Difference between revisions of "Area"

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Xhodons map is split into '''areas'''. Every area is typified by x- and y-coordinates (Top left begins 1:1). The amount of valleys in each [[World|world]] is different. A area is divided into [[Valley|valleys]].
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Xhodons map is split into '''areas'''. Every area is typified by x- and y-coordinates (Top left begins 1:1) and divided into 21 [[Valley|valleys]].
  
 
== Locomotion ==
 
== Locomotion ==
Your [[Hero|hero]] moves with the speed of your slowest [[creatures|creature]]. For example you need 4 Tpa ([[Tpa|Ticks per area]]), it lasts 20 minutes to cross the area. But remember, the area where your [[Hero|hero]] rests counts with. If you now move from 1:1 to 2:1 with a speed of 4Tpa needs your [[Hero|hero]] 8 [[Tick|ticks]].
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Your [[Hero|hero]] moves with the speed of the slowest [[creatures|creature]] loaded. For example if you need 4 Tpa ([[Tpa|Ticks per area]]), it takes 20 minutes to cross an area. The area where your [[Hero|hero]] rests is also counted, so if you move from 1:1 to 2:1 with a speed of 4Tpa your [[Hero|hero]] needs 8 [[Tick|ticks]].
  
 
== Sight ==
 
== Sight ==
 
Increase the level of your [[mad eye]] to improve your sight.
 
Increase the level of your [[mad eye]] to improve your sight.
  
The maximum range of sight amounts 36 fields.
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The maximum range of sight is 36 fields, as then the whole map is visible.
  
 
[[de:Gebiet]]
 
[[de:Gebiet]]
 
[[Category:Game Concepts]]
 
[[Category:Game Concepts]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 16:20, 17 May 2009

Example coordinate system (60x60)
1:1 2:1 3:1 ... 60:1
1:2 2:2 3:2 ... 60:2
1:3 2:3 3:3 ... 60:3
... ... ...   ...
1:60 2:60 3:60 ... 60:60

Xhodons map is split into areas. Every area is typified by x- and y-coordinates (Top left begins 1:1) and divided into 21 valleys.

Locomotion

Your hero moves with the speed of the slowest creature loaded. For example if you need 4 Tpa (Ticks per area), it takes 20 minutes to cross an area. The area where your hero rests is also counted, so if you move from 1:1 to 2:1 with a speed of 4Tpa your hero needs 8 ticks.

Sight

Increase the level of your mad eye to improve your sight.

The maximum range of sight is 36 fields, as then the whole map is visible.