross an area. The area where your hero rests is also counted, so if you move from 1:1 to 2:1 with a speed of 4Tpa your hero needs 8 ticks.

Sight

Increase the level of your mad eye to improve your sight.

The maximum range of sight is 36 fields, as then the whole map is visible.