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<div>{{newsTabsHeader|This=3}}<br />
<div style="background-color: #f2f7da; font-size: 100%; font-family: 'Verdana'; padding:10px; border: 1px solid #38440f;"><br />
__TOC__<br />
==Dwarf Tribune 10-4-10==<br />
As we enter October the seasons begin to change. School is well in session and thoughts move toward ARTIFACTS!!! Be ever vigilant when you hold yours.<br />
<br />
Our Badge contest has come to a close, the Xhodon team will be voting soon and I will announce the winners by Friday. At that time I will also announce Octobers contest, so be ready. I will give you a little idea. The next contest has to do with a special holiday in this month. Watch out for the ghosts and ghouls over the next few weeks.<br />
----- <br />
===A Night Raid===<br />
====By Wizard_of_Oz====<br />
The rain dripped from the overhanging pine trees onto Immortelle's short blond hair. She had shorn he golden locks since her departure from the higher plain. It had been raining incessantly since the previous night. The sky raged as if the gods were at war.<br />
<br />
Before her the path looked clear towards the great encampment of guardians below. Crouching low she signaled to her elven archers and sent them to surround the guardians below. The Archers gave her a signal when they were set in their positions. The signal to attack was given and suddenly the rainy night was filled with lights of fire arrows. The second signal was given and Immortelle led the army into the mass of reeling guardians. A Giant loomed up in front of her swinging a spiked club.<br />
<br />
She swiftly darted under the giant's club and thrust her spear into the giant's weak spot under the arm. Turning swiftly she deflected a hobgoblin's sword and kicked the beast to the ground. Looking down at it she stabbed the hobgoblin through his facemask. She put her boot on the hobgoblins facemask and yanked her spear out and proceeded to where the fighting was fiercest. It was over quickly. Soon no more guardians stood. Handing her spear to an ax dwarf Immortelle walked to the treasure proceeded to inventory the nights take. A mighty magical item was in the treasure chests. Taking what she could carry she directed her troops to take the rest.<br />
<br />
Looking across the field she saw that starlight had started to shine. It was time to go. She raised her hand and gave a signal and led her army into the dark shadows of the pine trees. They went into the pine forest as silently as they came.<br />
----- <br />
===Wizard_of_Oz & the Oompa Loompa Empire===<br />
====by Luna-heart-stone====<br />
Chapter 2<br />
Far away off in the North the great Queen of the north prepares her army’s for war, for she had already heard from her spy’s of the great Wizard_of_Oz slowly coming north with his armored airships and the powerful rockets. Immortelle Queen of the north prepares for the great siege of the north for her kingdom is powerful and will bow to no man, especially a man that controls small green faced, orange haired oompa loompas.<br />
<br />
“I want my airships up into the air tonight, remember they must be as white as the snow that falls from the sky so he does not see them and maybe a last resort to save my people from him.” spoke Immortelle in her icy whisper.<br />
<br />
While the great northern kingdom prepares for its oncoming battle, the mysterious assassin slowly go further north, not to reach the northern kingdom, just to pass it to their mysterious lair in the great mountain of Zhan Xing, where the assassin keep their private airship called the Æyana, a small two man craft designed only for stealth and speed.<br />
<br />
While down south of the planet Wizard_of_Oz sets himself up on the land he conquered and here he creates the Empire of Oz where he will make his slaves build him the greatest empire in all of Xhodon, here the oompa loompa slaves build their orange and green airships, small battle cruisers and large landing party ships, for he wishes to catch a great prize the great northern empire, where he hopes his old friend Immortelle will put up a great fight for her kingdom she has always been well know for the great sieges her city has been put through, by many over kingdoms that have tried to conquer the north, and yet they failed and crumbled as their leaders were always killed in battle.<br />
<br />
Fifteen days later and the Dorothy closes in on the great northern kingdom, Wizard_of_Oz stands on his bridge and watches as the great outer walls of the northern kingdom slide past the window like great white rocks.<br />
<br />
“Sir I think I think I have just seen a white vessel slide by the window.” spoke the oompa navigator.<br />
<br />
“You must be imagining things oompa, no one else has this technology just me, so do not pay attention to it.” spoke the great Wizard_of_Oz<br />
<br />
Far of in the great city of the north, alarms are sounding vessels as they take to the sky and the great gates are sealed as they prepare for siege.<br />
“So my old friend you are coming, your ships should not have come north for they are so visible.” spoke Immortelle.<br />
Immortelle left her throne room with her great coat trailing behind her, to head to her airships to enjoy a successful battle, or will she....<br />
-----<br />
===No Door Closes Unless Another Opens XIV...===<br />
====by Arthur_PendragonX====<br />
<br />
The young magnus proceeded blindly as he was lost to his thoughts. Life as he knew it had become more confusing than ever, although quite to the contrary some things had been clarified. There was a part of him, something within that accepted the tale for what it was worth. Humbleness had settled over him and moments into his intervention an unsuspected force jolted him back to reality. Theoruse saw that it had been one of two children at play, tearing down the marketplace not unlike he and the others had earlier that day. He watched the duo as they carried along seemingly without a worry in the world. As they danced about, Theoruse saw that they carelessly bumped into quite a few people, one in particular dressed in rags and tattered cloth.<br />
<br />
The young magnus then witnessed as upon impact something fell free. All involved being the children and the worn traveler proceeded as if nothing had transpired. Theoruse saw fit to speed up his pace in the likes of returning that which had been lost. No one seemed to notice the item laying there. As he approached it, he saw that it was in the likeness of a tome. The book itself seemed out of place there upon the ground. As he retrieved the item with haste and set out to find its owner Theoruse looked up in time to see the traveler turning a corner and disappearing down an alleyway. Now the young magnus broke out into a full fledged sprint, hoping to catch up.<br />
<br />
He had been down that particular alleyway many times as he favored that route to-and-fro magic school. It was quite a lengthy straightaway, though now and rather incompatible with his sense of logic the alleyway lay empty. After a few short breaths lost to confusion Theoruse recovered. In the background he made out those two children's laughter as it drowned out all the other noises of the day. He looked down at the tome in his hands. Upon a further inspection, he saw that well within his brown eye's field of vision, the book had an appearance of something old and of significant value. Though through his blue eye's reception he saw a book pulsating with magic and filled with the language of a spell weaver.<br />
Apx~TZS Representative<br />
-----<br />
===Deaths Solitude===<br />
====By Trinity====<br />
<br />
As the many palaces and households set about to decorate for the season, many children were at play in the fallen leaves and crisp air. This was a colorful time in the valley. Trees with red and gold leaves dotted the hillside. Fresh clean air whipped through the country side. The harvest celebration was being planned and happiness was all around. It seemed all were happily chatting about the events soon to come, all but one dark lonely house.<br />
Liselle sat quietly staring at her needle work that sat on her lap. She once loved this time of year. It was the time when her family was together. Her husband Vasulen was a great hunter in the valley. He would bring his furs and meat out to trade during the harvest festival. Liselle’s family would be prepared for the whole winter. They were not rich, but she felt as if they were kings living in a great palace when they were together.<br />
<br />
Now, she spent her nights crying and her days watching the sun move slowly across the sky. Her only daughter was gone. Taken by the evil dark creature in the night, she saw only his hollow eyes. Just remembering that creature brought forth the most frightening of images. She could only think of one dark creature that it could be.<br />
<br />
Death watched as the girl he stole slept on a rickety old cot in the damp dark cell he threw her in. Even in such a dark, dank, sad place, she lit up the room with her angelic face. He had not planned to take her, only to hold her thread and then use the hunter. He had watched her gathering berries in the woods. She sang to the birds and spoke to the woodland animals as he watched her dance lightly on the forest floor. To him she seemed a bright star in a bleak and empty sky. Beautiful raven hair that shined and moved lightly on her shoulders gave him chills. Her eyes as gray as the sky during a thunderstorm could hold his attention like nothing before. He felt warmth to be around her, she was so innocent.<br />
<br />
He closed his eyes to get rid of the image of her and walked back to his throne of bone. His dark minions whispered news from around the world to him. They told him of battles here and there. They showed him their threads they had gathered in his name. He has come a long way since he realized that his power was fleeting at best. He gathered an army of his own, to help him do his work. He had a large dark palace built for himself and his throne of the bones of the fallen. A large map of the world was painted upon his throne room floor. It was enchanted to show all movement of heroes and their armies.<br />
<br />
He sat and watched the sieges and battles that waged before him but his thoughts were upon the hunter. He had sent him to spy upon the Goddess of Nature and to breach the Gods very discussions on the Mountain of Ancient Dreams. It was the one place even Death could not follow. So protected against intruders, he was not sure how the hunter would get in, but he knew the hunter would move mountains to get his child back. The hunter was special and his thread was of a different nature then the others of this world. Death could not cut this thread so he believed this would be the one to find a way in.<br />
<br />
It had been days since he captured the girl, his minions told him that the hunter received his message. He had sent his shadowy minions to follow the hunter and they had made it as far as the mountain and then turned back as they were unable to go farther. Death knew he had entered, but what was going on now he could not tell. He knew he must be patient…<br />
<br />
He watched the scene of battles before him again and tried to concentrate on them. He snipped threads here and snipped them there. He was careless and did not notice when he took lives early. His mind was on the Mountain of Ancient Dreams. He wanted the information of the secret meeting more than anything else. Anger began to seethe through him as he decided that he was important to this world, he should be at this meeting. How dare the Gods forget to invite him! He let out a bellow that burst the shadowy beings that worked for him! The few that were left cowed and hid from him. Now he would need to create more from the shadows, he had to remember not to let his anger get the better of him.<br />
-----<br />
Aspiring Scribes! Ever get the urge to write? Send me a story by Friday of the week, and I will post it in the Monday edition.<br />
Have something special to say? A Dwarf World Tribune will be posted every Monday.<br />
<br />
[[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Sentinels&diff=7083Sentinels2012-02-06T14:02:04Z<p>SpamBot: </p>
<hr />
<div>{{revise-dwarf|Carts are in need of updating}}<br />
{{Template:Nav Sentinelb}}<br />
'''Sentinels''' guard treasure like [[resources]], [[ingredients]], [[runes]], [[items]] and [[artefacts]].<br />
There are 9 regular types of sentinels, their strength indicated by a number: sentinels level 1 to 9.<br />
<br />
Additionally, for each [[league]] there are three exemplars of the special [[Sentinels A|sentinels type A]]. These sentinels stand guard over a unique treasure, one of the mysterious [[artefacts]] [[Image:Artefact-yellow.png|25px]]. A sentinel A has the same strength as a sentinel 2 and has the same amount of [[resources]], but gives no [[items]].<br />
<br />
== Locating ==<br />
The locations of the sentinels are marked as coloured dragon heads in the [[Mad Eye]]. The colour corresponds to the sentinel's level. In the search bar at the right you can choose which level of sentinel you want to see (1-9, A or all)<br />
<br />
{| cellpadding="0" style="border-spacing:3px; table-layout:fixed;"<br />
|<imagemap><br />
Image:Icon_Sentinel_Level1.png|100px<br />
default [[Dwarfworld Sentinels 1]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level2.png|100px<br />
default [[Dwarfworld Sentinels 2]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_LevelA.png|100px<br />
default [[Dwarfworld Sentinels A]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level3.png|100px<br />
default [[Dwarfworld Sentinels 3]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level4.png|100px<br />
default [[Dwarfworld Sentinels 4]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 1|Troll S1]]<br />
| align="center"|[[Trollworld Sentinels 2|Troll S2]]<br />
| align="center"|[[Trollworld Sentinels A|Troll SA]]<br />
| align="center"|[[Trollworld Sentinels 3|Troll S3]]<br />
| align="center"|[[Trollworld Sentinels 4|Troll S4]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 1|Dwarf S1]]<br />
| align="center"|[[Dwarfworld Sentinels 2|Dwarf S2]]<br />
| align="center"|[[Dwarfworld Sentinels A|Dwarf SA]]<br />
| align="center"|[[Dwarfworld Sentinels 3|Dwarf S3]]<br />
| align="center"|[[Dwarfworld Sentinels 4|Dwarf S4]]<br />
|-<br />
|<imagemap><br />
Image:Icon_Sentinel_Level5.png|100px<br />
default [[Dwarfworld Sentinels 5]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level6.png|100px<br />
default [[Dwarfworld Sentinels 6]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level7.png|100px<br />
default [[Dwarfworld Sentinels 7]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level8.png|100px<br />
default [[Dwarfworld Sentinels 8]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level9.png|100px<br />
default [[Dwarfworld Sentinels 9]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 5|Troll S5]]<br />
| align="center"|[[Trollworld Sentinels 6|Troll S6]]<br />
| align="center"|[[Trollworld Sentinels 7|Troll S7]]<br />
| align="center"|[[Trollworld Sentinels 8|Troll S8]]<br />
| align="center"|[[Trollworld Sentinels 9|Troll S9]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 5|Dwarf S5]]<br />
| align="center"|[[Dwarfworld Sentinels 6|Dwarf S6]]<br />
| align="center"|[[Dwarfworld Sentinels 7|Dwarf S7]]<br />
| align="center"|[[Dwarfworld Sentinels 8|Dwarf S8]]<br />
| align="center"|[[Dwarfworld Sentinels 9|Dwarf S9]]<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
It is possible to [[spy]] on a sentinel before attacking to estimate the strength of its defence.<br />
<br />
=== Attacking a sentinel ===<br />
An attack on a sentinel does not yield experience points for the sentinel units that are killed. Experience points are rewarded only for the own losses. Therefore, a fight against a sentinel yields only half the experience points compared to a fight against another [[magician]]. This changes if you attack a sentinel defended by a magician. Then the awarded experience points depend on the sentinel's and the defender's strength.<br />
<br />
Sentinel have different levels with different strength. You can see the level of a particular sentinel in your [[Mad Eye]]. The higher the level of a sentinel, the more [[resources]] and [[ingredients]] can be looted.<br />
<br />
As a rule of thumb, you should take an army as strong as a 4 with as many "0"s as the sentinel's level to attack (Sentinel 1: 40, Sentinel 2: 400, Sentinel 3: 4000,...).<br />
<br />
<br />
<br />
===Defending a sentinel===<br />
Sentinels of level 2 or higher can be [[defence|defended]] by a hero and his horde, so you have to be cautious when attacking a sentinel.<br />
If you want to defend a sentinel, your hero has to be in the same [[valley]] as the sentinel. The status of the hero has to be [[valley defence]]. If the status is [[area defence]], only allied units are defended, not the neutral sentinels.<br />
<br />
===Recommended Horde===<br />
{|style="float:left; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Troll word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 33<br />
|-<br />
|3 || 4k || 8k || 224<br />
|-<br />
|4 || 40k || 140k || 1100 <br />
|-<br />
|5 || 1mio || 1.6mio || 3475<br />
|-<br />
|6 || 850k || 3mio || 90000<br />
|-<br />
|7 || 2.5mio || 8mio || 300000<br />
|-<br />
|8 || 8mio || 25mio || 700000<br />
|-<br />
|9 || 25mio || 70mio || 1500000<br />
|}<br />
{|style="float:center; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Dwarf word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 40 <br />
|-<br />
|3 || 3000 || 15k || 200<br />
|-<br />
|4 || 30k || 100k || 1000 <br />
|-<br />
|5 || 150k || 450k || 3500<br />
|-<br />
|6 || 850k || 3mio || 15000<br />
|-<br />
|7 || 2.5mio || 8mio || <br />
|-<br />
|8 || 8mio || 25mio || <br />
|-<br />
|9 || 25mio || 70mio || <br />
|} <br />
{{clear}}<br />
<br />
==Outcome of an attack==<br />
===Victory===<br />
If you win against a sentinel, its remaining units disappear and some time later a new sentinel will spawn somewhere in the world. Looted [[ingredients]] are credited to your profile immediately. [[Artefacts]] are transferred to your main [[palace]] and [[items]] are put into your item box. Only transporting the looted [[resources]] is your own responsibility.<br />
<br />
{{Important|If you did not bring enough [[Unicorn Carts]], excess loot will be lost for ever!}}<br />
<br />
===Defeat===<br />
If you are defeated by the sentinel, its remaining units guard the treasure until the sentinel is beaten. <br />
<br />
[[de:Wächter]]<br />
[[es:Guardianes]]<br />
<br />
[[Category:Game Elements]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Sentinels&diff=7075Sentinels2012-02-05T03:20:58Z<p>SpamBot: </p>
<hr />
<div>{{revise-dwarf|Carts are in need of updating}}<br />
{{Template:Nav Sentinelb}}<br />
'''Sentinels''' guard treasure like [[resources]], [[ingredients]], [[runes]], [[items]] and [[artefacts]].<br />
There are 9 regular types of sentinels, their strength indicated by a number: sentinels level 1 to 9.<br />
<br />
Additionally, for each [[league]] there are three exemplars of the special [[Sentinels A|sentinels type A]]. These sentinels stand guard over a unique treasure, one of the mysterious [[artefacts]] [[Image:Artefact-yellow.png|25px]]. A sentinel A has the same strength as a sentinel 2 and has the same amount of [[resources]], but gives no [[items]].<br />
<br />
== Locating ==<br />
The locations of the sentinels are marked as coloured dragon heads in the [[Mad Eye]]. The colour corresponds to the sentinel's level. In the search bar at the right you can choose which level of sentinel you want to see (1-9, A or all)<br />
<br />
{| cellpadding="0" style="border-spacing:3px; table-layout:fixed;"<br />
|<imagemap><br />
Image:Icon_Sentinel_Level1.png|100px<br />
default [[Dwarfworld Sentinels 1]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level2.png|100px<br />
default [[Dwarfworld Sentinels 2]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_LevelA.png|100px<br />
default [[Dwarfworld Sentinels A]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level3.png|100px<br />
default [[Dwarfworld Sentinels 3]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level4.png|100px<br />
default [[Dwarfworld Sentinels 4]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 1|Troll S1]]<br />
| align="center"|[[Trollworld Sentinels 2|Troll S2]]<br />
| align="center"|[[Trollworld Sentinels A|Troll SA]]<br />
| align="center"|[[Trollworld Sentinels 3|Troll S3]]<br />
| align="center"|[[Trollworld Sentinels 4|Troll S4]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 1|Dwarf S1]]<br />
| align="center"|[[Dwarfworld Sentinels 2|Dwarf S2]]<br />
| align="center"|[[Dwarfworld Sentinels A|Dwarf SA]]<br />
| align="center"|[[Dwarfworld Sentinels 3|Dwarf S3]]<br />
| align="center"|[[Dwarfworld Sentinels 4|Dwarf S4]]<br />
|-<br />
|<imagemap><br />
Image:Icon_Sentinel_Level5.png|100px<br />
default [[Dwarfworld Sentinels 5]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level6.png|100px<br />
default [[Dwarfworld Sentinels 6]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level7.png|100px<br />
default [[Dwarfworld Sentinels 7]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level8.png|100px<br />
default [[Dwarfworld Sentinels 8]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level9.png|100px<br />
default [[Dwarfworld Sentinels 9]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 5|Troll S5]]<br />
| align="center"|[[Trollworld Sentinels 6|Troll S6]]<br />
| align="center"|[[Trollworld Sentinels 7|Troll S7]]<br />
| align="center"|[[Trollworld Sentinels 8|Troll S8]]<br />
| align="center"|[[Trollworld Sentinels 9|Troll S9]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 5|Dwarf S5]]<br />
| align="center"|[[Dwarfworld Sentinels 6|Dwarf S6]]<br />
| align="center"|[[Dwarfworld Sentinels 7|Dwarf S7]]<br />
| align="center"|[[Dwarfworld Sentinels 8|Dwarf S8]]<br />
| align="center"|[[Dwarfworld Sentinels 9|Dwarf S9]]<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
It is possible to [[spy]] on a sentinel before attacking to estimate the strength of its defence.<br />
<br />
=== Attacking a sentinel ===<br />
An attack on a sentinel does not yield experience points for the sentinel units that are killed. Experience points are rewarded only for the own losses. Therefore, a fight against a sentinel yields only half the experience points compared to a fight against another [[magician]]. This changes if you attack a sentinel defended by a magician. Then the awarded experience points depend on the sentinel's and the defender's strength.<br />
<br />
Sentinel have different levels with different strength. You can see the level of a particular sentinel in your [[Mad Eye]]. The higher the level of a sentinel, the more [[resources]] and [[ingredients]] can be looted.<br />
<br />
As a rule of thumb, you should take an army as strong as a 4 with as many "0"s as the sentinel's level to attack (Sentinel 1: 40, Sentinel 2: 400, Sentinel 3: 4000,...).<br />
<br />
<br />
<br />
===Defending a sentinel===<br />
Sentinels of level 2 or higher can be [[defence|defended]] by a hero and his horde, so you have to be cautious when attacking a sentinel.<br />
If you want to defend a sentinel, your hero has to be in the same [[valley]] as the sentinel. The status of the hero has to be [[valley defence]]. If the status is [[area defence]], only allied units are defended, not the neutral sentinels.<br />
<br />
===Recommended Horde===<br />
{|style="float:left; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Troll word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 33<br />
|-<br />
|3 || 4k || 8k || 224<br />
|-<br />
|4 || 40k || 140k || 1100 <br />
|-<br />
|5 || 1mio || 1.6mio || 3475<br />
|-<br />
|6 || 850k || 3mio || 90000<br />
|-<br />
|7 || 2.5mio || 8mio || 300000<br />
|-<br />
|8 || 8mio || 25mio || 700000<br />
|-<br />
|9 || 25mio || 70mio || 1500000<br />
|}<br />
{|style="float:center; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Dwarf word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 40 <br />
|-<br />
|3 || 3000 || 15k || 200<br />
|-<br />
|4 || 30k || 100k || 1000 <br />
|-<br />
|5 || 150k || 450k || 3500<br />
|-<br />
|6 || 850k || 3mio || 15000<br />
|-<br />
|7 || 2.5mio || 8mio || <br />
|-<br />
|8 || 8mio || 25mio || <br />
|-<br />
|9 || 25mio || 70mio || <br />
|} <br />
{{clear}}<br />
<br />
==Outcome of an attack==<br />
===Victory===<br />
If you win against a sentinel, its remaining units disappear and some time later a new sentinel will spawn somewhere in the world. Looted [[ingredients]] are credited to your profile immediately. [[Artefacts]] are transferred to your main [[palace]] and [[items]] are put into your item box. Only transporting the looted [[resources]] is your own responsibility.<br />
<br />
{{Important|If you did not bring enough [[Unicorn Carts]], excess loot will be lost for ever!}}<br />
<br />
===Defeat===<br />
If you are defeated by the sentinel, its remaining units guard the treasure until the sentinel is beaten. <br />
<br />
[[de:Wächter]]<br />
[[es:Guardianes]]<br />
<br />
[[Category:Game Elements]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarf_World_Tribune_10-04-10&diff=7048Dwarf World Tribune 10-04-102012-02-04T04:21:11Z<p>SpamBot: </p>
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<div>{{newsTabsHeader|This=3}}<br />
<div style="background-color: #f2f7da; font-size: 100%; font-family: 'Verdana'; padding:10px; border: 1px solid #38440f;"><br />
__TOC__<br />
==Dwarf Tribune 10-4-10==<br />
As we enter October the seasons begin to change. School is well in session and thoughts move toward ARTIFACTS!!! Be ever vigilant when you hold yours.<br />
<br />
Our Badge contest has come to a close, the Xhodon team will be voting soon and I will announce the winners by Friday. At that time I will also announce Octobers contest, so be ready. I will give you a little idea. The next contest has to do with a special holiday in this month. Watch out for the ghosts and ghouls over the next few weeks.<br />
----- <br />
===A Night Raid===<br />
====By Wizard_of_Oz====<br />
The rain dripped from the overhanging pine trees onto Immortelle's short blond hair. She had shorn he golden locks since her departure from the higher plain. It had been raining incessantly since the previous night. The sky raged as if the gods were at war.<br />
<br />
Before her the path looked clear towards the great encampment of guardians below. Crouching low she signaled to her elven archers and sent them to surround the guardians below. The Archers gave her a signal when they were set in their positions. The signal to attack was given and suddenly the rainy night was filled with lights of fire arrows. The second signal was given and Immortelle led the army into the mass of reeling guardians. A Giant loomed up in front of her swinging a spiked club.<br />
<br />
She swiftly darted under the giant's club and thrust her spear into the giant's weak spot under the arm. Turning swiftly she deflected a hobgoblin's sword and kicked the beast to the ground. Looking down at it she stabbed the hobgoblin through his facemask. She put her boot on the hobgoblins facemask and yanked her spear out and proceeded to where the fighting was fiercest. It was over quickly. Soon no more guardians stood. Handing her spear to an ax dwarf Immortelle walked to the treasure proceeded to inventory the nights take. A mighty magical item was in the treasure chests. Taking what she could carry she directed her troops to take the rest.<br />
<br />
Looking across the field she saw that starlight had started to shine. It was time to go. She raised her hand and gave a signal and led her army into the dark shadows of the pine trees. They went into the pine forest as silently as they came.<br />
----- <br />
===Wizard_of_Oz & the Oompa Loompa Empire===<br />
====by Luna-heart-stone====<br />
Chapter 2<br />
Far away off in the North the great Queen of the north prepares her army’s for war, for she had already heard from her spy’s of the great Wizard_of_Oz slowly coming north with his armored airships and the powerful rockets. Immortelle Queen of the north prepares for the great siege of the north for her kingdom is powerful and will bow to no man, especially a man that controls small green faced, orange haired oompa loompas.<br />
<br />
“I want my airships up into the air tonight, remember they must be as white as the snow that falls from the sky so he does not see them and maybe a last resort to save my people from him.” spoke Immortelle in her icy whisper.<br />
<br />
While the great northern kingdom prepares for its oncoming battle, the mysterious assassin slowly go further north, not to reach the northern kingdom, just to pass it to their mysterious lair in the great mountain of Zhan Xing, where the assassin keep their private airship called the Æyana, a small two man craft designed only for stealth and speed.<br />
<br />
While down south of the planet Wizard_of_Oz sets himself up on the land he conquered and here he creates the Empire of Oz where he will make his slaves build him the greatest empire in all of Xhodon, here the oompa loompa slaves build their orange and green airships, small battle cruisers and large landing party ships, for he wishes to catch a great prize the great northern empire, where he hopes his old friend Immortelle will put up a great fight for her kingdom she has always been well know for the great sieges her city has been put through, by many over kingdoms that have tried to conquer the north, and yet they failed and crumbled as their leaders were always killed in battle.<br />
<br />
Fifteen days later and the Dorothy closes in on the great northern kingdom, Wizard_of_Oz stands on his bridge and watches as the great outer walls of the northern kingdom slide past the window like great white rocks.<br />
<br />
“Sir I think I think I have just seen a white vessel slide by the window.” spoke the oompa navigator.<br />
<br />
“You must be imagining things oompa, no one else has this technology just me, so do not pay attention to it.” spoke the great Wizard_of_Oz<br />
<br />
Far of in the great city of the north, alarms are sounding vessels as they take to the sky and the great gates are sealed as they prepare for siege.<br />
“So my old friend you are coming, your ships should not have come north for they are so visible.” spoke Immortelle.<br />
Immortelle left her throne room with her great coat trailing behind her, to head to her airships to enjoy a successful battle, or will she....<br />
-----<br />
===No Door Closes Unless Another Opens XIV...===<br />
====by Arthur_PendragonX====<br />
<br />
The young magnus proceeded blindly as he was lost to his thoughts. Life as he knew it had become more confusing than ever, although quite to the contrary some things had been clarified. There was a part of him, something within that accepted the tale for what it was worth. Humbleness had settled over him and moments into his intervention an unsuspected force jolted him back to reality. Theoruse saw that it had been one of two children at play, tearing down the marketplace not unlike he and the others had earlier that day. He watched the duo as they carried along seemingly without a worry in the world. As they danced about, Theoruse saw that they carelessly bumped into quite a few people, one in particular dressed in rags and tattered cloth.<br />
<br />
The young magnus then witnessed as upon impact something fell free. All involved being the children and the worn traveler proceeded as if nothing had transpired. Theoruse saw fit to speed up his pace in the likes of returning that which had been lost. No one seemed to notice the item laying there. As he approached it, he saw that it was in the likeness of a tome. The book itself seemed out of place there upon the ground. As he retrieved the item with haste and set out to find its owner Theoruse looked up in time to see the traveler turning a corner and disappearing down an alleyway. Now the young magnus broke out into a full fledged sprint, hoping to catch up.<br />
<br />
He had been down that particular alleyway many times as he favored that route to-and-fro magic school. It was quite a lengthy straightaway, though now and rather incompatible with his sense of logic the alleyway lay empty. After a few short breaths lost to confusion Theoruse recovered. In the background he made out those two children's laughter as it drowned out all the other noises of the day. He looked down at the tome in his hands. Upon a further inspection, he saw that well within his brown eye's field of vision, the book had an appearance of something old and of significant value. Though through his blue eye's reception he saw a book pulsating with magic and filled with the language of a spell weaver.<br />
Apx~TZS Representative<br />
-----<br />
===Deaths Solitude===<br />
====By Trinity====<br />
<br />
As the many palaces and households set about to decorate for the season, many children were at play in the fallen leaves and crisp air. This was a colorful time in the valley. Trees with red and gold leaves dotted the hillside. Fresh clean air whipped through the country side. The harvest celebration was being planned and happiness was all around. It seemed all were happily chatting about the events soon to come, all but one dark lonely house.<br />
Liselle sat quietly staring at her needle work that sat on her lap. She once loved this time of year. It was the time when her family was together. Her husband Vasulen was a great hunter in the valley. He would bring his furs and meat out to trade during the harvest festival. Liselle’s family would be prepared for the whole winter. They were not rich, but she felt as if they were kings living in a great palace when they were together.<br />
<br />
Now, she spent her nights crying and her days watching the sun move slowly across the sky. Her only daughter was gone. Taken by the evil dark creature in the night, she saw only his hollow eyes. Just remembering that creature brought forth the most frightening of images. She could only think of one dark creature that it could be.<br />
<br />
Death watched as the girl he stole slept on a rickety old cot in the damp dark cell he threw her in. Even in such a dark, dank, sad place, she lit up the room with her angelic face. He had not planned to take her, only to hold her thread and then use the hunter. He had watched her gathering berries in the woods. She sang to the birds and spoke to the woodland animals as he watched her dance lightly on the forest floor. To him she seemed a bright star in a bleak and empty sky. Beautiful raven hair that shined and moved lightly on her shoulders gave him chills. Her eyes as gray as the sky during a thunderstorm could hold his attention like nothing before. He felt warmth to be around her, she was so innocent.<br />
<br />
He closed his eyes to get rid of the image of her and walked back to his throne of bone. His dark minions whispered news from around the world to him. They told him of battles here and there. They showed him their threads they had gathered in his name. He has come a long way since he realized that his power was fleeting at best. He gathered an army of his own, to help him do his work. He had a large dark palace built for himself and his throne of the bones of the fallen. A large map of the world was painted upon his throne room floor. It was enchanted to show all movement of heroes and their armies.<br />
<br />
He sat and watched the sieges and battles that waged before him but his thoughts were upon the hunter. He had sent him to spy upon the Goddess of Nature and to breach the Gods very discussions on the Mountain of Ancient Dreams. It was the one place even Death could not follow. So protected against intruders, he was not sure how the hunter would get in, but he knew the hunter would move mountains to get his child back. The hunter was special and his thread was of a different nature then the others of this world. Death could not cut this thread so he believed this would be the one to find a way in.<br />
<br />
It had been days since he captured the girl, his minions told him that the hunter received his message. He had sent his shadowy minions to follow the hunter and they had made it as far as the mountain and then turned back as they were unable to go farther. Death knew he had entered, but what was going on now he could not tell. He knew he must be patient…<br />
<br />
He watched the scene of battles before him again and tried to concentrate on them. He snipped threads here and snipped them there. He was careless and did not notice when he took lives early. His mind was on the Mountain of Ancient Dreams. He wanted the information of the secret meeting more than anything else. Anger began to seethe through him as he decided that he was important to this world, he should be at this meeting. How dare the Gods forget to invite him! He let out a bellow that burst the shadowy beings that worked for him! The few that were left cowed and hid from him. Now he would need to create more from the shadows, he had to remember not to let his anger get the better of him.<br />
-----<br />
Aspiring Scribes! Ever get the urge to write? Send me a story by Friday of the week, and I will post it in the Monday edition.<br />
Have something special to say? A Dwarf World Tribune will be posted every Monday.<br />
<br />
[[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Sentinels&diff=7047Sentinels2012-02-04T04:20:58Z<p>SpamBot: </p>
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Hay un mont�n de consejos de marketing de v�deo en estos cinco casos de �xito de YouTube. Usted va a querer volver atr�s y ver cada v�deo que a�n no lo ha visto. En caso de que se salt� un par, aqu� est� un resumen de cuatro de los consejos de marketing m�s importante de v�deo:{{revise-dwarf|Carts are in need of updating}}<br />
{{Template:Nav Sentinelb}}<br />
'''Sentinels''' guard treasure like [[resources]], [[ingredients]], [[runes]], [[items]] and [[artefacts]].<br />
There are 9 regular types of sentinels, their strength indicated by a number: sentinels level 1 to 9.<br />
<br />
Additionally, for each [[league]] there are three exemplars of the special [[Sentinels A|sentinels type A]]. These sentinels stand guard over a unique treasure, one of the mysterious [[artefacts]] [[Image:Artefact-yellow.png|25px]]. A sentinel A has the same strength as a sentinel 2 and has the same amount of [[resources]], but gives no [[items]].<br />
<br />
== Locating ==<br />
The locations of the sentinels are marked as coloured dragon heads in the [[Mad Eye]]. The colour corresponds to the sentinel's level. In the search bar at the right you can choose which level of sentinel you want to see (1-9, A or all)<br />
<br />
{| cellpadding="0" style="border-spacing:3px; table-layout:fixed;"<br />
|<imagemap><br />
Image:Icon_Sentinel_Level1.png|100px<br />
default [[Dwarfworld Sentinels 1]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level2.png|100px<br />
default [[Dwarfworld Sentinels 2]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_LevelA.png|100px<br />
default [[Dwarfworld Sentinels A]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level3.png|100px<br />
default [[Dwarfworld Sentinels 3]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level4.png|100px<br />
default [[Dwarfworld Sentinels 4]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 1|Troll S1]]<br />
| align="center"|[[Trollworld Sentinels 2|Troll S2]]<br />
| align="center"|[[Trollworld Sentinels A|Troll SA]]<br />
| align="center"|[[Trollworld Sentinels 3|Troll S3]]<br />
| align="center"|[[Trollworld Sentinels 4|Troll S4]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 1|Dwarf S1]]<br />
| align="center"|[[Dwarfworld Sentinels 2|Dwarf S2]]<br />
| align="center"|[[Dwarfworld Sentinels A|Dwarf SA]]<br />
| align="center"|[[Dwarfworld Sentinels 3|Dwarf S3]]<br />
| align="center"|[[Dwarfworld Sentinels 4|Dwarf S4]]<br />
|-<br />
|<imagemap><br />
Image:Icon_Sentinel_Level5.png|100px<br />
default [[Dwarfworld Sentinels 5]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level6.png|100px<br />
default [[Dwarfworld Sentinels 6]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level7.png|100px<br />
default [[Dwarfworld Sentinels 7]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level8.png|100px<br />
default [[Dwarfworld Sentinels 8]]<br />
desc none<br />
</imagemap><br />
|<imagemap><br />
Image:Icon_Sentinel_Level9.png|100px<br />
default [[Dwarfworld Sentinels 9]]<br />
desc none<br />
</imagemap><br />
|-<br />
| height="20" align="center"|[[Trollworld Sentinels 5|Troll S5]]<br />
| align="center"|[[Trollworld Sentinels 6|Troll S6]]<br />
| align="center"|[[Trollworld Sentinels 7|Troll S7]]<br />
| align="center"|[[Trollworld Sentinels 8|Troll S8]]<br />
| align="center"|[[Trollworld Sentinels 9|Troll S9]]<br />
|-<br />
| height="20" align="center"|[[Dwarfworld Sentinels 5|Dwarf S5]]<br />
| align="center"|[[Dwarfworld Sentinels 6|Dwarf S6]]<br />
| align="center"|[[Dwarfworld Sentinels 7|Dwarf S7]]<br />
| align="center"|[[Dwarfworld Sentinels 8|Dwarf S8]]<br />
| align="center"|[[Dwarfworld Sentinels 9|Dwarf S9]]<br />
|-<br />
|}<br />
<br />
== Strategy ==<br />
<br />
<br />
<br />
It is possible to [[spy]] on a sentinel before attacking to estimate the strength of its defence.<br />
<br />
=== Attacking a sentinel ===<br />
An attack on a sentinel does not yield experience points for the sentinel units that are killed. Experience points are rewarded only for the own losses. Therefore, a fight against a sentinel yields only half the experience points compared to a fight against another [[magician]]. This changes if you attack a sentinel defended by a magician. Then the awarded experience points depend on the sentinel's and the defender's strength.<br />
<br />
Sentinel have different levels with different strength. You can see the level of a particular sentinel in your [[Mad Eye]]. The higher the level of a sentinel, the more [[resources]] and [[ingredients]] can be looted.<br />
<br />
As a rule of thumb, you should take an army as strong as a 4 with as many "0"s as the sentinel's level to attack (Sentinel 1: 40, Sentinel 2: 400, Sentinel 3: 4000,...).<br />
<br />
<br />
<br />
===Defending a sentinel===<br />
Sentinels of level 2 or higher can be [[defence|defended]] by a hero and his horde, so you have to be cautious when attacking a sentinel.<br />
If you want to defend a sentinel, your hero has to be in the same [[valley]] as the sentinel. The status of the hero has to be [[valley defence]]. If the status is [[area defence]], only allied units are defended, not the neutral sentinels.<br />
<br />
===Recommended Horde===<br />
{|style="float:left; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Troll word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 33<br />
|-<br />
|3 || 4k || 8k || 224<br />
|-<br />
|4 || 40k || 140k || 1100 <br />
|-<br />
|5 || 1mio || 1.6mio || 3475<br />
|-<br />
|6 || 850k || 3mio || 90000<br />
|-<br />
|7 || 2.5mio || 8mio || 300000<br />
|-<br />
|8 || 8mio || 25mio || 700000<br />
|-<br />
|9 || 25mio || 70mio || 1500000<br />
|}<br />
{|style="float:center; border:1px solid #{{ColorBorder}}; text-align:center; margin-left:4px;" rules="all" cellpadding="4"<br />
|+align="bottom"|<sup>Table: Recommended horde for sentinels on Dwarf word</sup><br />
!style="background-color:#{{ColorTitleBox}}"|Sentinel<br>level<br />
!style="background-color:#{{ColorTitleBox}}"|[[AS]] needed<br>to win<br />
!style="background-color:#{{ColorTitleBox}}"|AS needed<br><small>for minimum loss</small><br />
!style="background-color:#{{ColorTitleBox}}"|[[Unicorn Carts|Unicorns]]<br><small>to carry loot</small><br />
|-<br />
|1 || 25 || 130 || 10<br />
|-<br />
|2/A || 350 || 1300 || 40 <br />
|-<br />
|3 || 3000 || 15k || 200<br />
|-<br />
|4 || 30k || 100k || 1000 <br />
|-<br />
|5 || 150k || 450k || 3500<br />
|-<br />
|6 || 850k || 3mio || 15000<br />
|-<br />
|7 || 2.5mio || 8mio || <br />
|-<br />
|8 || 8mio || 25mio || <br />
|-<br />
|9 || 25mio || 70mio || <br />
|} <br />
{{clear}}<br />
<br />
==Outcome of an attack==<br />
===Victory===<br />
If you win against a sentinel, its remaining units disappear and some time later a new sentinel will spawn somewhere in the world. Looted [[ingredients]] are credited to your profile immediately. [[Artefacts]] are transferred to your main [[palace]] and [[items]] are put into your item box. Only transporting the looted [[resources]] is your own responsibility.<br />
<br />
{{Important|If you did not bring enough [[Unicorn Carts]], excess loot will be lost for ever!}}<br />
<br />
===Defeat===<br />
If you are defeated by the sentinel, its remaining units guard the treasure until the sentinel is beaten. <br />
<br />
[[de:Wächter]]<br />
[[es:Guardianes]]<br />
<br />
[[Category:Game Elements]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Battle_Example&diff=7030Battle Example2012-02-03T02:37:14Z<p>SpamBot: </p>
<hr />
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Paralegals are accountable for penning distinct records intended for legal professionals and even managing the starting interviews in job seekers. In addition they execute groundwork upon authorized language in addition to judicial judgments. The connected with law is essential meant for working as a new paralegal.[http://www.wikidtab.com/index.php?title=%E5%A4%A7%E9%98%AA%E3%80%80%E8%BB%A2%E8%81%B7 転職 大阪]<br />
About three. Ship your application correspondence plus Continue on the likely employers as well as recruiting agent. Resume is a application will advertise your own self. In the Cover letter, employers know you are available for the location they have. Ensure that you create any Continue from a quick although clean file format. The CV will need to consist of material that there is bought permanent dweller visas at least explain to that the visa is in approach. You need to inform your mail handle, cellular phone and / or email address contact info so that the small business may speak to a person readily for those who successfully pass the particular doc process.This article will help you understand the [[Battle System]] better. The calculations are not exact, as exact values for certain elements are not yet known. The example was staged by the players ''Nix'' and ''badschibo''.<br />
<br />
Note that this is not a concise explanation but a detailed breakdown of a battle report for players who are more interested in the details.<br />
<br />
== The Battle Report ==<br />
We will analyse the following [[battle report]]:<br />
<br />
<div style="margin-left:1em; padding-left:1em; border-left:2px solid #D0D0D0;"><br />
You attacked at xx:xx:xx<br><br />
You were Victorious<br />
<br />
'''Attacker'''<br><br />
Hero ''vernichtung'' of ''dichtung'' Experience: 552<br />
{|<br />
| Creatures || Before || After || Lost<br />
|- style="text-align:right;"<br />
| style="text-align:left;" | Unicorn Cart || 50 || 42 || 8<br />
|- style="text-align:right;"<br />
| style="text-align:left;" | Goblins || 200 || 34 || 166<br />
|}<br />
'''Defender'''<br><br />
Palace ''kraftort'' of ''kraftstein'' (X:X:X)<br />
<br />
Crystal Tower: 1<br />
<br />
Hero ''kraftbein'' of ''kraftstein'' (X:X:X) Experience: 552<br />
{|<br />
| Creatures || Before || After || Lost<br />
|- style="text-align:right;"<br />
| style="text-align:left;" | Goblins || 180 || 82 || 98<br />
|}<br />
</div><br />
<br />
The other player's hero's stats will usually not be known to you. Here are the heroes used for this battle:<br />
'''Hero Attacker:'''<br />
Attack: 4<br />
Defense: 0<br />
Life Force: 0<br />
<br />
'''Hero Defender:'''<br />
Attack: 0<br />
Defense: 4<br />
Life Force: 0<br />
<br />
The following calculations explain only the battle's first round.<br />
<br />
== Damage Determination ==<br />
The attacker and the defenders' creatures always attack at the same time. Their damage done is subtracted from the enemy creatures' Life Force.<br />
<br />
=== Attacker ===<br />
'''Attacking creatures' damage:'''<br />
Attack = Creature's attack value + Hero bonus<br />
= 200 * 1 + Bonus (8%)<br />
= 200 + 16<br />
= 216<br />
<br />
=== Defender ===<br />
The defender gets an additional bonus from their [[Crystal Tower]]:<br />
'''Defending creatures' damage:'''<br />
Defense = Creatures' defense value + Hero bonus + Tower bonus + Damage done by tower<br />
= 180 * 1 + Bonus (10%) + Bonus (1%) + 1 * 80<br />
= 180 + 18 + 1.8 + 80<br />
= 279.80<br />
This is the damage done by each side in the first battle round. As only Goblins are used, this was rather easy to calculate. The battle system actually calculates the damage for each type of creatures seperately.<br />
<br />
== Life Force Determination ==<br />
The damage is now subtracted from each side's Life Force. For this, the battle system first calculates the fractions each type of creatures makes up from the army's total Life Force. Depending on this, greater or lower percentages of the received damages are directed to a creature type.<br />
<br />
Unicorn Carts and Dragon Eggs are exceptions here. Only 10% of their actual Life Force is used to calculate their fraction of the total Life Force.<br />
<br />
=== Attacker ===<br />
'''Attacking creatures' Life Force:'''<br />
Army's Life Force = Goblins' Life Force + Hero Bonus + Unicorn Carts' Life Force + Hero bonus<br />
= 200 * 25 + Bonus (0%) + 50 * 20 + Bonus (0%)<br />
= 5000 + 0 + 1000 + 0<br />
= 6000<br />
<br />
To calculate the Unicorn Carts' share of the received damage, a different number is used. As said, only 10% of the Unicorn Carts' Life Force is included.<br />
<br />
Life Force for damage distrbution = 200 * 25 + (50 * 20) '''* 0.1'''<br />
= 5000 + 100<br />
= 5100<br />
<br />
Have a look at this example:<br />
<br />
<div style="margin-left:1em; padding-left:1em; border-left:2px solid #D0D0D0;"><br />
;Example for damage distribution<br />
Let's say you have 10 Goblins and 10 Children of Power who receive a total of 100 damage from the enemy army. This damage is now distributed among your army as follows (this is where creatures' advantages over other types of creatures kick in):<br />
Total Life Force = Goblins' Life Force + Children of Powers' Life Force<br />
= 10 * 25 + 10 * 15 <br />
= 250 + 150<br />
= 400<br />
<br />
Damage distributed to the Goblins:<br />
Damage Goblins = Total damage * Goblins' Life Force / Total Life Force<br />
= 100 * 250 / 400<br />
= 62.50 (* Advantage)<br />
<br />
Damage distributed to the Children of Power:<br />
Damage Children of Power = Total damage * Children of Powers' Life Force / Total Life Force<br />
= 100 * 150 / 400<br />
= 37.50 (* Advantage)<br />
If, for example, all of the 100 total damage was done by [[Ice Warriors]], the damage distributed to your Children of Power would get doubled: 37.5 * 2 = 75.<br />
</div><br />
<br />
=== Defender ===<br />
'''Defending creatures' Life Force:'''<br />
Army's Life Force = Goblins' Life Force + Hero bonus + Stone Mantle bonus<br />
= 180 * 25 + Bonus (0%) + Bonus (0%)<br />
= 4500 + 0 + 0<br />
= 4500<br />
<br />
== Life Force Reduction ==<br />
Now that each army's total life force and each creature type's percentage of it have been calculated, the next step is actually subtracting the damage received.<br />
<br />
=== Attacker ===<br />
The attacking army suffers 279,80 damage which gets distributed among the two creature types:<br />
<br />
Damage directed to Goblins = Damage * Goblins' Life Force / Total Life Force<br />
= 279.80 * (200*25 + Bonus(0%)) / 5100<br />
= 274.31<br />
<br />
Lost Goblins = Damage directed / (Goblin's Basic Life Force + Bonuses)<br />
= 274.31 / (25 + Bonus (0%))<br />
= 274.31 / 25<br />
= 10.97<br />
<br />
After the first battle round, the attacker will have <tt>200 - 10,97 = 189,03</tt> Goblins left.<br />
<br />
Damage directed to Unicorn Carts = Damage * 10% * Unicorn Cart's Life Force / Total Life Force<br />
= 279.80 * 0.1 * 50 * (20 + Bonus (0%)) / 5100<br />
= 279.80 * 100 / 5100<br />
= 5.49<br />
<br />
Lost Unicorn Carts = 5.49 / (20 + Bonus (0%))<br />
= 5.49 / 20<br />
= 0.27<br />
<br />
After the first battle round, the attacker will have <tt>50 - 0.27 = 49.73</tt> Unicorn Carts left.<br />
<br />
=== Defender ===<br />
The defending army suffers 216 damage total. As only one creature type is present, of course all damage is directed at this one.<br />
Lost Goblins = Damage directed at Goblins / Goblin's Life Force<br />
= 216 / 25<br />
= 8.64<br />
Therefore, the defender has <tt>180 - 8.64 = 171.36</tt> remaining Goblins after round 1.<br />
<br />
{{important|title=Please note:|content=You can imagine the decimals to be "injured" creatures. Just like normal rounding, creatures "injured" by more than 50% die.}}<br />
<br />
== Further Rounds ==<br />
This concludes the first battle round - the attacker lost 10.97 Goblins and 0.27 Unicorn Carts while the defender lost 8.64 Goblins. Don't round yet - only after the last round, any creature with less than 50% of their Life Force left dies.<br />
<br />
The battle continues like this until one side has only 30% of their initial Life Force left.<br />
<br />
[[de:Kampfbeispiel]]<br />
[[Category:Battle]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Newspapers_2010_November&diff=7029Dwarfworld Newspapers 2010 November2012-02-03T02:33:34Z<p>SpamBot: </p>
<hr />
<div>Even before having the treatment, talk to your doctor beforehand about your financial allowance so he has a parameter to work with. That means prescribing you with generic drugs instead of branded ones, or deferring some procedures and laboratory tests that are really not that significant. Also ask if your doctor can reduce his skilled fee. It's not as uncommon whenever you think for doctors to accede on their patients' requests for bargains. <br />
[http://tukakosi.com 手形割引]<br />
Did you know that the simple diagnostic test like an MRI is usually expensed from $1, 250 : $2, 100. The actual value paid by insurers is about $640. It is rare which you could negotiate the bills in advance of the service but after your MRI is completed and billed to you, you are able to help negotiate your bill with the billing department of your medical facility. [http://ciencias.uis.edu.co/quimica/giftex/index.php/%EF%BB%BF%E6%89%8B%E5%BD%A2%E5%89%B2%E5%BC%95 手形割引]<br />
I propose keeping a log of all telephone calls to help you accurately keep track of dates, people you speak to, and what is talked over. {{newsTabsHeader|This=3}}<br />
<div style="background-color: #f2f7da; font-size: 100%; font-family: 'Verdana'; padding:10px; border: 1px solid #38440f;"><br />
__TOC__<br />
This week I would like to remind all you aspiring writers that we have a seasonal writing contest going on, with 1 week remaining. If you have a story to submit, please post it under Events, Seasonal Writing Contest. If you have any questions, feel free to send me a message in game! Good luck to all who enter! Don't forget to attack that Crystal Sentinel on Troll.... He looks juicy!<br />
This month’s event is a story writing contest. We are looking for the best seasonal stories of your own work to be submitted.<br />
Rules<br />
1. Must be original (your own work)<br />
2. Winners will be chosen by the Xhodon team members.<br />
3. Xhodon team members may not enter.<br />
4. Only 1 submission per player.<br />
5. From 18th of October to the 15th of November 05:55 am (Servertime)<br />
6. Open to both Dwarf and Troll Worlds.<br />
Prizes<br />
1. First place winner will receive 50 runes and a badge.<br />
2. Second place winner will receive 30 runes.<br />
3. Third place winner will receive 15 runes.<br />
All winners will be showcased on the newsletter, all stories will be available to read on the Xhodon forums.<br />
----<br />
==Troll under the bridge==<br />
===By bloodrose66===<br />
<br />
The couple glanced into each other’s eyes as they sat on the bridge eyeing the wonderful scenery. They gathered their things and stood up to leave but the wind caught hold of the woman’s hat. The hat drifted ever so slowly over the railing and sunk to the ground at the bottom of the hill. That was a very expensive hat, the woman said. Don’t worry I'll go and get it, the man said as he jumped over the railing and began running down the hill. Thankfully this bridge has no water under it, it had dried up many years ago. As the man bent down to pick the hat up, a shadow caught his eye slinking in and out of the shadows. The man has never been the cowardly type, so he decided to investigate this strange shadow slinking closer and closer to him. Hello the man called out, as he slowly inched forward. That shadow stopped at the edge of the shadows and seemed to watch the man’s movements carefully. Puzzled the man walked even closer, now he stood within five yards from the underside of the bridge.<br />
<br />
The old archway castes a strange darkness he's never seen before. The only light to be seen was the fading sun light jutting through the tunnel. The man questioned himself and turned to walk back to his lover but a sudden breeze knocked the hat from his hand. It landed just on the other side of the shadow the bridge casts. As soon as the hat left his grip he carelessly fumbled to retrieve it. Just when the man bent over to pick up his lost article a voice screeched from the shadows. Why have you crossed my threshold human, the voice asked.<br />
My wife's hat has blown under this bridge sir, the man replied. You must answer my question friend if you want to cross under my bridge, the voice whispered. Why must i answer you sir, surely you don't own this bridge, the man shot back. I have lived under this bridge for a long time friend so surely a simple question won't be a bother for a fine gentlemen as yourself, the voice said. The man pondered for a moment. Why not no harm can come from knowledge, the man replied. The shadowed figure moved slowly toward the hat and picked it up. The man could finally see the dark man as he stood in the dim light. He stood as though his back could no longer hold his weight and was covered in a old tattered robe. No light could reach his face since he was covered head to toe in filth. The shadows seemed to dance around the floor as he leaned in close to ask his question. The man stepped back from the figures stench, as if he had a wall in between them.<br />
<br />
Aaahh...here is your question, the voice whispers. Four wings I have, which swiftly mount on high, on sturdy pinions, yet I never fly, and though my body often moves around, upon the self-same spot I'm always found, and like a mother, who breaks her infant's bread, I chew for man before he can be fed. What am i? Easy the man said, You are a bird of course. The man walked toward the figure to receive his prize. As soon as the man answered the figure began to twist and grow, stunned by the sight the man just froze and watched in bewilderment. Wrong, the voice whispered. You should have put more thought into your answer, as he grabbed the man’s arm and carried him under the bridge. The man let out a howl of pain as his arm snapped under the pressure of the creatures grip. Whimpering the man rose to his feet and came to realize what had grabbed him, before him stood a ten foot troll who’s figure would dwarf any mans. The troll grinned as he spoke, I haven't had a snack in years friend thanks for playing my game, now your reward. The man’s screams were cut short as the troll devoured his savory morsel, and sank back into to the shadows for seconds, should his lover come to look for him.<br />
----<br />
==No Door Closes Unless Another Opens XVI...==<br />
===by Arthur_PendragonX===<br />
The many of trials and tribulations had brought the youths right outside of a major town in those parts. In their rush to adventure no one had thought of food nor shelter. Though now it was prioritized and amongst that which they sought most. It was then decided that Alexandria and Hybrid would enter the populated community to gather food enough for the band, whilst Theoruse and Auberon would ready a camp. In but short time the expedition had somewhat synchronized the youths, they had seemed to know one another's strengths and weaknesses. With that knowledge intact, they set their best foot forward. Alexandria and Hybrid set off, now well within the town they blended in and focused on the objective at hand. Theoruse and Auberon prepped the grounds for camp as the young magus moved about unknowingly and at the pace of a land slug as the Behemoth performed his task with the air of one that had did this many of times over. However moments into his work he stopped in mid-stride. He then slowly lowered the dry wood he had collected and from his low position Auberon sniffed at the air around him. Something was out of place and Theoruse had picked up on it as well. A small beast with the means of aviation, took flight giving away the sought location and identity of the entity. There cloaked well amongst the brush stood a goblin. He was short, even for a goblin and a bit on the frail side. A wing protruded from his mouth as he crunched the contents therein.<br />
<br />
At this sight Auberon set out to dismantle the goblin, but not before Theoruse laid a hand before his bewildered ally. Meanwhile back within the towns place, Alexandria and Hybrid pressed on with very little luck. It was as though they merged well with the mass, the people as a whole knew an outsider without a second glance. The two had started to lose hope. It was moments after giving in to such feelings they came about a rather belligerent and most hostile man. He balled his fists and barked obscenities at the crowd. The two youths looked on and took the threat for what it was worth. Though in truth, not a one seemed to take the man and his charade serious. It was then and there his tempered flared and he set off with malevolent intent. He was headed in an elder's direction. Though a few paces shy of his destination a small hand came out nowhere and halted any further action. The man recovered quickly from his surprised state. With no delay he threw a straight jab that would have gave him an advantage had it connected. However Alexandria dodged the blow with ease, stepped in and delivered an open palm thrust to his sternum. The aggressor doubled over, grasping for the wind that had left his lungs. Alexandria took a step back as Hybrid advanced on the man. From his coat he pulled his hand free and in one fluid motion a fine powder created a miasma that could be seen glittering in the air surrounding the man.<br />
<br />
The man yawned deeply and fell to the ground. In the short seconds to follow he let out a snore as loud as any had ever heard. The crowd had stopped altogether to speculate. From there one person's clap became two and so on. The elder that had been in harm's way had disappeared, though at first sight he seemed fragile, crippled and not the type to make exit's based on haste. But it had happened nonetheless. It was as if the old man had somewhat provoked the irate mate-turned-deep sleeper. Whatever the terms may have been, it resulted with them leaving with things highly in their favor. But as they did so, they could not help but ponder the old man.<br />
Arthur_PendragonX(tis but Excalibur and i)...<br />
----<br />
==The Hunter faces the Goddess==<br />
===By Trinity===<br />
“Barbarians! All of them! After all we do for them and one dares enter our domain!” A female voiced yelled.<br />
“Be kind milady, maybe he has a good reason? We should talk to him to at least find out what he wants, or knows.” Said a calm male voice.<br />
“Toran is right, we should find out what he is doing, and also how he made it through the barrier before we get rid of him. He may have a very good reason for following me.” This voice was sweet and musical.<br />
“You are to kind hearted Salindra, you would take everyone of these mongrels in and feed them too. This creature was following you through the forest and made it through our barriers! It cannot be trusted.” This was the angry one again.<br />
“Isn’t that the whole point then Carliana? If you think he cannot be trusted, we must find out why he is here and how he made it this far, yes? Besides, he is not overly powerful, it seems to me that he is a farmer or hunter of some type. Maybe, just maybe he has braved the mountain because he wishes to ask for assistance.” Said Salindra.<br />
“Fine! You speak to it and find out what it wants, then we will kill it!” Carliana said.<br />
Salindra was no stranger to Carliana’s harsh and direct actions. She had known the other goddess for centuries. As Salindra was light and nature, Carliana was dark and festering. Just as Toran was the balance between Salindra and Carliana. As were the gods set in their roles. Salindra of nature and land, Carliana of Lava and the below, and finally Toran of the sky and heavans, the 3 Gods ruled and kept balance on this world.<br />
Salindra went to see the hunter and question him. At first he said nothing but kept his face to the wall. He was frightened that this would anger the Goddess, but he could not face her. Salindra was the goddess he prayed to for a good hunt or a good harvest. In her presence he felt like a child. He no longer felt like the strong, independent hunter. He was quiet for what seemed like an hour or more. He heard nothing more so assumed that she had left and turned to see.<br />
“You are ready to speak with me now, Hunter?” Salindra had not left him yet.<br />
Seeing no other option, he told the beautiful goddess his sad tale.<br />
----<br />
<br />
Aspiring Scribes! Ever get the urge to write? Send me a story by Friday of the week, and I will post it in the Monday edition.<br />
Have something special to say? A Dwarf World Tribune will be posted every other Monday.<br />
<br />
[[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Runes&diff=7028Runes2012-02-03T02:33:27Z<p>SpamBot: </p>
<hr />
<div>You can find no price tags and menus to compare medical services. <br />
[http://www.tukakosi.com/ 手形割引]<br />
Medical bill anxiety is generally caused by miscommunications together with misunderstanding between patients, professional medical providers, and health insurance companies. This article describes several general strategies that you need to perform immediately after you or a family member are discharged from a healthcare facility. These medical bill strategies can certainly help save you time, profit, and anguish down the road. [http://wikidieselfilters.com/index.php?title=%EF%BB%BF%E6%89%8B%E5%BD%A2%E5%89%B2%E5%BC%95 手形割引]<br />
What's your following move?[[Image:Magic_Rune.png]] '''Runes''' are a [[resource]] used to unlock certain bonuses for your account.<br />
<br />
== Aquisition ==<br />
There are three ways to get runes:<br />
* Purchasing them for real money (see "buy runes" in the article [[Magic]])<br />
* Exchanging [[Pearls]] with other magicians - each exchange gives you and the other magician one rune.<br />
* Certain [[Quests]] reward you with runes<br />
<br />
== Usage ==<br />
You can use runes to:<br />
* Distribute status points of [[heroes]] after their level up<br />
* Join a [[guild]] - you need to own 3 runes to become a servant, 7 runes to found a guild. The runes will not be lost after joining or founding a guild.<br />
* Activate bonus features in the category [[magic]]<br />
* Activate [[items]]<br />
* Change your [[alignment]]<br />
* Trade resources or ingredients at the [[Merchant of Magic]]<br />
* Teleport resources or creatures between your palaces<br />
<br />
[[de:Runen]]<br />
[[es:Runas]]<br />
<br />
[[Category:Magic]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Horn_Golems&diff=7027Dwarfworld Horn Golems2012-02-03T02:33:21Z<p>SpamBot: </p>
<hr />
<div>Professional natural gas contractors provide the highest demands of quality products that ensure that your house runs properly. Items like gas pressure governor together with regulators, switches, valves, furnace controls, ignition transformers, gauges and thermometers, leak detectors, thermocouples, burner couples, gas and oil burners, and gas meters are most of the products that we need to look closely at. By understanding the electrical power efficient products, you will be able to save hundreds of bucks. <br />
[http://tukakosi.com 手形割引]<br />
After any disparities have been reconciled between the provider along with the health insurance company, the many parties should agree in the patient liability portion. Now you can apply for financial aid if you have not done so already. You will have to fill out a one to three page application and send photo-copies of your last two pay stubs or your last tax return. If you qualify with regard to financial hardship, the provider may decide to adjust your balance based earnings scale discount. Regardless of whether a college grants determination is made, you may still request to pay the total amount on an agreed plan. This will allow want you to stretch out the payments over almost a year if needed. [http://ciencias.uis.edu.co/quimica/giftex/index.php/%EF%BB%BF%E6%89%8B%E5%BD%A2%E5%89%B2%E5%BC%95 手形割引]<br />
Unlike other loans, medical bill debt is not really as easily avoided. These can be quite expensive, from simple real bodily assessments to complicated surgical procedures. When people do not need insurance or when they're just not covered by this National Health Service (NHS), they may have difficulty paying for all their bills. In these circumstances, filing for a medical loan could possibly be only hope left. {{NavSentinelCreature}}<br />
{{Infobox Sentinel Creature<br />
|Name=Horn Golems<br />
|Image=Creatures_Sentinel.jpg<br />
|World=<br />
|Attack=18<br />
|Defense=18<br />
|Life Force=140<br />
|Speed=4<br />
|Points=5<br />
|Convertible=No<br />
<br />
}}<br />
<br />
<br />
<br />
[[Category:Creatures]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Cave_of_Crystals&diff=7026Dwarfworld Cave of Crystals2012-02-03T02:33:09Z<p>SpamBot: </p>
<hr />
<div>Some Felony The legal Jobs<br />
[http://www.aegis-japan.co.jp/osaka/ 大阪 転職]<br />
<br>&bull; Fighting capabilities, an understanding of coping with distinct rifles, and get mobility[http://wiki.webmarked.net/index.php?title=Download_Decision-making_in_committees:_Game-theoretic_analysis_pdf_ebook._Buy_cheap_pdf_ebooks/audio_books_for_iPhone/iPad/Android/Kindle. 大阪 転職]<br />
The particular bookkeeper position information consists of establishing monthly dues associated with a firm, a processing in invoices, taking of each you'll pay in addition to receivable data, along with the planning of financial assertions that will echo the gains in addition to cuts. Between a lot of position specifications, the sector necessitates being computer savvy. Bookkeepers round up ones own comprehension of the responsibility by using instruction and even practical knowledge acquired also a student earlier than trying like a competent within the domain. Bookkeepers are utilized to maintain fiscal novels of companies ranging from small-scale to be able to significant organizations. Bookkeepers tend to be named shipping individual or possibly auditing man or women.{{Nav Building}}<br />
{{Infobox Building<br />
|Name=Cave of Crystals<br />
|Image=[[Image:Building Cave of Crystals.png]]<br />
|Function=Producing<br />
|Description=[[Crystal Splinters]]<br />
|Prerequisite1=[[Dwarfworld School of Herbs|School of Herbs]]<br />
|Level1=1<br />
}}<br />
Conjuring the '''Cave of Crystals''' to higher levels will increase its production of [[Crystal Splinters]] per [[tick]].<br />
<br />
{{Myth|Content=You have conjured a vibrant Cave of Crystals on a massive cliff. This cave would be worthy of a King. The crystals shine brightly in all colours of the magical plant world of Xhodon. Whenever you feel desire, you can withdraw into the silence and timelessness of the Cave of Crystals.<br />
<br />
Every time you conjure it and settle deeper into your own being, more Crystal Splinters will grow in the Cave of Crystals. Crystal Splinters sink into the hearts of your war horde and bind them forever with the Tree of Life. In addition, you need Crystal Splinters for the conjuration of many other powerful entities.<br />
}}<br />
<br />
== Production ==<br />
The amount in produced [[Crystal Splinters]] per level and [[tick]] is calculated with formula<br />
:<tt>Crystal Splinters = 0.83332 * level<sup>1.96</sup> + 2.35</tt><br />
(use ''common'' rounding method)<br />
<br />
== Conjuring costs ==<br />
These formulas are only suppositions!<br />
:{| style="text-align:left;"<br />
| <tt>Building costs Herb Essences</tt> || <tt>=</tt> || <tt>17.1</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Building costs Crystal Splinters</tt> || <tt>=</tt> || <tt>18.6</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Building costs Mana</tt> || <tt>=</tt> || <tt>77.5</tt> || <tt>* level</tt><br />
|}<br />
(use ''common'' rounding method)<br />
<br />
Experienced data:<br />
{{Building Data<br />
|Column_Title=Production<br />
|Essn_Title=Herb Essences<br />
|Crys_Title=Crystal Splinters<br />
|Mana_Title=Mana<br />
<br />
|1_Levl=5<br />
|1_Essn=428<br />
|1_Crys=465<br />
|1_Powr=<br />
|1_Gold=<br />
|1_Mana=388<br />
|1_Pnts=<br />
|1_Valu=22<br />
<br />
|2_Levl=10<br />
|2_Essn=1710<br />
|2_Crys=1860<br />
|2_Powr=<br />
|2_Gold=<br />
|2_Mana=775<br />
|2_Pnts=<br />
|2_Valu=78<br />
<br />
|3_Levl=20<br />
|3_Essn=6840<br />
|3_Crys=7440<br />
|3_Powr=<br />
|3_Gold=<br />
|3_Mana=1550<br />
|3_Pnts=<br />
|3_Valu=298<br />
<br />
|4_Levl=40<br />
|4_Essn=<br />
|4_Crys=<br />
|4_Powr=<br />
|4_Gold=<br />
|4_Mana=<br />
|4_Pnts=<br />
|4_Valu=1153<br />
<br />
|5_Levl=60<br />
|5_Essn=<br />
|5_Crys=<br />
|5_Powr=<br />
|5_Gold=<br />
|5_Mana=<br />
|5_Pnts=<br />
|5_Valu=2549<br />
<br />
|6_Levl=80<br />
|6_Essn=<br />
|6_Crys=<br />
|6_Powr=<br />
|6_Gold=<br />
|6_Mana=<br />
|6_Pnts=<br />
|6_Valu=<br />
<br />
|7_Levl=100<br />
|7_Essn=<br />
|7_Crys=<br />
|7_Powr=<br />
|7_Gold=<br />
|7_Mana=<br />
|7_Pnts=<br />
|7_Valu=<br />
<br />
|8_Levl=150<br />
|8_Essn=<br />
|8_Crys=<br />
|8_Powr=<br />
|8_Gold=<br />
|8_Mana=<br />
|8_Pnts=<br />
|8_Valu=<br />
<br />
|9_Levl=200<br />
|9_Essn=<br />
|9_Crys=<br />
|9_Powr=<br />
|9_Gold=<br />
|9_Mana=<br />
|9_Pnts=<br />
|9_Valu=<br />
<br />
|10_Levl=250<br />
|10_Essn=<br />
|10_Crys=<br />
|10_Powr=<br />
|10_Gold=<br />
|10_Mana=<br />
|10_Pnts=<br />
|10_Valu=<br />
<br />
|11_Levl=300<br />
|11_Essn=<br />
|11_Crys=<br />
|11_Powr=<br />
|11_Gold=<br />
|11_Mana=<br />
|11_Pnts=<br />
|11_Valu=<br />
<br />
|12_Levl=350<br />
|12_Essn=<br />
|12_Crys=<br />
|12_Powr=<br />
|12_Gold=<br />
|12_Mana=<br />
|12_Pnts=<br />
|12_Valu=<br />
<br />
|13_Levl=400<br />
|13_Essn=<br />
|13_Crys=<br />
|13_Powr=<br />
|13_Gold=<br />
|13_Mana=<br />
|13_Pnts=<br />
|13_Valu=<br />
<br />
|14_Levl=450<br />
|14_Essn=<br />
|14_Crys=<br />
|14_Powr=<br />
|14_Gold=<br />
|14_Mana=<br />
|14_Pnts=<br />
|14_Valu=<br />
<br />
|15_Levl=500<br />
|15_Essn=<br />
|15_Crys=<br />
|15_Powr=<br />
|15_Gold=<br />
|15_Mana=<br />
|15_Pnts=<br />
|15_Valu=<br />
}}<br />
<br />
[[de:Kristallhöhle]]<br />
[[Category:Buildings]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarf_World_Tribune_10-04-10&diff=7025Dwarf World Tribune 10-04-102012-02-03T02:32:57Z<p>SpamBot: </p>
<hr />
<div>Hari then fought Nicholas Pettas in Dynamite and broke Pettas's left arm within the second round in reference to his powerful round leg techinques. <br />
[http://www.8341.jp/ 白髪染め]<br />
<br> 3. Feria 25 Amount Multi-Tone Developer (bought at Sally Beauty Supply)[http://www.freetechie.com/wiki/index.php?title=%EF%BB%BF%E7%99%BD%E9%AB%AA%E6%9F%93%E3%82%81 白髪染め]<br />
3. Serve 4ounces of developer into your pairing bottle{{newsTabsHeader|This=3}}<br />
<div style="background-color: #f2f7da; font-size: 100%; font-family: 'Verdana'; padding:10px; border: 1px solid #38440f;"><br />
__TOC__<br />
==Dwarf Tribune 10-4-10==<br />
As we enter October the seasons begin to change. School is well in session and thoughts move toward ARTIFACTS!!! Be ever vigilant when you hold yours.<br />
<br />
Our Badge contest has come to a close, the Xhodon team will be voting soon and I will announce the winners by Friday. At that time I will also announce Octobers contest, so be ready. I will give you a little idea. The next contest has to do with a special holiday in this month. Watch out for the ghosts and ghouls over the next few weeks.<br />
----- <br />
===A Night Raid===<br />
====By Wizard_of_Oz====<br />
The rain dripped from the overhanging pine trees onto Immortelle's short blond hair. She had shorn he golden locks since her departure from the higher plain. It had been raining incessantly since the previous night. The sky raged as if the gods were at war.<br />
<br />
Before her the path looked clear towards the great encampment of guardians below. Crouching low she signaled to her elven archers and sent them to surround the guardians below. The Archers gave her a signal when they were set in their positions. The signal to attack was given and suddenly the rainy night was filled with lights of fire arrows. The second signal was given and Immortelle led the army into the mass of reeling guardians. A Giant loomed up in front of her swinging a spiked club.<br />
<br />
She swiftly darted under the giant's club and thrust her spear into the giant's weak spot under the arm. Turning swiftly she deflected a hobgoblin's sword and kicked the beast to the ground. Looking down at it she stabbed the hobgoblin through his facemask. She put her boot on the hobgoblins facemask and yanked her spear out and proceeded to where the fighting was fiercest. It was over quickly. Soon no more guardians stood. Handing her spear to an ax dwarf Immortelle walked to the treasure proceeded to inventory the nights take. A mighty magical item was in the treasure chests. Taking what she could carry she directed her troops to take the rest.<br />
<br />
Looking across the field she saw that starlight had started to shine. It was time to go. She raised her hand and gave a signal and led her army into the dark shadows of the pine trees. They went into the pine forest as silently as they came.<br />
----- <br />
===Wizard_of_Oz & the Oompa Loompa Empire===<br />
====by Luna-heart-stone====<br />
Chapter 2<br />
Far away off in the North the great Queen of the north prepares her army’s for war, for she had already heard from her spy’s of the great Wizard_of_Oz slowly coming north with his armored airships and the powerful rockets. Immortelle Queen of the north prepares for the great siege of the north for her kingdom is powerful and will bow to no man, especially a man that controls small green faced, orange haired oompa loompas.<br />
<br />
“I want my airships up into the air tonight, remember they must be as white as the snow that falls from the sky so he does not see them and maybe a last resort to save my people from him.” spoke Immortelle in her icy whisper.<br />
<br />
While the great northern kingdom prepares for its oncoming battle, the mysterious assassin slowly go further north, not to reach the northern kingdom, just to pass it to their mysterious lair in the great mountain of Zhan Xing, where the assassin keep their private airship called the Æyana, a small two man craft designed only for stealth and speed.<br />
<br />
While down south of the planet Wizard_of_Oz sets himself up on the land he conquered and here he creates the Empire of Oz where he will make his slaves build him the greatest empire in all of Xhodon, here the oompa loompa slaves build their orange and green airships, small battle cruisers and large landing party ships, for he wishes to catch a great prize the great northern empire, where he hopes his old friend Immortelle will put up a great fight for her kingdom she has always been well know for the great sieges her city has been put through, by many over kingdoms that have tried to conquer the north, and yet they failed and crumbled as their leaders were always killed in battle.<br />
<br />
Fifteen days later and the Dorothy closes in on the great northern kingdom, Wizard_of_Oz stands on his bridge and watches as the great outer walls of the northern kingdom slide past the window like great white rocks.<br />
<br />
“Sir I think I think I have just seen a white vessel slide by the window.” spoke the oompa navigator.<br />
<br />
“You must be imagining things oompa, no one else has this technology just me, so do not pay attention to it.” spoke the great Wizard_of_Oz<br />
<br />
Far of in the great city of the north, alarms are sounding vessels as they take to the sky and the great gates are sealed as they prepare for siege.<br />
“So my old friend you are coming, your ships should not have come north for they are so visible.” spoke Immortelle.<br />
Immortelle left her throne room with her great coat trailing behind her, to head to her airships to enjoy a successful battle, or will she....<br />
-----<br />
===No Door Closes Unless Another Opens XIV...===<br />
====by Arthur_PendragonX====<br />
<br />
The young magnus proceeded blindly as he was lost to his thoughts. Life as he knew it had become more confusing than ever, although quite to the contrary some things had been clarified. There was a part of him, something within that accepted the tale for what it was worth. Humbleness had settled over him and moments into his intervention an unsuspected force jolted him back to reality. Theoruse saw that it had been one of two children at play, tearing down the marketplace not unlike he and the others had earlier that day. He watched the duo as they carried along seemingly without a worry in the world. As they danced about, Theoruse saw that they carelessly bumped into quite a few people, one in particular dressed in rags and tattered cloth.<br />
<br />
The young magnus then witnessed as upon impact something fell free. All involved being the children and the worn traveler proceeded as if nothing had transpired. Theoruse saw fit to speed up his pace in the likes of returning that which had been lost. No one seemed to notice the item laying there. As he approached it, he saw that it was in the likeness of a tome. The book itself seemed out of place there upon the ground. As he retrieved the item with haste and set out to find its owner Theoruse looked up in time to see the traveler turning a corner and disappearing down an alleyway. Now the young magnus broke out into a full fledged sprint, hoping to catch up.<br />
<br />
He had been down that particular alleyway many times as he favored that route to-and-fro magic school. It was quite a lengthy straightaway, though now and rather incompatible with his sense of logic the alleyway lay empty. After a few short breaths lost to confusion Theoruse recovered. In the background he made out those two children's laughter as it drowned out all the other noises of the day. He looked down at the tome in his hands. Upon a further inspection, he saw that well within his brown eye's field of vision, the book had an appearance of something old and of significant value. Though through his blue eye's reception he saw a book pulsating with magic and filled with the language of a spell weaver.<br />
Apx~TZS Representative<br />
-----<br />
===Deaths Solitude===<br />
====By Trinity====<br />
<br />
As the many palaces and households set about to decorate for the season, many children were at play in the fallen leaves and crisp air. This was a colorful time in the valley. Trees with red and gold leaves dotted the hillside. Fresh clean air whipped through the country side. The harvest celebration was being planned and happiness was all around. It seemed all were happily chatting about the events soon to come, all but one dark lonely house.<br />
Liselle sat quietly staring at her needle work that sat on her lap. She once loved this time of year. It was the time when her family was together. Her husband Vasulen was a great hunter in the valley. He would bring his furs and meat out to trade during the harvest festival. Liselle’s family would be prepared for the whole winter. They were not rich, but she felt as if they were kings living in a great palace when they were together.<br />
<br />
Now, she spent her nights crying and her days watching the sun move slowly across the sky. Her only daughter was gone. Taken by the evil dark creature in the night, she saw only his hollow eyes. Just remembering that creature brought forth the most frightening of images. She could only think of one dark creature that it could be.<br />
<br />
Death watched as the girl he stole slept on a rickety old cot in the damp dark cell he threw her in. Even in such a dark, dank, sad place, she lit up the room with her angelic face. He had not planned to take her, only to hold her thread and then use the hunter. He had watched her gathering berries in the woods. She sang to the birds and spoke to the woodland animals as he watched her dance lightly on the forest floor. To him she seemed a bright star in a bleak and empty sky. Beautiful raven hair that shined and moved lightly on her shoulders gave him chills. Her eyes as gray as the sky during a thunderstorm could hold his attention like nothing before. He felt warmth to be around her, she was so innocent.<br />
<br />
He closed his eyes to get rid of the image of her and walked back to his throne of bone. His dark minions whispered news from around the world to him. They told him of battles here and there. They showed him their threads they had gathered in his name. He has come a long way since he realized that his power was fleeting at best. He gathered an army of his own, to help him do his work. He had a large dark palace built for himself and his throne of the bones of the fallen. A large map of the world was painted upon his throne room floor. It was enchanted to show all movement of heroes and their armies.<br />
<br />
He sat and watched the sieges and battles that waged before him but his thoughts were upon the hunter. He had sent him to spy upon the Goddess of Nature and to breach the Gods very discussions on the Mountain of Ancient Dreams. It was the one place even Death could not follow. So protected against intruders, he was not sure how the hunter would get in, but he knew the hunter would move mountains to get his child back. The hunter was special and his thread was of a different nature then the others of this world. Death could not cut this thread so he believed this would be the one to find a way in.<br />
<br />
It had been days since he captured the girl, his minions told him that the hunter received his message. He had sent his shadowy minions to follow the hunter and they had made it as far as the mountain and then turned back as they were unable to go farther. Death knew he had entered, but what was going on now he could not tell. He knew he must be patient…<br />
<br />
He watched the scene of battles before him again and tried to concentrate on them. He snipped threads here and snipped them there. He was careless and did not notice when he took lives early. His mind was on the Mountain of Ancient Dreams. He wanted the information of the secret meeting more than anything else. Anger began to seethe through him as he decided that he was important to this world, he should be at this meeting. How dare the Gods forget to invite him! He let out a bellow that burst the shadowy beings that worked for him! The few that were left cowed and hid from him. Now he would need to create more from the shadows, he had to remember not to let his anger get the better of him.<br />
-----<br />
Aspiring Scribes! Ever get the urge to write? Send me a story by Friday of the week, and I will post it in the Monday edition.<br />
Have something special to say? A Dwarf World Tribune will be posted every Monday.<br />
<br />
[[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Palace_Courtyard&diff=7013Dwarfworld Palace Courtyard2012-02-02T05:18:12Z<p>SpamBot: </p>
<hr />
<div>It is important to know what funding you will be eligible to receive ohydrates a military service member or veteran. You can receive full tuition funding your sincerity choose to earn your graduate degree at a great in-state public college. If you happen to opt to choose a personal college instead, or a good college in a unusual country, you can still receive funding not to exceed $17, 500 for any academic year. For the majority students, this is ample funding to pursue some sort of graduate degree. <br />
[http://www.tukakosi.com/ 手形割引]<br />
Medical bill anxiety is frequently caused by miscommunications together with misunderstanding between patients, medical providers, and health insurance companies. This article describes several general strategies that you should perform immediately after you or a member of family are discharged from the hospital. These medical bill strategies can certainly help save you time, funds, and anguish down the road. [http://www.beamreach.org/wiki/index.php?title=%EF%BB%BF%E6%89%8B%E5%BD%A2%E5%89%B2%E5%BC%95 手形割引]<br />
<strong> JUST WHAT IS A PURCHASE DISCOUNT? </strong> {{Nav Building}}<br />
{{Infobox Building<br />
|Name={{PAGENAME}}<br />
|Image=[[Image:Building Palace Courtyard.png]]<br />
|Function=Function<br />
|Description=Prerequisite for some types of [[creatures]]<br />
|Prerequisite1=[[Dwarfworld Tree of Life|Tree of Life]]<br />
|Level1=5<br />
|Prerequisite2=[[Dwarfworld School of Herbs|School of Herbs]]<br />
|Level2=3<br />
|Prerequisite3=[[Dwarfworld Cave of Crystals|Cave of Crystals]]<br />
|Level3=3<br />
}}<br />
The '''Palace Courtyard''' allows you to summon mightier [[creatures]]. It cannot be conjured higher than level 55.<br />
<br />
{{Myth|Content=<br />
The Palace Courtyard nestles up against the Tree of Life and the Palace. From afar you can already see it glowing with magnificence. It is only now that Magicians from near and far show their respect and regard you with favour. Finally you have created a place where you can hold wild abundant festivals or intimidate your subordinates through public torture.}}<br />
<br />
== Conjuring costs ==<br />
These formulas are only suppositions!<br />
:{| style="text-align:left;"<br />
| <tt>Conjuring costs Herb Essences</tt> || <tt>=</tt> || <tt>1835</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Conjuring costs Crystal Splinters</tt> || <tt>=</tt> || <tt>2240</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Conjuring costs Power Stones</tt> || <tt>=</tt> || <tt>1628</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Conjuring costs Gold Resin</tt> || <tt>=</tt> || <tt>725</tt> || <tt>* level<sup>2</sup></tt><br />
|-<br />
| <tt>Conjuring costs Mana</tt> || <tt>=</tt> || <tt>1090.62</tt> || <tt>* level</tt><br />
|}<br />
(use ''common'' rounding method)<br />
<br />
Experienced data:<br />
{{Building Data<br />
|Column_Title=-<br />
|Essn_Title=Herb Essences<br />
|Crys_Title=Crystal Splinters<br />
|Powr_Title=Power Stones<br />
|Gold_Title=Gold Resin<br />
|Mana_Title=Mana<br />
<br />
|1_Levl=5<br />
|1_Essn=45'875<br />
|1_Crys=56'000<br />
|1_Powr=40'700<br />
|1_Gold=18'125<br />
|1_Mana=5453<br />
|1_Pnts=<br />
|1_Valu=<br />
<br />
|2_Levl=10<br />
|2_Essn=183'500<br />
|2_Crys=224'000<br />
|2_Powr=162'800<br />
|2_Gold=72'500<br />
|2_Mana=10'906<br />
|2_Pnts=<br />
|2_Valu=<br />
<br />
|3_Levl=15<br />
|3_Essn=412'875<br />
|3_Crys=504'000<br />
|3_Powr=366'300<br />
|3_Gold=163'125<br />
|3_Mana=16'359<br />
|3_Pnts=<br />
|3_Valu=<br />
<br />
|4_Levl=20<br />
|4_Essn=734'000<br />
|4_Crys=896'000<br />
|4_Powr=651'200<br />
|4_Gold=290'000<br />
|4_Mana=21'812<br />
|4_Pnts=<br />
|4_Valu=<br />
<br />
|5_Levl=25<br />
|5_Essn=1'146'875<br />
|5_Crys=1'400'000<br />
|5_Powr=1'017'500<br />
|5_Gold=453'125<br />
|5_Mana=27'266<br />
|5_Pnts=<br />
|5_Valu=<br />
<br />
|6_Levl=30<br />
|6_Essn=<br />
|6_Crys=<br />
|6_Powr=<br />
|6_Gold=<br />
|6_Mana=<br />
|6_Pnts=<br />
|6_Valu=<br />
<br />
|7_Levl=35<br />
|7_Essn=<br />
|7_Crys=<br />
|7_Powr=<br />
|7_Gold=<br />
|7_Mana=<br />
|7_Pnts=<br />
|7_Valu=<br />
<br />
|8_Levl=40<br />
|8_Essn=<br />
|8_Crys=<br />
|8_Powr=<br />
|8_Gold=<br />
|8_Mana=<br />
|8_Pnts=<br />
|8_Valu=<br />
<br />
|9_Levl=45<br />
|9_Essn=<br />
|9_Crys=<br />
|9_Powr=<br />
|9_Gold=<br />
|9_Mana=<br />
|9_Pnts=<br />
|9_Valu=<br />
<br />
|10_Levl=50<br />
|10_Essn=<br />
|10_Crys=<br />
|10_Powr=<br />
|10_Gold=<br />
|10_Mana=<br />
|10_Pnts=<br />
|10_Valu=<br />
<br />
|11_Levl=55<br />
|11_Essn=<br />
|11_Crys=<br />
|11_Powr=<br />
|11_Gold=<br />
|11_Mana=<br />
|11_Pnts=<br />
|11_Valu=<br />
}}<br />
<br />
[[de:Palasthof]]<br />
[[Category:Buildings]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Newbie_Protection&diff=7009Newbie Protection2012-02-02T01:03:33Z<p>SpamBot: </p>
<hr />
<div>How come this service provided? Simply because the staff at Medical Bill Consultants fails to want anyone to go without medical care because they're afraid the cost is going to be too high or because hey are to afraid to ask for discounts. <br />
[http://www.tukakosi.com/ 手形割引]<br />
You can find no price tags and also menus to compare healthcare services. [http://www.cherryuk.com/wiki/index.php/%EF%BB%BF%E6%89%8B%E5%BD%A2%E5%89%B2%E5%BC%95 手形割引]<br />
<strong> COULD YOU INVEST YOUR COMPANY'S MONEY ON AN 18% RETURN? </strong> New players in Xhodon can not be attacked by anyone. This is called '''newbie protection''' (''beginner's protection'', ''noob protection'').<br />
<br />
When the magician conjures a [[building]] to level 10 or higher or when they reach 5'000 points, they will lose newbie protection.<br />
<br />
Unlike protection through the [[Class_system#Losing_Attack_Protection|class system]], newbie protection will ''not'' be removed if the protected player attacks someone without protection.<br />
<br />
[[de:Anfängerschutz]]<br />
[[es:Protección de Principiante]]<br />
<br />
[[Category:Game Concepts]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Goblins&diff=6956Dwarfworld Goblins2012-01-18T22:19:26Z<p>SpamBot: Undo revision 6941 by Trashyalley46227 (Talk)</p>
<hr />
<div>{{Nav Creature}}<br />
{{Infobox Creature<br />
|Name=Goblin<br />
|Image=Creatures_goblins.png<br />
|World=<br />
|Attack=1<br />
|Defense=1<br />
|Life Force=25<br />
|Speed=4<br />
|Points=5<br />
|4fold_Damage_Upon=[[Fire Fairies]]<br />
|2fold_Damage_Upon=[[Stone Throwing Trolls]]<br />
|4fold_Damage_From=[[Hysterical Centaurides]]<br />
|2fold_Damage_From=[[Ice Warrior]]<br />
|Herb=430<br />
|Crystals=250<br />
|Stones=120<br />
|Gold=0<br />
|Mana=3<br />
|Summoned=[[Xhodotorian Cocoon]]<br />
|Room=12<br />
|Prerequisite1=[[Xhodotorian Cocoon]]<br />
|Level1=1<br />
|revStones=120<br />
|Mushrooms=3<br />
}}<br />
{{Myth|Content=<br />
'''Goblins''' are known by a number of degrading names such as scum of the horde, army rats etc. by Magicians and other members of the horde. But they are also known as small, agile, tricky, and insidious Creatures.<br />
<br />
Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker.<br />
<br />
Their magical heritage causes a natural hate towards [[Dwarfworld Stone Throwing Trolls | Stone Throwing Trolls]] and [[Dwarfworld Fire Fairies | Fire Fairies]], making them especially dangerous to these opponents. [[Dwarfworld Hysterical Centaurides | Hysterical Centaurides]] and emotionless [[Dwarfworld Ice Warriors | Ice Warriors]] put great fear in their hearts and make them more easily attackable.<br />
<br />
Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy.<br />
}}<br />
[[de:Kobolde]]<br />
[[es:Duendes]]<br />
<br />
[[Category:Creatures]]<br />
[[Category:Index]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Account_Settings&diff=6955Account Settings2012-01-18T22:19:06Z<p>SpamBot: </p>
<hr />
<div>{{translate}}<br />
[[Image:Profile Menu.png|frame|image title]]<br />
<br />
The '''Account-Settings''' can be found by clicking the equally named button in the menue of the [[profile]].<br />
<br />
== Account ==<br />
=== Change Password & E-Mail-Address ===<br />
You can change your password and E-Mail-Address here. The change of the E-Mail-Address will require a new identification, to prove the correctness of it.<br />
<br />
== Usage of the same IP and/or the same computer ==<br />
If several players go online using the same internet access, an outsider can't define, if it is one or more than one player. As the [[Rules]] prohibit more than one account per person, you have to note the sharing of the internet access here.<br />
<br />
The current rules can be read [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998] here.<br />
<br />
Extract from the rules (Up to date on the 23.01.2010):<br />
<br />
<tt>§1 Players and Accounts</tt><br />
<br />
:<tt>Each player is allowed to own and play only one account per Xhodon World. You can play in multiple Xhodon worlds with one account or establish individual accounts in each game world (different nick name and e-mail addresses). More than one account per game world is prohibited.</tt><br />
<br />
<tt>§1.1.2 Shared IP</tt><br />
<br />
:<tt>When two or more players share an Internet access, these players need to inform the administrators about it (Profile-> Account-Settings-> shared IP and Computer use). Accounts sharing an Internet access are not allowed to trade or send resources to each other. They are also not allowed to act jointly on any war activities. Both of these activities may be allowed if they contact the community manager and follow any instructions to do with this, that he gives to them.</tt><br />
<br />
=== Delete Account ===<br />
If you click "''Apply for Deletion''" and then "''Ok''", the account will be put down for deletion. To prevent accidental deletion, the process of deletion will be cancelled, if you log in during the following 3 days.<br />
<br />
== Sitting ==<br />
Sitting is the process of looking after another players account by order of the to-be-looked-after account. This function is only available to keep the account alive. To log into someone elses account using a passwort is classified as "''Multi-Account-Using''" and is illegal, due to the [[Rules]].<br />
<br />
If a player can't access xhodon for a while but doesn't want someone else to look after his or her account, he or she can use the [[#Vacation|Vacation-Mode]].<br />
<br />
=== Rules ===<br />
The current rules can be read in the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998 Forum].<br />
<br />
=== Start Sitting-mode ===<br />
<br />
Any player, who decides, that he wants to have his account sitted will have to enter the name of the sitted person here, next to the starting date and the time in days, that the account should be sitted. The chosen sitter will find a link to log in to the account at this same point.<br />
<br />
Giving away your password is unnecessary and prohibited!<br />
<br />
If the account owner logs into his account within the given period of time, he will end the sitting process.<br />
<br />
== Vacation ==<br />
<br />
The vataion mode will closedown the account for the given period of time, however, the account can't be attacked during the time, either.<br />
<br />
=== Requirements ===<br />
*The period of time is set to a maximum of 40 days per round or within a year.<br />
*The minimum ammount of time for vaccation is set to 3 days and if the owner logs in, the vacation mode will continue to the end of these 3 days.<br />
*If the account owner logs in after 3 days have passed, he will be able to leave vacationmode early.<br />
*Vacationmode cannot be re-activated within 5 days of it ending.<br />
*It cannot be activated as long as heroes are in a war camp.<br />
*Vacation can be set to an hour-exact time.<br />
<br />
=== Effects ===<br />
*As long as activated, your palaces won't be deleted within 3 weeks (in case of the purchase of runes - 6 weeks) of inactivity. In case you don't log in again, it will be deleted 3 (6) weeks after the vacation mode ends.<br />
*the account is un-attackable, however, attacks which were ordered before the vacationmode started will be continued.<br />
*the resource production will be lowered to 20% of normal, the mana production to 80%.<br />
*In case a artifact is owned, it will be lost and re-allocated to a [[sentinel]] level A.<br />
*Any [[creatures|creature]] order or [[conjuration]] process will be completed.<br />
*as long as activated, you cannot access any games in game, the [[forum]] and the [[Hall Chat]] are obtainable, however.<br />
<br />
=== Start Vacation mode ===<br />
To start vacation mode, the player has to enter the start date and time as well as the date and time of the player returning.<br />
<br />
== Other worlds ==<br />
Here, you can see statistics of your current world and - in case there are several game worlds - you can switch between them. Currently, there is only the troll world in Xhodon EN.<br />
<br />
== Miscallaneous ==<br />
;Start chat automatically<br />
:If activated, the [[Hall Chat]] will start automatically, whenever you log in ingame.<br />
<br />
;Game Notifications<br />
:If activated, you will receive notifications on your palace screen sometimes, in which tips and comments may appear (e.g. Grimnismal's attack when leaving [[Newbie Protection]]<br />
<br />
;News and Information Mails<br />
:To be done.<br />
<br />
;shortened version<br />
:This option deactivates the graphics in the [[Mad Eye]]. Palaces, Heroes and war camps will be displayed as numbers afterwards.<br />
<br />
;Question mark reset?<br />
:If activated, every question mark in the game will be re-activated.<br />
<br />
[[de:Account-Einstellungen]]<br />
[[Category:User Interface]]<br />
[[Category:Index]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Newbie_Protection&diff=6954Newbie Protection2012-01-18T22:18:53Z<p>SpamBot: </p>
<hr />
<div>New players in Xhodon can not be attacked by anyone. This is called '''newbie protection''' (''beginner's protection'', ''noob protection'').<br />
<br />
When the magician conjures a [[building]] to level 10 or higher or when they reach 5'000 points, they will lose newbie protection.<br />
<br />
Unlike protection through the [[Class_system#Losing_Attack_Protection|class system]], newbie protection will ''not'' be removed if the protected player attacks someone without protection.<br />
<br />
[[de:Anfängerschutz]]<br />
[[es:Protección de Principiante]]<br />
<br />
[[Category:Game Concepts]]<br />
[[Category:Index]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Newbie_Protection&diff=6953Newbie Protection2012-01-18T22:17:52Z<p>SpamBot: Undo revision 6940 by Maliciousice31992 (Talk)</p>
<hr />
<div>New players in Xhodon can not be attacked by anyone. This is called '''newbie protection''' (''beginner's protection'', ''noob protection'').<br />
<br />
When the magician conjures a [[building]] to level 10 or higher or when they reach 5'000 points, they will lose newbie protection.<br />
<br />
Unlike protection through the [[Class_system#Losing_Attack_Protection|class system]], newbie protection will ''not'' be removed if the protected player attacks someone without protection.<br />
<br />
[[de:Anfängerschutz]]<br />
[[es:Protección de Principiante]]<br />
<br />
[[Category:Game Concepts]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Account_Settings&diff=6952Account Settings2012-01-18T22:17:31Z<p>SpamBot: Undo revision 6939 by Sillyjug8496 (Talk)</p>
<hr />
<div>{{translate}}<br />
[[Image:Profile Menu.png|frame|image title]]<br />
<br />
The '''Account-Settings''' can be found by clicking the equally named button in the menue of the [[profile]].<br />
<br />
== Account ==<br />
=== Change Password & E-Mail-Address ===<br />
You can change your password and E-Mail-Address here. The change of the E-Mail-Address will require a new identification, to prove the correctness of it.<br />
<br />
== Usage of the same IP and/or the same computer ==<br />
If several players go online using the same internet access, an outsider can't define, if it is one or more than one player. As the [[Rules]] prohibit more than one account per person, you have to note the sharing of the internet access here.<br />
<br />
The current rules can be read [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998] here.<br />
<br />
Extract from the rules (Up to date on the 23.01.2010):<br />
<br />
<tt>§1 Players and Accounts</tt><br />
<br />
:<tt>Each player is allowed to own and play only one account per Xhodon World. You can play in multiple Xhodon worlds with one account or establish individual accounts in each game world (different nick name and e-mail addresses). More than one account per game world is prohibited.</tt><br />
<br />
<tt>§1.1.2 Shared IP</tt><br />
<br />
:<tt>When two or more players share an Internet access, these players need to inform the administrators about it (Profile-> Account-Settings-> shared IP and Computer use). Accounts sharing an Internet access are not allowed to trade or send resources to each other. They are also not allowed to act jointly on any war activities. Both of these activities may be allowed if they contact the community manager and follow any instructions to do with this, that he gives to them.</tt><br />
<br />
=== Delete Account ===<br />
If you click "''Apply for Deletion''" and then "''Ok''", the account will be put down for deletion. To prevent accidental deletion, the process of deletion will be cancelled, if you log in during the following 3 days.<br />
<br />
== Sitting ==<br />
Sitting is the process of looking after another players account by order of the to-be-looked-after account. This function is only available to keep the account alive. To log into someone elses account using a passwort is classified as "''Multi-Account-Using''" and is illegal, due to the [[Rules]].<br />
<br />
If a player can't access xhodon for a while but doesn't want someone else to look after his or her account, he or she can use the [[#Vacation|Vacation-Mode]].<br />
<br />
=== Rules ===<br />
The current rules can be read in the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998 Forum].<br />
<br />
=== Start Sitting-mode ===<br />
<br />
Any player, who decides, that he wants to have his account sitted will have to enter the name of the sitted person here, next to the starting date and the time in days, that the account should be sitted. The chosen sitter will find a link to log in to the account at this same point.<br />
<br />
Giving away your password is unnecessary and prohibited!<br />
<br />
If the account owner logs into his account within the given period of time, he will end the sitting process.<br />
<br />
== Vacation ==<br />
<br />
The vataion mode will closedown the account for the given period of time, however, the account can't be attacked during the time, either.<br />
<br />
=== Requirements ===<br />
*The period of time is set to a maximum of 40 days per round or within a year.<br />
*The minimum ammount of time for vaccation is set to 3 days and if the owner logs in, the vacation mode will continue to the end of these 3 days.<br />
*If the account owner logs in after 3 days have passed, he will be able to leave vacationmode early.<br />
*Vacationmode cannot be re-activated within 5 days of it ending.<br />
*It cannot be activated as long as heroes are in a war camp.<br />
*Vacation can be set to an hour-exact time.<br />
<br />
=== Effects ===<br />
*As long as activated, your palaces won't be deleted within 3 weeks (in case of the purchase of runes - 6 weeks) of inactivity. In case you don't log in again, it will be deleted 3 (6) weeks after the vacation mode ends.<br />
*the account is un-attackable, however, attacks which were ordered before the vacationmode started will be continued.<br />
*the resource production will be lowered to 20% of normal, the mana production to 80%.<br />
*In case a artifact is owned, it will be lost and re-allocated to a [[sentinel]] level A.<br />
*Any [[creatures|creature]] order or [[conjuration]] process will be completed.<br />
*as long as activated, you cannot access any games in game, the [[forum]] and the [[Hall Chat]] are obtainable, however.<br />
<br />
=== Start Vacation mode ===<br />
To start vacation mode, the player has to enter the start date and time as well as the date and time of the player returning.<br />
<br />
== Other worlds ==<br />
Here, you can see statistics of your current world and - in case there are several game worlds - you can switch between them. Currently, there is only the troll world in Xhodon EN.<br />
<br />
== Miscallaneous ==<br />
;Start chat automatically<br />
:If activated, the [[Hall Chat]] will start automatically, whenever you log in ingame.<br />
<br />
;Game Notifications<br />
:If activated, you will receive notifications on your palace screen sometimes, in which tips and comments may appear (e.g. Grimnismal's attack when leaving [[Newbie Protection]]<br />
<br />
;News and Information Mails<br />
:To be done.<br />
<br />
;shortened version<br />
:This option deactivates the graphics in the [[Mad Eye]]. Palaces, Heroes and war camps will be displayed as numbers afterwards.<br />
<br />
;Question mark reset?<br />
:If activated, every question mark in the game will be re-activated.<br />
<br />
[[de:Account-Einstellungen]]<br />
[[Category:User Interface]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Dwarfworld_Goblins&diff=6948Dwarfworld Goblins2012-01-18T15:12:00Z<p>SpamBot: </p>
<hr />
<div><br>&bull; Have a very good College college degree document from authorized institution <br />
[http://www.aegis-japan.co.jp/osaka/ 大阪 転職 求人]<br />
To get given out an approved Bookkeeper (Clickbank) identify, any Us Institution of Pro Bookkeepers will take at the very least The couple of years in similar expertise until you are perhaps even capable to make the passing testing. Your certification isn't really a certain and long time to come heading, you'll have to retain the skills from engaging in training at one time any couple of years to hold updated using posts.[http://wiki.webmarked.net/index.php?title=Donation_Baby_Clothing_501c3 転職 大阪 サポート]<br />
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{{Infobox Creature<br />
|Name=Goblin<br />
|Image=Creatures_goblins.png<br />
|World=<br />
|Attack=1<br />
|Defense=1<br />
|Life Force=25<br />
|Speed=4<br />
|Points=5<br />
|4fold_Damage_Upon=[[Fire Fairies]]<br />
|2fold_Damage_Upon=[[Stone Throwing Trolls]]<br />
|4fold_Damage_From=[[Hysterical Centaurides]]<br />
|2fold_Damage_From=[[Ice Warrior]]<br />
|Herb=430<br />
|Crystals=250<br />
|Stones=120<br />
|Gold=0<br />
|Mana=3<br />
|Summoned=[[Xhodotorian Cocoon]]<br />
|Room=12<br />
|Prerequisite1=[[Xhodotorian Cocoon]]<br />
|Level1=1<br />
|revStones=120<br />
|Mushrooms=3<br />
}}<br />
{{Myth|Content=<br />
'''Goblins''' are known by a number of degrading names such as scum of the horde, army rats etc. by Magicians and other members of the horde. But they are also known as small, agile, tricky, and insidious Creatures.<br />
<br />
Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker.<br />
<br />
Their magical heritage causes a natural hate towards [[Dwarfworld Stone Throwing Trolls | Stone Throwing Trolls]] and [[Dwarfworld Fire Fairies | Fire Fairies]], making them especially dangerous to these opponents. [[Dwarfworld Hysterical Centaurides | Hysterical Centaurides]] and emotionless [[Dwarfworld Ice Warriors | Ice Warriors]] put great fear in their hearts and make them more easily attackable.<br />
<br />
Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy.<br />
}}<br />
[[de:Kobolde]]<br />
[[es:Duendes]]<br />
<br />
[[Category:Creatures]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Newbie_Protection&diff=6947Newbie Protection2012-01-18T15:11:54Z<p>SpamBot: </p>
<hr />
<div>Hence position lookups usually are harder - but not extremely hard. Many people have selection interviews and acquire hired day after day. More work, company, and even get might place you in same position. Let's be honest -- a quality task seek out should try taking a little effort and hard work!<br />
[ 転職情報 大阪]<br />
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<strong>Who tend to be Bookkeepers?</strong>New players in Xhodon can not be attacked by anyone. This is called '''newbie protection''' (''beginner's protection'', ''noob protection'').<br />
<br />
When the magician conjures a [[building]] to level 10 or higher or when they reach 5'000 points, they will lose newbie protection.<br />
<br />
Unlike protection through the [[Class_system#Losing_Attack_Protection|class system]], newbie protection will ''not'' be removed if the protected player attacks someone without protection.<br />
<br />
[[de:Anfängerschutz]]<br />
[[es:Protección de Principiante]]<br />
<br />
[[Category:Game Concepts]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Account_Settings&diff=6946Account Settings2012-01-18T15:11:47Z<p>SpamBot: </p>
<hr />
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A couple of. Be ready to get paid much more salaries as opposed to one earned in foreign lands. When it comes to Nz, dwelling price and tax quotes are generally are often fewer than various other western world on developed.{{translate}}<br />
[[Image:Profile Menu.png|frame|image title]]<br />
<br />
The '''Account-Settings''' can be found by clicking the equally named button in the menue of the [[profile]].<br />
<br />
== Account ==<br />
=== Change Password & E-Mail-Address ===<br />
You can change your password and E-Mail-Address here. The change of the E-Mail-Address will require a new identification, to prove the correctness of it.<br />
<br />
== Usage of the same IP and/or the same computer ==<br />
If several players go online using the same internet access, an outsider can't define, if it is one or more than one player. As the [[Rules]] prohibit more than one account per person, you have to note the sharing of the internet access here.<br />
<br />
The current rules can be read [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998] here.<br />
<br />
Extract from the rules (Up to date on the 23.01.2010):<br />
<br />
<tt>§1 Players and Accounts</tt><br />
<br />
:<tt>Each player is allowed to own and play only one account per Xhodon World. You can play in multiple Xhodon worlds with one account or establish individual accounts in each game world (different nick name and e-mail addresses). More than one account per game world is prohibited.</tt><br />
<br />
<tt>§1.1.2 Shared IP</tt><br />
<br />
:<tt>When two or more players share an Internet access, these players need to inform the administrators about it (Profile-> Account-Settings-> shared IP and Computer use). Accounts sharing an Internet access are not allowed to trade or send resources to each other. They are also not allowed to act jointly on any war activities. Both of these activities may be allowed if they contact the community manager and follow any instructions to do with this, that he gives to them.</tt><br />
<br />
=== Delete Account ===<br />
If you click "''Apply for Deletion''" and then "''Ok''", the account will be put down for deletion. To prevent accidental deletion, the process of deletion will be cancelled, if you log in during the following 3 days.<br />
<br />
== Sitting ==<br />
Sitting is the process of looking after another players account by order of the to-be-looked-after account. This function is only available to keep the account alive. To log into someone elses account using a passwort is classified as "''Multi-Account-Using''" and is illegal, due to the [[Rules]].<br />
<br />
If a player can't access xhodon for a while but doesn't want someone else to look after his or her account, he or she can use the [[#Vacation|Vacation-Mode]].<br />
<br />
=== Rules ===<br />
The current rules can be read in the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=1663#p2998 Forum].<br />
<br />
=== Start Sitting-mode ===<br />
<br />
Any player, who decides, that he wants to have his account sitted will have to enter the name of the sitted person here, next to the starting date and the time in days, that the account should be sitted. The chosen sitter will find a link to log in to the account at this same point.<br />
<br />
Giving away your password is unnecessary and prohibited!<br />
<br />
If the account owner logs into his account within the given period of time, he will end the sitting process.<br />
<br />
== Vacation ==<br />
<br />
The vataion mode will closedown the account for the given period of time, however, the account can't be attacked during the time, either.<br />
<br />
=== Requirements ===<br />
*The period of time is set to a maximum of 40 days per round or within a year.<br />
*The minimum ammount of time for vaccation is set to 3 days and if the owner logs in, the vacation mode will continue to the end of these 3 days.<br />
*If the account owner logs in after 3 days have passed, he will be able to leave vacationmode early.<br />
*Vacationmode cannot be re-activated within 5 days of it ending.<br />
*It cannot be activated as long as heroes are in a war camp.<br />
*Vacation can be set to an hour-exact time.<br />
<br />
=== Effects ===<br />
*As long as activated, your palaces won't be deleted within 3 weeks (in case of the purchase of runes - 6 weeks) of inactivity. In case you don't log in again, it will be deleted 3 (6) weeks after the vacation mode ends.<br />
*the account is un-attackable, however, attacks which were ordered before the vacationmode started will be continued.<br />
*the resource production will be lowered to 20% of normal, the mana production to 80%.<br />
*In case a artifact is owned, it will be lost and re-allocated to a [[sentinel]] level A.<br />
*Any [[creatures|creature]] order or [[conjuration]] process will be completed.<br />
*as long as activated, you cannot access any games in game, the [[forum]] and the [[Hall Chat]] are obtainable, however.<br />
<br />
=== Start Vacation mode ===<br />
To start vacation mode, the player has to enter the start date and time as well as the date and time of the player returning.<br />
<br />
== Other worlds ==<br />
Here, you can see statistics of your current world and - in case there are several game worlds - you can switch between them. Currently, there is only the troll world in Xhodon EN.<br />
<br />
== Miscallaneous ==<br />
;Start chat automatically<br />
:If activated, the [[Hall Chat]] will start automatically, whenever you log in ingame.<br />
<br />
;Game Notifications<br />
:If activated, you will receive notifications on your palace screen sometimes, in which tips and comments may appear (e.g. Grimnismal's attack when leaving [[Newbie Protection]]<br />
<br />
;News and Information Mails<br />
:To be done.<br />
<br />
;shortened version<br />
:This option deactivates the graphics in the [[Mad Eye]]. Palaces, Heroes and war camps will be displayed as numbers afterwards.<br />
<br />
;Question mark reset?<br />
:If activated, every question mark in the game will be re-activated.<br />
<br />
[[de:Account-Einstellungen]]<br />
[[Category:User Interface]]<br />
[[Category:Index]] [[Category:Bot_Flag/Possible_Vandalism]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Talk:Utilities&diff=6919Talk:Utilities2012-01-16T16:41:54Z<p>SpamBot: </p>
<hr />
<div>== Listing of german tools ==<br />
Ich habe gerade gesehen dass die vielen guten Kampfrechnern nicht hier aufgeführt sind .. sollte man das hier machen? Ich kann auch versuchen, zumindest die Erläuterungen im Wiki auf Englisch zu verfassen .. lg Sya<br />
<br />
:Wenn die Tools selbst nur auf deutsch existieren, haben sie hier eigentlich nichts verloren. Es hilft ja nichts, wenn die User damit nicht umgehen können. Es sei denn du möchtest die Autoren anschreiben, ob sie nicht eine englische Version ins Netz stellen wollen. <br />
:(Imho we don't need german tools in the english wiki.)<br />
:--[[User:Thingol|Thingol]] <small>([[User talk:Thingol|talk]] &#124; [[Special:Contributions/Thingol|contribs]])</small> 23:48, 24 August 2009 (UTC)<br />
<br />
== New tool ==<br />
Ich habe selbst eine kleine Rechner erstellt auf Open Office, er ist auf keinen Fall vollständig oder sogar klug, aber ich könnte es auf English übersetzen ... sollte ich es dann hierrein stellen? Es ist halt über einem Zeitraum von 5 Monaten erstellt und beinhaltet das, was ich immer gebraucht hatte ... --- Sya<br />
<br />
:Sicher, das kannst du gerne tun. --[[User:Thingol|Thingol]] <small>([[User talk:Thingol|talk]] &#124; [[Special:Contributions/Thingol|contribs]])</small> 10:04, 15 September 2009 (UTC)<br />
<br />
::Nur jetzt kommt die große dumme Frage .. wie stelle ich das an? {{unsigned|Syaphina}}<br />
<br />
:::Lade ihn bei irgendeinem konstenlosen Webspace-Anbieter hoch und verlinke ihn hier. --[[User:Thingol|Thingol]] <small>([[User talk:Thingol|talk]] &#124; [[Special:Contributions/Thingol|contribs]])</small> 23:41, 15 September 2009 (UTC)<br />
<br />
== Defunct link ==<br />
<br />
The link no longer works http://f2w.cwsurf.de/Dante/index_en.php --[[User:Kizeren|Kizeren]] 02:31, 10 January 2012 (UTC)<br />
<br />
== Pushing limits ==<br />
<br />
Seems my link is also dead.--[[User:Kizeren|Kizeren]] 02:34, 10 January 2012 (UTC)<br />
<br />
[[Category:Candidates for speedy deletion]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=User:Kizeren/Website_projects&diff=6918User:Kizeren/Website projects2012-01-16T16:41:47Z<p>SpamBot: </p>
<hr />
<div>{{User:Kizeren/TabsHeader|This=2}}<br />
<div style="background-color: #f2f7da; font-size: 100%; font-family: 'Verdana'; padding:10px; border: 1px solid #38440f;"><br />
<br />
==Wiki Profile rules==<br />
Please don't edit other players profiles unless you have permission to do so!!<br />
Please keep all language safe for all groups of people.<br />
In general follow the rules of Xhodon game and you should be safe.<br />
<br />
==Guidelines==<br />
<br />
Keep it as simple as you want.<br />
Don't feel like doing it yourself but want one?<br />
Sign up for an account on the wiki and let us know the name.<br />
Provide us with a mythos and some basica information.<br />
As an example: [[User:Dracos68]]<br />
Very basic idea for a profile that will be ever lasting.<br />
<br />
==Badges==<br />
<br />
If you so wish to display your badges we have created verys simple to use templates.<br />
Please see:<br><br />
[[Template:Bunker Guild]]<br />
[[Template:TeamIcons]]<br />
[[Template:League Winner]]<br />
<br />
We are still shy some templates and will have them complete in the next week or so.<br />
<br />
[[Category:Candidates for speedy deletion]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=User:SpamBot&diff=6867User:SpamBot2012-01-12T17:22:56Z<p>SpamBot: </p>
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<div>{{Template:Needs_Wikification}}<br />
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<div>{{Template:Needs_Wikification}}<br />
<br />
<br />
<br />
<br />
All pages under this category need to be checked for vandalism and deleted.<br />
<br />
<br />
Admins: Please do not deleted this category even if it is empty.<br />
It is used by [[User:SpamBot]].</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Template:NavSentinelCreature&diff=6859Template:NavSentinelCreature2012-01-10T03:55:16Z<p>SpamBot: </p>
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<div>{{Template:Needs_Wikification}}<br />
<br />
<br />
<br />
<br />
<br />
{{NavWelten<br />
|<br />
;<br />
* [[Trollworld_Salamanders|Salamanders]]<br />
* [[Trollworld_Root_Wights|Root Wights]]<br />
* [[Trollworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Trollworld_Scarabs|Scarabs]]<br />
* [[Trollworld_Gnomes|Gnomes]]<br />
* [[Trollworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Trollworld_Skraeling|Skraeling ]]<br />
* [[Trollworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Trollworld_Sylphs|Sylphs]]<br />
* [[Trollworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Trollworld_Nymphs|Nymphs ]]<br />
* [[Trollworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Trollworld_Mermaids|Mermaids ]]<br />
* [[Trollworld_Werewolves|Werewolves ]]<br />
* [[Trollworld_Gorgons|Gorgons ]]<br />
* [[Trollworld_Harpies|Harpies ]]<br />
* [[Trollworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Trollworld_Morlocks|Morlocks ]]<br />
* [[Trollworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Trollworld_Fire_Devils|Fire Devils ]]<br />
* [[Trollworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Trollworld_Demons|Demons ]]<br />
* [[Trollworld_Horn_Golems|Horn Golems ]]<br />
* [[Trollworld_Sun_Horses|Sun Horses ]]<br />
* [[Trollworld_Minotaurs|Minotaurs ]]<br />
* [[Trollworld_Gryphons|Gryphons ]]<br />
* [[Trollworld_Blood_Alps|Blood Alps ]]<br />
* [[Trollworld_Cyclopes|Cyclopes ]]<br />
* [[Trollworld_Manticores|Manticores ]]<br />
* [[Trollworld_Behemoth|Behemoth ]]<br />
* [[Trollworld_Ogres|Ogres ]]<br />
* [[Trollworld_Sand_Worms|Sand Worms ]]<br />
* [[Trollworld_Death_Angels|Death Angels ]]<br />
* [[Trollworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Trollworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Trollworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Trollworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
|<br />
;<br />
* [[Dwarfworld_Salamanders|Salamanders]]<br />
* [[Dwarfworld_Root_Wights|Root Wights]]<br />
* [[Dwarfworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Dwarfworld_Scarabs|Scarabs]]<br />
* [[Dwarfworld_Gnomes|Gnomes]]<br />
* [[Dwarfworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Dwarfworld_Skraeling|Skraeling ]]<br />
* [[Dwarfworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Dwarfworld_Sylphs|Sylphs]]<br />
* [[Dwarfworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Dwarfworld_Nymphs|Nymphs ]]<br />
* [[Dwarfworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Dwarfworld_Mermaids|Mermaids ]]<br />
* [[Dwarfworld_Werewolves|Werewolves ]]<br />
* [[Dwarfworld_Gorgons|Gorgons ]]<br />
* [[Dwarfworld_Harpies|Harpies ]]<br />
* [[Dwarfworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Dwarfworld_Morlocks|Morlocks ]]<br />
* [[Dwarfworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Dwarfworld_Fire_Devils|Fire Devils ]]<br />
* [[Dwarfworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Dwarfworld_Demons|Demons ]]<br />
* [[Dwarfworld_Horn_Golems|Horn Golems ]]<br />
* [[Dwarfworld_Sun_Horses|Sun Horses ]]<br />
* [[Dwarfworld_Minotaurs|Minotaurs ]]<br />
* [[Dwarfworld_Gryphons|Gryphons ]]<br />
* [[Dwarfworld_Blood_Alps|Blood Alps ]]<br />
* [[Dwarfworld_Cyclopes|Cyclopes ]]<br />
* [[Dwarfworld_Manticores|Manticores ]]<br />
* [[Dwarfworld_Behemoth|Behemoth ]]<br />
* [[Dwarfworld_Ogres|Ogres ]]<br />
* [[Dwarfworld_Sand_Worms|Sand Worms ]]<br />
* [[Dwarfworld_Death_Angels|Death Angels ]]<br />
* [[Dwarfworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Dwarfworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Dwarfworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Dwarfworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
<br />
}}<noinclude><br />
<br />
This Template makes use of [[Template:NavWelten]]. It was adopted by from the german server.<br />
Translates to "NavWorld".<br />
<br />
[[de:Vorlage:NavWächter]]<br />
[[Category:Template:Navigation|Building]]<br />
</noinclude></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Category:Bot_Flag/Possible_Vandalism&diff=6858Category:Bot Flag/Possible Vandalism2012-01-10T03:55:10Z<p>SpamBot: </p>
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<div>{{Template:Needs_Wikification}}<br />
<br />
{{Template:Needs_Expansion}}<br />
<br />
<br />
All pages under this category need to be checked for vandalism and deleted.<br />
<br />
<br />
Admins: Please do not deleted this category even if it is empty.<br />
It is used by [[User:SpamBot]].</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Template:NavSentinelCreature&diff=6848Template:NavSentinelCreature2012-01-09T15:31:20Z<p>SpamBot: </p>
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<div>{{Template:Needs_Wikification}}<br />
<br />
<br />
<br />
{{NavWelten<br />
|<br />
;<br />
* [[Trollworld_Salamanders|Salamanders]]<br />
* [[Trollworld_Root_Wights|Root Wights]]<br />
* [[Trollworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Trollworld_Scarabs|Scarabs]]<br />
* [[Trollworld_Gnomes|Gnomes]]<br />
* [[Trollworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Trollworld_Skraeling|Skraeling ]]<br />
* [[Trollworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Trollworld_Sylphs|Sylphs]]<br />
* [[Trollworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Trollworld_Nymphs|Nymphs ]]<br />
* [[Trollworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Trollworld_Mermaids|Mermaids ]]<br />
* [[Trollworld_Werewolves|Werewolves ]]<br />
* [[Trollworld_Gorgons|Gorgons ]]<br />
* [[Trollworld_Harpies|Harpies ]]<br />
* [[Trollworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Trollworld_Morlocks|Morlocks ]]<br />
* [[Trollworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Trollworld_Fire_Devils|Fire Devils ]]<br />
* [[Trollworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Trollworld_Demons|Demons ]]<br />
* [[Trollworld_Horn_Golems|Horn Golems ]]<br />
* [[Trollworld_Sun_Horses|Sun Horses ]]<br />
* [[Trollworld_Minotaurs|Minotaurs ]]<br />
* [[Trollworld_Gryphons|Gryphons ]]<br />
* [[Trollworld_Blood_Alps|Blood Alps ]]<br />
* [[Trollworld_Cyclopes|Cyclopes ]]<br />
* [[Trollworld_Manticores|Manticores ]]<br />
* [[Trollworld_Behemoth|Behemoth ]]<br />
* [[Trollworld_Ogres|Ogres ]]<br />
* [[Trollworld_Sand_Worms|Sand Worms ]]<br />
* [[Trollworld_Death_Angels|Death Angels ]]<br />
* [[Trollworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Trollworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Trollworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Trollworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
|<br />
;<br />
* [[Dwarfworld_Salamanders|Salamanders]]<br />
* [[Dwarfworld_Root_Wights|Root Wights]]<br />
* [[Dwarfworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Dwarfworld_Scarabs|Scarabs]]<br />
* [[Dwarfworld_Gnomes|Gnomes]]<br />
* [[Dwarfworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Dwarfworld_Skraeling|Skraeling ]]<br />
* [[Dwarfworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Dwarfworld_Sylphs|Sylphs]]<br />
* [[Dwarfworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Dwarfworld_Nymphs|Nymphs ]]<br />
* [[Dwarfworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Dwarfworld_Mermaids|Mermaids ]]<br />
* [[Dwarfworld_Werewolves|Werewolves ]]<br />
* [[Dwarfworld_Gorgons|Gorgons ]]<br />
* [[Dwarfworld_Harpies|Harpies ]]<br />
* [[Dwarfworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Dwarfworld_Morlocks|Morlocks ]]<br />
* [[Dwarfworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Dwarfworld_Fire_Devils|Fire Devils ]]<br />
* [[Dwarfworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Dwarfworld_Demons|Demons ]]<br />
* [[Dwarfworld_Horn_Golems|Horn Golems ]]<br />
* [[Dwarfworld_Sun_Horses|Sun Horses ]]<br />
* [[Dwarfworld_Minotaurs|Minotaurs ]]<br />
* [[Dwarfworld_Gryphons|Gryphons ]]<br />
* [[Dwarfworld_Blood_Alps|Blood Alps ]]<br />
* [[Dwarfworld_Cyclopes|Cyclopes ]]<br />
* [[Dwarfworld_Manticores|Manticores ]]<br />
* [[Dwarfworld_Behemoth|Behemoth ]]<br />
* [[Dwarfworld_Ogres|Ogres ]]<br />
* [[Dwarfworld_Sand_Worms|Sand Worms ]]<br />
* [[Dwarfworld_Death_Angels|Death Angels ]]<br />
* [[Dwarfworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Dwarfworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Dwarfworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Dwarfworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
<br />
}}<noinclude><br />
[[de:Vorlage:NavWächter]]<br />
[[Category:Template:Navigation|Building]]<br />
</noinclude></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Category:Bot_Flag/Possible_Vandalism&diff=6846Category:Bot Flag/Possible Vandalism2012-01-09T14:55:17Z<p>SpamBot: </p>
<hr />
<div>{{Template:Speedy_Deletion}}<br />
<br />
All pages under this category need to be checked for vandalism and deleted.</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Template:NavSentinelCreature&diff=6845Template:NavSentinelCreature2012-01-09T14:55:05Z<p>SpamBot: </p>
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<div>{{Template:Needs_Wikification}}<br />
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{{NavWelten<br />
|<br />
;<br />
* [[Trollworld_Salamanders|Salamanders]]<br />
* [[Trollworld_Root_Wights|Root Wights]]<br />
* [[Trollworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Trollworld_Scarabs|Scarabs]]<br />
* [[Trollworld_Gnomes|Gnomes]]<br />
* [[Trollworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Trollworld_Skraeling|Skraeling ]]<br />
* [[Trollworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Trollworld_Sylphs|Sylphs]]<br />
* [[Trollworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Trollworld_Nymphs|Nymphs ]]<br />
* [[Trollworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Trollworld_Mermaids|Mermaids ]]<br />
* [[Trollworld_Werewolves|Werewolves ]]<br />
* [[Trollworld_Gorgons|Gorgons ]]<br />
* [[Trollworld_Harpies|Harpies ]]<br />
* [[Trollworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Trollworld_Morlocks|Morlocks ]]<br />
* [[Trollworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Trollworld_Fire_Devils|Fire Devils ]]<br />
* [[Trollworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Trollworld_Demons|Demons ]]<br />
* [[Trollworld_Horn_Golems|Horn Golems ]]<br />
* [[Trollworld_Sun_Horses|Sun Horses ]]<br />
* [[Trollworld_Minotaurs|Minotaurs ]]<br />
* [[Trollworld_Gryphons|Gryphons ]]<br />
* [[Trollworld_Blood_Alps|Blood Alps ]]<br />
* [[Trollworld_Cyclopes|Cyclopes ]]<br />
* [[Trollworld_Manticores|Manticores ]]<br />
* [[Trollworld_Behemoth|Behemoth ]]<br />
* [[Trollworld_Ogres|Ogres ]]<br />
* [[Trollworld_Sand_Worms|Sand Worms ]]<br />
* [[Trollworld_Death_Angels|Death Angels ]]<br />
* [[Trollworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Trollworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Trollworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Trollworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
|<br />
;<br />
* [[Dwarfworld_Salamanders|Salamanders]]<br />
* [[Dwarfworld_Root_Wights|Root Wights]]<br />
* [[Dwarfworld_Meat_Bumblebees|Meat Bumblebees]]<br />
* [[Dwarfworld_Scarabs|Scarabs]]<br />
* [[Dwarfworld_Gnomes|Gnomes]]<br />
* [[Dwarfworld_Will-O-Wisps|Will-O'-The-Wisps]]<br />
* [[Dwarfworld_Skraeling|Skraeling ]]<br />
* [[Dwarfworld_Wart_Venom_Rats|Wart Venom Rats ]]<br />
* [[Dwarfworld_Sylphs|Sylphs]]<br />
* [[Dwarfworld_Midgard_Snakes|Midgard Snakes ]]<br />
* [[Dwarfworld_Nymphs|Nymphs ]]<br />
* [[Dwarfworld_Climbing_Plants|Climbing Plants ]]<br />
* [[Dwarfworld_Mermaids|Mermaids ]]<br />
* [[Dwarfworld_Werewolves|Werewolves ]]<br />
* [[Dwarfworld_Gorgons|Gorgons ]]<br />
* [[Dwarfworld_Harpies|Harpies ]]<br />
* [[Dwarfworld_Bald_Eagles|Bald Eagles ]]<br />
* [[Dwarfworld_Morlocks|Morlocks ]]<br />
* [[Dwarfworld_Giant_Marok_Spiders|Giant Marok Spiders ]]<br />
* [[Dwarfworld_Fire_Devils|Fire Devils ]]<br />
* [[Dwarfworld_Fenrir_Wolves|Fenrir Wolves ]]<br />
* [[Dwarfworld_Demons|Demons ]]<br />
* [[Dwarfworld_Horn_Golems|Horn Golems ]]<br />
* [[Dwarfworld_Sun_Horses|Sun Horses ]]<br />
* [[Dwarfworld_Minotaurs|Minotaurs ]]<br />
* [[Dwarfworld_Gryphons|Gryphons ]]<br />
* [[Dwarfworld_Blood_Alps|Blood Alps ]]<br />
* [[Dwarfworld_Cyclopes|Cyclopes ]]<br />
* [[Dwarfworld_Manticores|Manticores ]]<br />
* [[Dwarfworld_Behemoth|Behemoth ]]<br />
* [[Dwarfworld_Ogres|Ogres ]]<br />
* [[Dwarfworld_Sand_Worms|Sand Worms ]]<br />
* [[Dwarfworld_Death_Angels|Death Angels ]]<br />
* [[Dwarfworld_Golden_Sphinxes|Golden Sphinxes ]]<br />
* [[Dwarfworld_Fire_Sting_Dragons|Fire Sting Dragons ]]<br />
* [[Dwarfworld_Ice_Eye_Dragons|Ice Eye Dragons ]]<br />
* [[Dwarfworld_Snake_Neck_Dragons|Snake Neck Dragons ]]<br />
<br />
}}<noinclude><br />
[[de:Vorlage:NavWächter]]<br />
[[Category:Template:Navigation|Building]]<br />
</noinclude></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Template:Needs_Wikification&diff=6837Template:Needs Wikification2012-01-09T05:29:56Z<p>SpamBot: New page: <includeonly>{| style="width:60%; padding:0.5em 1em; margin-bottom:1em; border:2px solid #FF0000;" | style="width:10%; text-align:center;" | Image:Icon_Revise.png | style="width:90%; t...</p>
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<div><includeonly>{| style="width:60%; padding:0.5em 1em; margin-bottom:1em; border:2px solid #FF0000;"<br />
| style="width:10%; text-align:center;" | [[Image:Icon_Revise.png]]<br />
| style="width:90%; text-align:left;" | This article/paragraph is not wikified. Check for links to other pages or proper formatting.{{#if: {{{1|}}} | <br/>{{{1}}} }}<br />
|}<br />
[[Category:Maintenance:wikification]]<br />
[[Category:Maintenance]]</includeonly><noinclude><br />
== Preview ==<br />
{| style="width:60%; padding:0.5em 1em; margin-bottom:1em; border:2px solid #FF0000;"<br />
| style="width:10%; text-align:center;" | [[Image:Icon_Revise.png]]<br />
| style="width:90%; text-align:left;" | This article/paragraph is not wikified. Check for links to other pages or proper formatting.<br />
|}<br />
<nowiki>[[Category:Maintenance:wikification]]</nowiki><br/><br />
<nowiki>[[Category:Maintenance]]</nowiki><br />
<br />
or<br />
<br />
{| style="width:60%; padding:0.5em 1em; margin-bottom:1em; border:2px solid #FF0000;"<br />
| style="width:10%; text-align:center;" | [[Image:Icon_Revise.png]]<br />
| style="width:90%; text-align:left;" | This article/paragraph is not wikified. Check for links to other pages or proper formatting.<br/>Reason<br />
|}<br />
<nowiki>[[Category:Maintenance:wikification]]</nowiki><br/><br />
<nowiki>[[Category:Maintenance]]</nowiki><br />
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== Syntax ==<br />
<tt><nowiki>{{Needs Wikification}}</nowiki></tt><br />
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or<br />
<br />
<tt><nowiki>{{Needs Wikification|Reason}}</nowiki></tt><br />
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<br />
[[Category:Maintenance Module|Wikification]]<br />
</noinclude></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=World_Stats&diff=6836World Stats2012-01-09T05:25:26Z<p>SpamBot: Add notice: Needs wikification</p>
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{{revise-dwarf|To be statistcs page for both worlds}}</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/tbd&diff=6835Translation/tbd2012-01-09T05:25:09Z<p>SpamBot: Add notice: Needs wikification</p>
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<span style="color:red;">tbd.</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/revise&diff=6834Translation/revise2012-01-09T05:24:51Z<p>SpamBot: Add notice: Needs wikification</p>
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<span style="color:orange;">done, needs revision</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/partial&diff=6833Translation/partial2012-01-09T05:23:47Z<p>SpamBot: Add notice: Needs wikification</p>
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<span style="color:orange;">partial</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/done&diff=6832Translation/done2012-01-09T05:23:30Z<p>SpamBot: Add notice: Needs wikification</p>
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<div>{{Template:Needs_Wikification}}<br />
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<span style="color:green;">done</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Bashing&diff=6831Bashing2012-01-09T05:23:14Z<p>SpamBot: Add notice: Needs wikification</p>
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<div>{{Template:Needs_Wikification}}<br />
<br />
<br />
Within 24 hours following attacks are allowed against one player:<br />
<br />
* A maximum of 12 attack against one player in total (Spy-Attack excluded). <br />
<br />
* A maximum of 3 attacks per coordinate (X:Y:Z, NOT X:Y). <br />
<br />
* A maximum of 5 spionages (Attack without creatures) per coordinate. <br />
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<br />
<br />
Exceptions:<br />
<br />
<br />
1. If the target of an attack (palace of a player) holds an artefact, which can be stolen by the attacker (or a war camp member), the attack carried out on this player doesn’t apply to this rule.<br />
<br />
<br />
2. As long as two parties (player or guilds) are officially at war with each other the bashing rule doesn’t apply. A war is regarded official, when there has been a war declaration from both parties or one of the parties accepts the war declaration in the according thread in the forum. A war ends whenever one of the parties declares truce or surrender and the other party accepts it.<br />
<br />
<br />
3. Attacks on inactive players (not online for at least 7 days) are not restricted by this rule.<br />
<br />
<br />
Infringements of this rule are to be reported to a responsible Game Operator.</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=World_Stats&diff=6556World Stats2011-07-15T04:59:25Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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{{revise-dwarf|To be statistcs page for both worlds}}</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Utilities/Combattimento&diff=6514Utilities/Combattimento2011-07-15T04:57:50Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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[[Image:Combattimento1.jpg|thumb|500px|Displaying a battlereport]]<br />
'''Combattimento''' is a tool for displaying and analysing battle reports.<br />
<br />
In normal mode, this tool shows a battlefield with two armies standing face-to-face. On the right side it shows a statistical analysis of the fight:<br clear="all"><br />
<br />
[[Image:Combattimento2.jpg|thumb|500px|This is what BBCodes can look like]]<br />
Combattimento is also able to transform battle reports to BBCode to make them look very nice in forums:<br clear="all"><br />
<br />
[[Image:Combattimento3.jpg|frame|This ist what XCode looks like in the Xhodon-Forum]]<br />
The Xhodon Forum is not able to display BBCode correctly, so that a special transformation is needed to make battle reports readable there. This is called XCode and looks like this:<br />
<br />
To use Combattimento, just copy the battle report into the form on the webtool and click "Display".<br />
<br />
Webtool &rarr; http://f2w.cwsurf.de/Dante/index_en.html<br />
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[[de:Utilities/Combattimento]]<br />
[[Category:Media]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/tbd&diff=6504Translation/tbd2011-07-15T04:57:24Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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<span style="color:red;">tbd.</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/revise&diff=6503Translation/revise2011-07-15T04:57:18Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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<span style="color:orange;">done, needs revision</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/partial&diff=6502Translation/partial2011-07-15T04:57:14Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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<span style="color:orange;">partial</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Translation/done&diff=6501Translation/done2011-07-15T04:57:11Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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<span style="color:green;">done</span></div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Rules_of_the_game&diff=6431Rules of the game2011-07-15T04:48:21Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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<br />
Rules of Xhodon<br />
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<br />
§1 Players and Accounts<br />
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Each player is allowed to own and play only one account per Xhodon World. You can play in multiple Xhodon worlds with one account or establish individual accounts in each game world (different nick name and e-mail addresses). More than one account per game world is prohibited.<br />
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<br />
§1.1 Password<br />
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<br />
The Password is equal to the ownership of the account. Passing on the password to another person is no different from handing over the account to this person. The owner as well as the receiving person have to respect the rules of §1. Password sharing is not allowed in any case. In case of an account handover the original owner needs to send an e-mail from his registered e-mail address to support_en@xhodon.com. Please include the Xhodon World, the user name and the e-mail address of the new owner. The support team will contact the registered eMail Address of the new owner in case of a hand-over to an existing user (His other account will be deleted) to inform him about your eMail, when he allows it, your password will be changed and he will receive the new password. In case the account is handed over to a new user, the eMail to the support team has to include the eMail address of the new owner.<br />
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§1.1.2 Shared IP<br />
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When two or more players share an Internet access, these players need to inform the administrators about it (Profile-> Account-Settings-> shared IP and Computer use). Accounts sharing an Internet access are not allowed to trade or send resources to each other. They are also not allowed to act jointly on any war activities. Both of these activities may be allowed if they contact the community manager and follow any instructions to do with this, that he gives to them.<br />
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<br />
§1.1.3 Palace Coordinates and Battle Reports<br />
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Palace coordinates may not be shared or posted publically (for example in the profile, forum or chat). The only exception is posting ones own coordinates, when the player shows his awareness of the related dangers (To protect any unawareness of newbies).<br />
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<br />
§1.2 Account Sitting<br />
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Each player is allowed to have a person take care of his account in case of absence. Account sitting is maintaining a foreign account on behalf and with the mandate of the account owner. Account sitting is only allowed to preserve the account. The account owner remains responsible for his account. There will be no refunds for any losses caused by the account sitter. The account owner is still responsible for all activities executed by the account sitter. Accounts maintained by a sitter are excluded from all war and trade activities. They are not allowed to attack Sentinels either. Account sitting is limited to 30 days per calendar year or round. Any further absences require vacation mode. The sitter gets a link in his profile that allows him to log into the account he takes care of, using his own password. Under "Profile" - "Account Settings" - "Account Sitting" the account sitter can be entered.<br />
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<br />
§1.3 Zombies<br />
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Zombies are inactive accounts whose passwords have been passed on illegally. Those accounts are specifically supported by their beneficiaries. Resources are taken from these accounts and used in the accounts of the beneficiaries. People no longer playing their account and not deleting the account must stop their resource production. Accounts identified as zombies by admin controls will be deactivated immediately. Zombie-Accounting is classed as multi-accounting.<br />
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§1.4 Multi Using<br />
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One person is only allowed to create and use one account per game world. Each user is allowed to use one account in multiple game worlds. The user must not have more than one account per game world. Secondary accounts (and any further account) created by an already existing player in a game world or using such an account is claimed to be a multi. Multi using is prohibited and will be penalized.<br />
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<br />
§2. Resource Transfer & Pushing<br />
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Every account is only for personal advantage and may not be used to support other accounts severely.<br />
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§2.1 Impermissible resource delivery<br />
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Unselfish practices of resource delivery to the advantage of other accounts is classed pushing. Accounts that are only used to support other accounts are prohibited. Jointly supporting one person/account with multiple accounts is not allowed. If pushing is suspected, a game operator should be notified immediately. The game operator will check the issue and decide if the deliveries are permissible or not and decide on penalties if appropriate. At no time a player is allowed to receive more than the triple amount of resources received by the highest sentinel he has looted on his own by one player. This is in every 7 day interval. If he receives resource amounts by several accounts, these may not add up to more than the amount of resources he receives from 10 (ten) sentinels of the highest level he has looted on his own. At no point in time a player is allowed to receive more than 1% of the total resources in a week.<br />
If the resources of a war camp are split this rule does not apply, however the division of the war camp has to be fair.<br />
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<br />
§2.1.1 Impermissible resource deliveries in case of shared IP<br />
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Resource deliveries are prohibited when shared IP usage is announced, to accounts that are sitted or from sitted accounts. In case of sitting or shared IP usage any resource deliveries are prohibited until 48 hours after sitting or end of shared IP usage, if not announced otherwise by the Community-Manager.<br />
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§2.1.2 Pushing via empty fields<br />
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When resources are left on an empty field it is the previous owner's responsibility where these go. Resources can be stored on own palaces, if the resources are collected up by someone else this will be counted as pushing, if these values would be illegal via direct sending.<br />
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§2.1.3 Unit Pushing<br />
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It is classed as unit pushing, if the hero of an inactive player (at least 7 days offline) is in an active war camp, which is lead by an active player. Unit pushing is not allowed and the head of the war camp will be punished, if it is reported.<br />
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§ 2.2 Bashing<br />
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Within 24 hours following attacks are allowed against one player:<br />
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* A maximum of 12 attack against one player in total (Spy-Attack excluded).<br />
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* A maximum of 3 attacks per coordinate (X:Y:Z, NOT X:Y).<br />
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* A maximum of 5 spionages (Attack without creatures) per coordinate.<br />
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Exceptions:<br />
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1. If the target of an attack (palace of a player) holds an artefact, which can be stolen by the attacker (or a war camp member), the attack carried out on this player doesn’t apply to this rule.<br />
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2. As long as two parties (player or guilds) are officially at war with each other the bashing rule doesn’t apply. A war is regarded official, when there has been a war declaration from both parties or one of the parties accepts the war declaration in the according thread in the forum. A war ends whenever one of the parties declares truce or surrender and the other party accepts it.<br />
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3. Attacks on inactive players (not online for at least 7 days) are not restricted by this rule.<br />
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Infringements of this rule are to be reported to a responsible Game Operator.<br />
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§3 Game Bugs<br />
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Game errors or bugs must be posted to the forum or reported to a game operator, community manager or administrator immediately. The user is not allowed to use them for his own advantage. Bug using can lead to penalties on the account.<br />
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§4 Monetary transactions<br />
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It is prohibited to sell or buy resources or hordes for money. Furthermore it is prohibited to execute game activities for money or to order them for money. Accounts may not be sold.<br />
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<br />
§5 Netiquette<br />
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Regular interpersonal communication rules apply to the game.<br />
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* Insults, real life threats, personal attacks and dubious political comments are prohibited. In-game names, palace names, user- and guildprofiles have to follow the same rules. Questionable drawings or skewed views caused by too large profiles are also prohibited.<br />
* User names may not be similar to names of multi hunters, admins or other team members. Acting as a Xhodon Team member without being one can be penalized by deletion of the account.<br />
* Advertisements are prohibited in any format unless authorised by the Xhodon Team. The medium used is irrelevant.<br />
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<br />
<br />
§6 Penalties<br />
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In case of rule violations multi hunters and administrators decide about penalties. Possible penalties: Reduction of resources or building levels, deletion of one or more valleys, partial or complete deletion of hordes or account deletion.<br />
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§6.1 Compensation<br />
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No Compensation will be given for loss of resources, buildings or valleys that happen during account lock.<br />
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§6.2 Veto<br />
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Users may notify multi hunters via in-game messages or send their arguments to the game administrators by e-mail (support_en@xhodon.com). Account locks, penalties and account deletions will never be publically discussed (e.g.: chatrooms, forum,....).<br />
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§7 Illegitimate logins<br />
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It is prohibited to have illegitimate access to other accounts. Offences might lead to exclusion from the game. Xhodon Team members will never ask for passwords!<br />
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<br />
§8 Instigation<br />
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It is prohibited to instigate other players to violate the game rules, for example by asking users for their passwords.<br />
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§9 Copyrights<br />
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Contents protected through copyrights may only be published in the game with the agreement of the copyright owner.<br />
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§10 Account deletion<br />
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The rules of the game always apply, even when a user plans to terminate the account or has already started the deletion process, the rules still apply.<br />
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<br />
§11 Change of rules<br />
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The Xhodon Team reserves the right to change the rules of the game.<br />
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<br />
§12 Data Privacy:<br />
<br />
<br />
Personal data are information that can be used to get information about a players' identity. Private information is your name, address and phone number. In combination with your user ID we save on our servers data for security purpose that might lead to a personal identification (IP-adress, date, time and visited pages). This personal information will not be used further. We reserve the right for statistic analysis of anonymised records. Personal information submitted for usage of shared IPs will only be used for user identification in case of multiple players from one IP in the Xhodon game worlds. Users' explicit agreement is needed to use personal data with any third party. This does not affect information we need to submit upon court order or by regulation of laws.<br />
<br />
<br />
§13 Usage of scripts or programs<br />
<br />
<br />
The game must be played with a regular Internet browser. Usage of scripts or bots that automate game activities or change the game layout (for example greasemonkeyscripts or frames) is prohibited. Exceptions are made only for graphic packs. Furthermore scripts are prohibited that increase the server load or login automatically into the game, pull out data and reuse it.<br />
<br />
<br />
§14 Severability Clause<br />
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<br />
In case a single clause is invalid or becomes invalid, this does not affect the validity of other clauses. Administration undertakes everything to replace invalid rules through new rules that replace the invalid rules in a way conforming to the law as close to the prior rule as possible. These new rules will be in effect immediately and will be applied to the current case. Respective procedures apply to missing rules. The administrators are obliged to fill loopholes in the rules according to the spirit of the already existing rules.</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Tree_Bark_Fusel&diff=6406Potion Tree Bark Fusel2011-07-15T04:22:40Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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{{revise-dwarf|Potions!}}<br />
[[image:Potion_v1.jpg|thumb]]<br />
<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost.<br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]]<br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!2<br />
|| || || ||2||6||+2% Defence||+4% Defence||+8% Defence||+10% Defence<br />
|-<br />
!5<br />
|| || ||2||2||14||+4% Defence||+8% Defence||+10% Defence||+14% Defence<br />
|-<br />
!8 <br />
|| ||2||4||6||22||+8% Defence||+10% Defence||+14% Defence||+16% Defence<br />
|-<br />
!11<br />
||2||4||6||12||44||+10% Defence||+14% Defence||+16% Defence||+18% Defence<br />
|-<br />
!14<br />
||6||6||12||22||64||+14% Defence||+16% Defence||+18% Defence||+22% Defence<br />
|}</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Sul%C3%A9anmagic&diff=6405Potion Suléanmagic2011-07-15T04:21:38Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
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{{revise-dwarf|Potions!}}<br />
<br />
[[image:Potion_s1.jpg|thumb]]<br />
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<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost.<br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]]<br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!1<br />
|| || || ||2||5||+4% Essences<br>+4% Crystal||+8% Essences<br>+8% Crystal||+12% Essences<br>+12% Crystal||+16% Essences<br>+16% Crystal<br />
|- <br />
!4<br />
|| || ||2||2||11||+8% Essences<br>+8% Crystal ||+12% Essences<br>+12% Crystal ||+16% Essences<br>+16% Crystal||+20% Essences<br>+20% Crystal<br />
|-<br />
!7<br />
|| ||2 ||3||5||17||+12% Essences<br>+12% Crystal ||+16% Essences<br>+16% Crystal ||+20% Essences<br>+20% Crystal||+24% Essences<br>+24% Crystal<br />
|-<br />
!10<br />
|| 2||3 ||5||9||33||+16% Essences<br>+16% Crystal ||+20% Essences<br>+20% Crystal ||+24% Essences<br>+24% Crystal||+28% Essences<br>+28% Crystal<br />
|-<br />
!13<br />
|| 5||5 ||9||17||48||+20% Essences<br>+20% Crystal ||+24% Essences<br>+24% Crystal ||+28% Essences<br>+28% Crystal||+32% Essences<br>+32% Crystal<br />
|-<br />
!16<br />
|| 8||9 ||15||26||75||+24% Essences<br>+24% Crystal ||+28% Essences<br>+28% Crystal ||+32% Essences<br>+32% Crystal||+36% Essences<br>+36% Crystal<br />
|-<br />
}<br />
<br />
[[Category:Index]]<br />
[[Category:Potions]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Na%C3%A9lamagic&diff=6404Potion Naélamagic2011-07-15T04:20:37Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
<hr />
<div>{{Template:Bad_Words}}<br />
<br />
[[Image:Potion_n1.jpg|thumb]]<br />
<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost. <br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]] <br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!3<br />
|| || || ||3||9||+3% Mana||+6% Mana||+9% Mana||+12% Mana<br />
|- <br />
!6<br />
|| || ||3||3||21||+6% Mana ||+9% Mana ||+12% Mana ||+15% Mana<br />
|-<br />
!9<br />
|| ||3 ||6||9||33||+9% Mana ||+12% Mana ||+15% Mana ||+18% Mana<br />
|-<br />
!12<br />
|| || 3||6||9||66||+12% Mana ||+15% Mana ||+18% Mana ||+21% Mana<br />
|-<br />
!15<br />
||9 || 9||18||33||96||+15% Mana ||+18% Mana ||+21% Mana ||+24% Mana<br />
|-<br />
!18<br />
||15 ||18||30||51||150||+18% Mana ||+21% Mana ||+24% Mana ||+27% Mana<br />
|-<br />
|}</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Ho%C3%BAnmagic&diff=6403Potion Hoúnmagic2011-07-15T04:19:35Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
<hr />
<div>{{Template:Bad_Words}}<br />
<br />
[[Image:Potion_h1.jpg|thumb]]<br />
<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost. <br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]] <br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!2<br />
|| || || ||2||5||+4% Power Stones<br>+4% Gold Resin||+8% Gold Resin<br>+8% Power Stones||+12% Power Stones<br>+12% Gold Resin||+16% Power Stones<br>+16% Gold Resin<br />
|- <br />
!5<br />
|| || ||2||2||11||+8% Power Stones<br>+8% Gold Resin||+12% Gold Resin<br>+12% Power Stones||+16% Power Stones<br>+16% Gold Resin||+20% Power Stones<br>+20% Gold Resin<br />
|-<br />
!8 <br />
|| ||2||3||5||17||+12% Power Stones<br>+12% Gold Resin ||+16% Power Stones<br>+16% Gold Resin ||+20% Power Stones<br>+20% Gold Resin ||+24% Power Stones<br>+24% Gold Resin<br />
|-<br />
!11<br />
||2||3||5||9||33||+16% Power Stones<br>+16% Gold Resin ||+20% Power Stones<br>+20% Gold Resin ||+24% Power Stones<br>+24% Gold Resin ||+28% Power Stones<br>+28% Gold Resin<br />
|-<br />
!14 <br />
||5||5||9||17||48||+20% Power Stones<br>+20% Gold Resin ||+24% Power Stones<br>+24% Gold Resin ||+28% Power Stones<br>+28% Gold Resin ||+32% Power Stones<br>+32% Gold Resin<br />
<br />
|}<br />
<br />
[[Category:Index]]<br />
[[Category:Potions]]</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Fountain_of_Youth&diff=6402Potion Fountain of Youth2011-07-15T04:18:34Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
<hr />
<div>{{Template:Bad_Words}}<br />
<br />
{{revise-dwarf|Potions!}}<br />
[[image:Potion_l1.jpg|thumb]]<br />
<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost.<br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]]<br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!3<br />
|| || || ||4||10||+1,5% Life||+3% Life||+4,5% Life||+6% Life<br />
|- <br />
!6<br />
|| || ||4||4||23 || +3% Life||+4,5% Life||+6% Life||+7.5% Life<br />
|-<br />
!9 <br />
|| ||4||7||10||16||+4,5% Life||+6% Life||+7,5% Life||+9% Life<br />
|-<br />
!12 <br />
||4||7||10||20||71||+6% Life||+7,5% Life||+9% Life||+10,5% Life<br />
|-<br />
!15 <br />
||5||10||15||30||110||+7,5% Life||+9% Life||+10,5% Life||+12% Life<br />
|-<br />
<br />
|}</div>SpamBothttps://en.wiki.xhodon2.com/index.php?title=Potion_Etching_Acid&diff=6401Potion Etching Acid2011-07-15T04:17:33Z<p>SpamBot: Add notice: Bad Words Detected or Spam</p>
<hr />
<div>{{Template:Bad_Words}}<br />
<br />
{{revise-dwarf|Potions!}}<br />
<br />
[[image:Potion_a1.jpg|thumb]]<br />
<br />
<br />
You need ingredients to create potions. Ingredients are collected from sentinels like other resources. The highier the sentinel the more rare a ingredient can be looted along with a highier amount. The more powerful the potion, the more it will cost.<br />
<br />
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #AAAAAA; border-collapse:collapse; background-color:#F9F9F9 empty-cells:show; width:800px; text-align:center;"<br />
| bgcolor="#F3DCA8" align="center" | '''Meditation''' <br />
| bgcolor="#F3DCA8" colspan="5" align="center" | '''Ingredient''' <br />
| bgcolor="#F3DCA8" colspan="4" align="center" | '''Bonus'''<br />
|-<br />
| bgcolor="#F3DCA8" align="center" | '''Level''' <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Dragon_Skin.png|25px|Dragon Skin]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Star_Dust.png|25px|Start Dust]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Grail_Water.png|25px|Grail Water]]<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Ivory.png|25px|Ivory]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Ingredient_Toad_Poison.png|25px|Toad Poison]]<br />
| bgcolor="#F3DCA8" align="center" | '''Normal'''<br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
| bgcolor="#F3DCA8" align="center" | [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] [[Image:Magic_Rune.png|20px|Rune]] <br />
|-<br />
!1<br />
|| || || ||2||6||+1,2% Attack||+2,4% Attack||+4,8% Attack||+6% Attack<br />
|- <br />
!4<br />
|| || ||2||2||14||+2,4% Attack ||+4,8% Attack|| +6% Attack||+8.4 % Attack<br />
|-<br />
!7<br />
|| ||2||4||6||22||+4,8% Attack||+6% Attack||+8,4% Attack||+9,6% Attack<br />
|-<br />
!10<br />
||2||4||6||12||44||+6% Attack||+8,4% Attack||+9,6% Attack||+10,8% Attack<br />
|-<br />
!13<br />
||6||6||12||22||64||+8,4% Attack||+9,6% Attack||+10,8% Attack||+13,2% Attack<br />
|-<br />
!16<br />
||10||12||20||34||100||+9,6% Attack||+10,8% Attack||+13,2% Attack||+14,4% Attack<br />
|}</div>SpamBot