Difference between revisions of "Trollworld Resin Vein"

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(Production)
(Production)
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== Production ==
 
== Production ==
 
The amount of Gold Resin produced might be calculated with the following formula. The formula is only an estimation.  
 
The amount of Gold Resin produced might be calculated with the following formula. The formula is only an estimation.  
:<tt>Gold Resin = 0.454*level<sup>1.96</sup>+0.75</tt> (financial rounding)
+
:<tt>Gold Resin = 0.454*level<sup>1.96</sup>+0.75</tt> (financial rounding)'''??? wrong ???'''
 
{{Building levels
 
{{Building levels
 
|1=
 
|1=

Revision as of 08:32, 18 May 2009


Trollworld Resin Vein
Producing: Gold Resin
Prerequisites
School of Herbs: Level 15
Cave of Crystals: Level 10
Tree of Life: Level 10

The Resin Vein produces Gold Resin. Conjuring it to higher levels will raise its production per tick.

Myth

You merge deeply with the being of the Tree of Life. In tune with the ancient voice, the tree trembles and wants to give you its resin. You conjure a huge Resin Vein within the Tree of Life. The resin is something really special. It stores the life and knowledge of the tree. As soon as this resin pours from the tree, it hardens and turns into pure Gold. You use this magic Gold to draw golden veins through the Creatures of your horde. Life flows through these veins and intelligence directs it.


Production

The amount of Gold Resin produced might be calculated with the following formula. The formula is only an estimation.

Gold Resin = 0.454*level1.96+0.75 (financial rounding)??? wrong ???
Level Production
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Level Production
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
Level Production
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
Level Production
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Level Production
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
Level Production
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150


Conjuring cost

  1. Building cost Herbs = 450 * Stufe2
  2. Building cost Crystal = 240 * Stufe2
  3. Building cost Stone = 100 * Stufe2
  4. Building cost Mana = 430.5 * Stufe

(financial rounding)

These formulars are estimations