Trollworld Sentinels 6

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Attacking Sentinels

Icon Sentinel Level6.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

Scenario AP Needed
Kill All Horde 21,500,000
One Round 15,050,000
Two Rounds 7,525,000
Three Rounds 5,016,667
Four Rounds 3,762,500


You will need up to 16'250 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Fenrir Wolves 28610 457,760 457,760 3,433,200
Sentinel Demons 17949 305,133 305,133 2,333,370
Sentinel Horn Golems 19973 359,514 359,514 2,796,220
Sentinel Sun Horses 14876 282,644 282,644 2,231,400
Sentinel Minotaurs 12268 245,360 245,360 2,085,560
Sentinel Gryphons 5815 127,930 127,930 1,104,850
Sentinel Blood Alps 14104 324,392 324,392 2,961,840
Sentinel Cyclopes 27465 686,625 686,625 4,394,400
Total 2,789,358 2,789,358 21,340,840
Resources Resources Herb Essences.png Herb Essences Resources Crystal Splinters.png Crystal Splinters Resources Power Stones.png Power Stones Resources Gold Resin.png Gold Resin
6.600.000 6.300.000 2.000.000 1.350.000