Difference between revisions of "Hall (Chat)"

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(...with an external client)
(There is no IRC anymore.)
 
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{{Translate|Working on this article at the moment: Alexa}}
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{{Translate|Needs revision!}}
{{remark|Bitte die Links aktualisieren. Es ist unschön, in einem englischen Wiki eine deutsche Downloadseite zu verlinken.}}
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{{remark|Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.}}
{{remark|Bitte den Abschnitt über das NickServ-Passwort an den englischen Quellcode anpassen.}}
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The '''Hall''' is a text messaging system (chat).
The hall is a text-based chat on the basis of the IRC. You find details to the IRC with [http://en.wikipedia.org/wiki/Irc Wikipedia].
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In the hall you find many players who can answer questions and help you by problems, or which just want to meet and talk. Nevertheless, besides, you should always keep to the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 hall rules].
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In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat.
  
== access to the hall ==
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== Accessing the Hall ==
=== ... out from the game ===
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=== ...from the game ===
 
[[Image:Menu_Bar_Link_HallChat.png|frame|Link ''HallChat'' in the [[Menu Bar]] ]]
 
[[Image:Menu_Bar_Link_HallChat.png|frame|Link ''HallChat'' in the [[Menu Bar]] ]]
Over the button "''Hall''" in the menu bar you can open a new window frame in the lower display margin. In an account invested a new the chat opens normally while log in. In your [[profile]] under "''account settings''" you can switch off this.
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By clicking the link "''HallChat''" in the [[menu bar]] you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your [[profile]] at menu item "''Account Settings''" you can disable the automatic connection establishment.
*'''The window size from the hall can you changed with the mouse.''' (Please, for it with the mouse go to the upper margin of the chat, until the arrow of the mouse changes in another icon. Hold after that click the left mouse button and drag the chat with the mouse bigger or smaller)
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*The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
*'''If you holds during opening the button "''STRG''" pressed, the chat window opens in a new tabulator.'''
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*If you press and hold <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small> while clicking the link "''HallChat''", the chat will open in a new browser window.
  
{{important
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== Structure ==
|title=Please note:
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The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.
|content=So that the chat functions, the ports ports 6660 and 843 must be released if necessary in the firewall.
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Otherwise it can come to a SecurityErrorEvent-Error!}}
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The most important public channels are introduced below:
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* ''#hall'' &rarr; Most players meet here, this channel is entered by default when connecting to the chat from within the game. The ''[[Hall Guards]]'' moderate this channel. They maintain order and enforce the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules].
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* "''#Trading/Bartering-Troll''" &rarr; Here you can trade [[resources]] or find trading partners for exchanging [[pearls]].
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* "''#Newbie/Questions''" &rarr; In this channel you can ask questions concerning all aspects of the game. Here you will find ''Hall Guards'' and other experienced players who can serve with answers.
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* "''#To_the_Tavern''" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article [[Tavern (Chat)]].
  
=== ...with an external client ===
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Besides there are [[guild]] channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.
Who would rather like to use external software for chatting, needs the following entries to the server:
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*IP-Adresse: ''78.47.132.50''
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*Servername: ''???''
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*Port: ''6641''
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The nickname in the chat must be the Ingame name.
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You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.
 
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==== Find out of the server password ====
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To setup the connection the server password. This password is own Session-ID with Xhodon. When you combines about his programme with the IRC, you '''must''' be logged in with Xhodon!
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Furthermore is to be noted that the Ingame chat must be closed, because, otherwise, the server IRC refuses the connection!
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One determines the Session-ID as follows:
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*One launches in the game the chat by click on the link Hall chat, see picture.
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*As soon as the chat opens, one lets himself indicate the source program of the page.
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**With Firefox one clicks in addition in the menu "''View''" on the unterdot "''Page source program indicate''".
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**In the Internet Explorer the menu is called also "''view''" and the unterdot "''Source program''".
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*In the source program one finds a paragraph which looks in possibly so:
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<tt><frameset rows="100%,180">
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<frame src="index.php" name="xhodon">
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<frame src="<nowiki>http://chat.xhodon.de/chat_en/ ?game_path=http://en1.xhodon.co.uk/xhodon/&port=6641
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&user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef&channel[]=Halle&channel[]=Gildenchannel</nowiki>" name="hox">
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</frameset></tt>
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The 32-figure code behind <tt>&pass=</tt> is the searched Session-ID and with it the server password (in the example "abcdefghijklmnopqrstuvwxyzabcdef").
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These ID changes with every logging in into the game and must be determined, hence, with every connecting to the server anew and be entered in the server settings of the client. This procedure should be still simplified.
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==== Find out of the Nickserv password ====
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If one liked to use all functions of the chat (in addition belong registering of own rooms or also the automatic assignment of rights with the entrance of a space), one must log in, in addition, with the Nickserv. The password necessary in addition can be read out with the help of network analysers.
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===== Short instructions =====
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One records the net traffic of Firefox during the connection setup of the chat applet (e.g. with the[http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] or [http://www.wireshark.org/download.html Wireshark]) and searches the packing which contains the <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt> message. Now the searched password (in the example "abcdefghij") can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
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===== Step-by-Step-instructions =====
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The following instructions go out from the fact which is installed the [http://www.chip.de/downloads/Microsoft-Network-Monitor_27843950.html Microsoft Network Monitor] ([http://www.microsoft.com/downloads/details.aspx?FamilyID=f4db40af-1e08-4a21-a26b-ec2f4dc4190d&DisplayLang=en alternative download]) and was launched.
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[[Image:Screenshot_IRC_Passwort.jpg|Screenshot des Microsoft Network Monitors]]
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The numbers in the picture correspond to the single steps.
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#First a new Capture tab. is opened with a click on "''New Capture''".
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#Now tab. is clicked on the "''Capture of filter''" to be able to enter a suitable filter.
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#As a filter becomes <tt>Tcp.DstPort == 6660 AND ContainsBin(FrameData, 0, "IDENTIFY")</tt> entered ...
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#... and with a click on "''Apply''" activates.
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#Now the filter should be indicated in this field
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#Now one can start with one click on "''start''" the recording process and in the browser the normal hall chat start.
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#As soon as the chat was opened successfully, now a packing should stand in the list and the recording process is able about the "''Stop''"-button (see 6.) will quit.
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#If one has selected the packing, one sees in the window below on the right the contents of the Packets in the form <tt>PRIVMSG Nickserv :IDENTIFY abcdefghij</tt>
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The part after the Identify (in the example "abcdefghij") is the 10-figure password and now can be used in the client in the form <tt>/msg nickserv identify abcdefghij</tt> (e.g., in the performing).
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== Construction ==
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The hall exists of many single "rooms", called also "channel". Some of it are accessible to the public, others should remain private, as for example the guild channel.
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In the following are introduced the most important channel.
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* ''#hall'' &rarr; most players meet Here. The ''hall guards'' present this channel, that is they maintain order here.
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* the guild channel, named after the respective guilds<br>Here the guild members meet. The channel can be protected with a password.
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One reaches this channel, among the rest, about the links in the lower margin:
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* "''#Trade/Exchange''" &rarr; Here can be traded with raw [[materials]] or be searched for exchange partner to the exchange by [[pearls]].
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* "''#Beginners/questions''" in this channel can be put to questions to the game. Here one finds hall guard or other experienced players who have the suitable responses ready.
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* "''#to the Tavern''" Here is welcome role play and a few special rules are valid it. Please, follows the article to the [[Taverne_(Chat)|Tavern]].
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If one enters the hall about the link in the game, all channels and if necessary own guild channel automatically open.
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== Commands ==
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=== Universal ===
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* To enter another channel, one uses the command
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:<tt>/join ''#channel''</tt>
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:<tt>/join ''#channel passwort''</tt>
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:Thus one enters a password-protected channel.
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* To execute an "operation", one writes
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:<tt>/me ''text''</tt>
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:Besides, is replaced /me with own name, e.g.. "<tt> /me greets all persons present</tt> ".
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:With the command /me the operation is sent in every channel in which one is.
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=== Players ignore ===
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*<tt>/ignore ''name''</tt>
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:Blanks all other statements of the user " ''name ''", in the channel as well as in the Query
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*<tt>/unignore ''name''</tt>
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:Cancels the command /ignore
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*<tt>/ignores</tt>
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:Lists all users who are ignored by the user
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=== Commands for the channel operator ===
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So that you automatically receive OP rights, you must register your guild space first:
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'''/msg ChanServ REGISTER''' ''#Channelname Passwort Beschreibung''
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This password is the password for the Founder, not for the access to the chat room (e.g. channel).
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Now one is the so-called Channel-Founder and gets with every logging in automatically founder's rights.
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{{important
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|title=Please note:
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|content=Only the founder himself can also transmit these rights. Should the player exit the guild or Xhodon, he should resign before absolutely his founder's rights for another player or lift the registration of the channel!}}
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The passing on of the founder's rights is possible with following command:
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'''/msg ChanServ SET''' ''#Channelname'' '''FOUNDER''' ''NewFounder''
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The Channel-Founder can delete the channel also again (or lift his registration). The suitable command is:
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'''/msg ChanServ DROP''' ''#Channelname''
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There is the possibility to write welcoming message for everybody which enters the space:
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'''/msg ChanServ TOPIC''' ''#Channelname'' ''Text''
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<!-- '''/msg ChanServ SET''' ''#Channelname'' '''ENTRYMSG''' ''Hallo Nachricht usw...''-->
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Now the founder can enter the other masters on the auto OP list:
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'''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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'''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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'''/msg ChanServ AOP''' ''#Channelname'' '''ADD''' ''Nickname''
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...
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Look one is able to come to himself the list:
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'''/msg ChanServ AOP''' ''#Channelname'' '''LIST'''
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Delete one is able to come somebody from the AOP list:
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'''/msg ChanServ AOP''' ''#Channelname'' '''DEL''' ''Nickname''
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If now the normal members should become, e.g., Half-OP (marked by the % character, instead of @ character for full operators), this can be done with following commands:
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'''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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'''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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'''/msg ChanServ HOP''' ''#Channelname'' '''ADD''' ''Nickname''
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...
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*<tt>/mode ''#channel'' +k ''passwort''</tt>
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:If a password places on the channel "''#channel''". The command assumes operator privileges. As soon as the last person exits the channel, this is closed and the password expires.
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*<tt>/msg chanserv set ''#channel'' mlock +k ''passwort''</tt>
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:If a password places on the channel "''#channel''"The command assumes founder's privileges. However, on this occasion, the password is firmly saved in the channel and no more automatically deleted... should not be forgotten.
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*<tt>/mode ''#channel'' -b ''name''</tt>
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:Deletes a ban for the user "''name''" in the channel "''#channel''"
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=== Object menu in the userlist ===
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If one clicks with the right mouse button on a name in the user's list, an object menu opens. There one has following possibilities:
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* Profile open &rarr; profile of the user open
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* Guild page open &rarr; guild page of the user open
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* Query &rarr; private chat open to the user
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The other functions assume that you has sufficient privileges (operator):
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* Click &rarr; user from the channel throw
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* Click and banish &rarr; user from the channel throw and any more do not let in  
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* Op &rarr; Op (erator) privileges give
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* Deop &rarr; Op privileges take away
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* Hop &rarr; HalfOp privileges give
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* Dehop &rarr; HalfOp privileges take away
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* Voice &rarr; Voice privileges give
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* Devoice &rarr; Voice privileges take away
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=== Keyboard function ===
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*With the buttons arrow high and arrow-under it you can navigate by his last contributions
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*During the input of a user's name one can complete this with the button "''STRG''" automatically
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=== Smilies ===
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There are following Smilies:
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{|
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| style="padding-right:2em;" | <tt>:)</tt> || happy / smile
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|-
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| style="padding-right:2em;" | <tt>:(</tt> || sad / disappoint
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|-
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| style="padding-right:2em;" | <tt>:D</tt> || very happy / laught
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|-
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| style="padding-right:2em;" | <tt>:P</tt> || to stick out the Tongue
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|-
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| style="padding-right:2em;" | <tt>;)</tt> || blink
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|-
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| style="padding-right:2em;" | <tt>:o</tt> || surpised / frihghtened
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|-
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| style="padding-right:2em;" | <tt>:@</tt> || furiously
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|-
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| style="padding-right:2em;" | <tt>:$</tt> || blush / are ashamed
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|-
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| style="padding-right:2em;" | <tt>:S</tt> || feel unwell
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|-
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| style="padding-right:2em;" | <tt>:W</tt> || cry
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|}
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[[de:Halle_(Chat)]]
 
[[de:Halle_(Chat)]]
 
[[Category:Media]]
 
[[Category:Media]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 21:07, 12 February 2019

Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Needs revision!
Icon Revise.png Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.

The Hall is a text messaging system (chat).

In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat.

Accessing the Hall

...from the game

Link HallChat in the Menu Bar

By clicking the link "HallChat" in the menu bar you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your profile at menu item "Account Settings" you can disable the automatic connection establishment.

  • The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
  • If you press and hold Ctrl while clicking the link "HallChat", the chat will open in a new browser window.

Structure

The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.

The most important public channels are introduced below:

  • #hall → Most players meet here, this channel is entered by default when connecting to the chat from within the game. The Hall Guards moderate this channel. They maintain order and enforce the Hall Rules.
  • "#Trading/Bartering-Troll" → Here you can trade resources or find trading partners for exchanging pearls.
  • "#Newbie/Questions" → In this channel you can ask questions concerning all aspects of the game. Here you will find Hall Guards and other experienced players who can serve with answers.
  • "#To_the_Tavern" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article Tavern (Chat).

Besides there are guild channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.

You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.