Difference between revisions of "Trollworld Sentinels 6"

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|Health8=160
 
|Health8=160
  
|Herb_Essences=28.129.445
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|Herb_Essences=6.600.000
|Crystal_Splinters=26.492.281
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|Crystal_Splinters=6.300.000
|Power_Stones=7.214.150
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|Power_Stones=2.000.000
|Gold_Resin=2.411.095
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|Gold_Resin=1.350.000
 
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Revision as of 22:46, 7 June 2011


Attacking Sentinels

Icon Sentinel Level6.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level 6, a minimum of about 1'500'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 3 million or more.

You will need up to 101'250 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Fenrir Wolves 2982 32,802 65,604 262,416
Sentinel Demons 4866 58,392 121,650 486,600
Sentinel Horn Golems 4687 65,618 131,236 524,944
Sentinel Sun Horses 1002 15,030 30,060 120,240
Sentinel Minotaurs 2093 33,488 66,976 267,904
Sentinel Gryphons 117 1,989 4,095 16,380
Sentinel Blood Alps 3453 65,607 131,214 524,856
Sentinel Cyclopes 6604 132,080 264,160 1,056,640
Total 405,006 814,995 3,259,980
Resources Resources Herb Essences.png Herb Essences Resources Crystal Splinters.png Crystal Splinters Resources Power Stones.png Power Stones Resources Gold Resin.png Gold Resin
6.600.000 6.300.000 2.000.000 1.350.000