Difference between revisions of "Dwarfworld Sentinels 6"

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Revision as of 20:14, 14 September 2010

Icon Revise.png This article/paragraph is being updated for Dwarf. Information is still lacking.
Example Sentinal is wrong.


Attacking Sentinels

Icon Sentinel Level6.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level 6, a minimum of about 1'500'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 3 million or more.

You will need up to 101'250 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Fenrir Wolves 2982 47,712 47,712 357,840
Sentinel Demons 4866 82,722 82,722 632,580
Sentinel Horn Golems 4687 84,366 84,366 656,180
Sentinel Sun Horses 1002 19,038 19,038 150,300
Sentinel Minotaurs 2093 41,860 41,860 355,810
Sentinel Gryphons 117 2,574 2,574 22,230
Sentinel Blood Alps 3453 79,419 79,419 725,130
Sentinel Cyclopes 6604 165,100 165,100 1,056,640
Total 522,791 522,791 3,956,710